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https://github.com/reactos/wine.git
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a4c8445ba3
- One message queue for every thread needing it. - Messages in the message queue are now stored in a linked list - Messages are allocated in the system heap. - Messages in the message queue are 32 bits (MSG32). - All read/write operations regarding messages in the message queue are thread safe.
1008 lines
27 KiB
C
1008 lines
27 KiB
C
/*
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* Message queues related functions
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*
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* Copyright 1993, 1994 Alexandre Julliard
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*/
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#include <stdlib.h>
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#include <signal.h>
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#include "miscemu.h"
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#include "module.h"
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#include "queue.h"
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#include "task.h"
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#include "win.h"
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#include "clipboard.h"
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#include "hook.h"
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#include "heap.h"
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#include "thread.h"
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#include "process.h"
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#include "debug.h"
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#define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
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static HQUEUE16 hFirstQueue = 0;
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static HQUEUE16 hExitingQueue = 0;
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static HQUEUE16 hmemSysMsgQueue = 0;
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static MESSAGEQUEUE *sysMsgQueue = NULL;
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static MESSAGEQUEUE *pMouseQueue = NULL; /* Queue for last mouse message */
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static MESSAGEQUEUE *pKbdQueue = NULL; /* Queue for last kbd message */
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MESSAGEQUEUE *pCursorQueue = NULL;
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MESSAGEQUEUE *pActiveQueue = NULL;
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/***********************************************************************
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* QUEUE_DumpQueue
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*/
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void QUEUE_DumpQueue( HQUEUE16 hQueue )
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{
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MESSAGEQUEUE *pq;
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if (!(pq = (MESSAGEQUEUE*) GlobalLock16( hQueue )) ||
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GlobalSize16(hQueue) != sizeof(MESSAGEQUEUE))
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{
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WARN(msg, "%04x is not a queue handle\n", hQueue );
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return;
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}
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DUMP( "next: %12.4x Intertask SendMessage:\n"
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"thread: %10p ----------------------\n"
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"hWnd: %12.8x\n"
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"firstMsg: %8p lastMsg: %8p"
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"msgCount: %8.4x msg: %11.8x\n"
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"wParam: %10.8x lParam: %8.8x\n"
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"lRet: %12.8x\n"
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"wWinVer: %9.4x ISMH: %10.4x\n"
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"paints: %10.4x hSendTask: %5.4x\n"
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"timers: %10.4x hPrevSend: %5.4x\n"
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"wakeBits: %8.4x\n"
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"wakeMask: %8.4x\n"
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"hCurHook: %8.4x\n",
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pq->next, pq->thdb, pq->hWnd32, pq->firstMsg, pq->lastMsg,
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pq->msgCount, pq->msg32, pq->wParam32,(unsigned)pq->lParam,
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(unsigned)pq->SendMessageReturn, pq->wWinVersion, pq->InSendMessageHandle,
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pq->wPaintCount, pq->hSendingTask, pq->wTimerCount,
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pq->hPrevSendingTask, pq->wakeBits, pq->wakeMask, pq->hCurHook);
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}
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/***********************************************************************
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* QUEUE_WalkQueues
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*/
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void QUEUE_WalkQueues(void)
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{
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char module[10];
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HQUEUE16 hQueue = hFirstQueue;
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DUMP( "Queue Msgs Thread Task Module\n" );
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while (hQueue)
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{
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MESSAGEQUEUE *queue = (MESSAGEQUEUE *)GlobalLock16( hQueue );
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if (!queue)
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{
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WARN( msg, "Bad queue handle %04x\n", hQueue );
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return;
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}
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if (!GetModuleName( queue->thdb->process->task, module, sizeof(module )))
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strcpy( module, "???" );
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DUMP( "%04x %4d %p %04x %s\n", hQueue,queue->msgCount,
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queue->thdb, queue->thdb->process->task, module );
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hQueue = queue->next;
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}
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DUMP( "\n" );
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}
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/***********************************************************************
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* QUEUE_IsExitingQueue
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*/
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BOOL32 QUEUE_IsExitingQueue( HQUEUE16 hQueue )
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{
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return (hExitingQueue && (hQueue == hExitingQueue));
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}
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/***********************************************************************
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* QUEUE_SetExitingQueue
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*/
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void QUEUE_SetExitingQueue( HQUEUE16 hQueue )
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{
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hExitingQueue = hQueue;
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}
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/***********************************************************************
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* QUEUE_CreateMsgQueue
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*
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* Creates a message queue. Doesn't link it into queue list!
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*/
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static HQUEUE16 QUEUE_CreateMsgQueue( )
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{
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HQUEUE16 hQueue;
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MESSAGEQUEUE * msgQueue;
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TDB *pTask = (TDB *)GlobalLock16( GetCurrentTask() );
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TRACE(msg,"Creating message queue...\n");
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if (!(hQueue = GlobalAlloc16( GMEM_FIXED | GMEM_ZEROINIT,
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sizeof(MESSAGEQUEUE) )))
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{
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return 0;
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}
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msgQueue = (MESSAGEQUEUE *) GlobalLock16( hQueue );
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InitializeCriticalSection( &msgQueue->cSection );
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msgQueue->self = hQueue;
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msgQueue->wakeBits = msgQueue->changeBits = QS_SMPARAMSFREE;
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msgQueue->wWinVersion = pTask ? pTask->version : 0;
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return hQueue;
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}
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/***********************************************************************
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* QUEUE_DeleteMsgQueue
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*
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* Unlinks and deletes a message queue.
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*
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* Note: We need to mask asynchronous events to make sure PostMessage works
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* even in the signal handler.
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*/
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BOOL32 QUEUE_DeleteMsgQueue( HQUEUE16 hQueue )
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{
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MESSAGEQUEUE * msgQueue = (MESSAGEQUEUE*)GlobalLock16(hQueue);
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HQUEUE16 senderQ;
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HQUEUE16 *pPrev;
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TRACE(msg,"Deleting message queue %04x\n", hQueue);
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if (!hQueue || !msgQueue)
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{
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WARN(msg, "invalid argument.\n");
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return 0;
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}
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if( pCursorQueue == msgQueue ) pCursorQueue = NULL;
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if( pActiveQueue == msgQueue ) pActiveQueue = NULL;
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/* flush sent messages */
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senderQ = msgQueue->hSendingTask;
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while( senderQ )
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{
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MESSAGEQUEUE* sq = (MESSAGEQUEUE*)GlobalLock16(senderQ);
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if( !sq ) break;
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sq->SendMessageReturn = 0L;
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QUEUE_SetWakeBit( sq, QS_SMRESULT );
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senderQ = sq->hPrevSendingTask;
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}
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SIGNAL_MaskAsyncEvents( TRUE );
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pPrev = &hFirstQueue;
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while (*pPrev && (*pPrev != hQueue))
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{
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MESSAGEQUEUE *msgQ = (MESSAGEQUEUE*)GlobalLock16(*pPrev);
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pPrev = &msgQ->next;
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}
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if (*pPrev) *pPrev = msgQueue->next;
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msgQueue->self = 0;
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SIGNAL_MaskAsyncEvents( FALSE );
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GlobalFree16( hQueue );
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return 1;
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}
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/***********************************************************************
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* QUEUE_CreateSysMsgQueue
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*
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* Create the system message queue, and set the double-click speed.
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* Must be called only once.
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*/
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BOOL32 QUEUE_CreateSysMsgQueue( int size )
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{
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if (!(hmemSysMsgQueue = QUEUE_CreateMsgQueue( ))) return FALSE;
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sysMsgQueue = (MESSAGEQUEUE *) GlobalLock16( hmemSysMsgQueue );
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return TRUE;
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}
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/***********************************************************************
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* QUEUE_GetSysQueue
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*/
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MESSAGEQUEUE *QUEUE_GetSysQueue(void)
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{
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return sysMsgQueue;
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}
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/***********************************************************************
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* QUEUE_Signal
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*/
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void QUEUE_Signal( THDB *thdb )
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{
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/* Wake up thread waiting for message */
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SetEvent( thdb->event );
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PostEvent( thdb->process->task );
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}
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/***********************************************************************
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* QUEUE_Wait
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*/
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static void QUEUE_Wait( DWORD wait_mask )
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{
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if ( THREAD_IsWin16( THREAD_Current() ) )
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WaitEvent( 0 );
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else
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{
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TRACE(msg, "current task is 32-bit, calling SYNC_DoWait\n");
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MsgWaitForMultipleObjects( 0, NULL, FALSE, INFINITE32, wait_mask );
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}
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}
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/***********************************************************************
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* QUEUE_SetWakeBit `
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*
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* See "Windows Internals", p.449
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*/
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void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit )
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{
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TRACE(msg,"queue = %04x (wm=%04x), bit = %04x\n",
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queue->self, queue->wakeMask, bit );
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if (bit & QS_MOUSE) pMouseQueue = queue;
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if (bit & QS_KEY) pKbdQueue = queue;
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queue->changeBits |= bit;
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queue->wakeBits |= bit;
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if (queue->wakeMask & bit)
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{
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queue->wakeMask = 0;
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QUEUE_Signal( queue->thdb );
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}
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}
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/***********************************************************************
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* QUEUE_ClearWakeBit
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*/
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void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit )
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{
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queue->changeBits &= ~bit;
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queue->wakeBits &= ~bit;
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}
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/***********************************************************************
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* QUEUE_WaitBits
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*
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* See "Windows Internals", p.447
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*/
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void QUEUE_WaitBits( WORD bits )
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{
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MESSAGEQUEUE *queue;
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TRACE(msg,"q %04x waiting for %04x\n", GetFastQueue(), bits);
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for (;;)
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{
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if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return;
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if (queue->changeBits & bits)
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{
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/* One of the bits is set; we can return */
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queue->wakeMask = 0;
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return;
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}
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if (queue->wakeBits & QS_SENDMESSAGE)
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{
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/* Process the sent message immediately */
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queue->wakeMask = 0;
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QUEUE_ReceiveMessage( queue );
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continue; /* nested sm crux */
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}
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queue->wakeMask = bits | QS_SENDMESSAGE;
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if(queue->changeBits & bits) continue;
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TRACE(msg,"%04x) wakeMask is %04x, waiting\n", queue->self, queue->wakeMask);
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QUEUE_Wait( queue->wakeMask );
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}
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}
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/***********************************************************************
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* QUEUE_ReceiveMessage
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*
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* This routine is called when a sent message is waiting for the queue.
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*/
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void QUEUE_ReceiveMessage( MESSAGEQUEUE *queue )
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{
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MESSAGEQUEUE *senderQ = NULL;
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HQUEUE16 prevSender = 0;
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QSMCTRL* prevCtrlPtr = NULL;
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LRESULT result = 0;
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TRACE(msg, "ReceiveMessage, queue %04x\n", queue->self );
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if (!(queue->wakeBits & QS_SENDMESSAGE) ||
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!(senderQ = (MESSAGEQUEUE*)GlobalLock16( queue->hSendingTask)))
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{ TRACE(msg,"\trcm: nothing to do\n"); return; }
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if( !senderQ->hPrevSendingTask )
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QUEUE_ClearWakeBit( queue, QS_SENDMESSAGE ); /* no more sent messages */
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/* Save current state on stack */
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prevSender = queue->InSendMessageHandle;
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prevCtrlPtr = queue->smResultCurrent;
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/* Remove sending queue from the list */
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queue->InSendMessageHandle = queue->hSendingTask;
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queue->smResultCurrent = senderQ->smResultInit;
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queue->hSendingTask = senderQ->hPrevSendingTask;
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TRACE(msg, "\trcm: smResultCurrent = %08x, prevCtrl = %08x\n",
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(unsigned)queue->smResultCurrent, (unsigned)prevCtrlPtr );
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QUEUE_SetWakeBit( senderQ, QS_SMPARAMSFREE );
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TRACE(msg, "\trcm: calling wndproc - %08x %08x %08x %08x\n",
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senderQ->hWnd32, senderQ->msg32,
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senderQ->wParam32, (unsigned)senderQ->lParam );
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if (IsWindow32( senderQ->hWnd32 ))
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{
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WND *wndPtr = WIN_FindWndPtr( senderQ->hWnd32 );
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DWORD extraInfo = queue->GetMessageExtraInfoVal;
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queue->GetMessageExtraInfoVal = senderQ->GetMessageExtraInfoVal;
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if (senderQ->flags & QUEUE_SM_WIN32)
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{
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TRACE(msg, "\trcm: msg is Win32\n" );
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if (senderQ->flags & QUEUE_SM_UNICODE)
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result = CallWindowProc32W( wndPtr->winproc,
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senderQ->hWnd32, senderQ->msg32,
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senderQ->wParam32, senderQ->lParam );
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else
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result = CallWindowProc32A( wndPtr->winproc,
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senderQ->hWnd32, senderQ->msg32,
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senderQ->wParam32, senderQ->lParam );
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}
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else /* Win16 message */
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result = CallWindowProc16( (WNDPROC16)wndPtr->winproc,
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(HWND16) senderQ->hWnd32,
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(UINT16) senderQ->msg32,
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LOWORD (senderQ->wParam32),
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senderQ->lParam );
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queue->GetMessageExtraInfoVal = extraInfo; /* Restore extra info */
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TRACE(msg,"\trcm: result = %08x\n", (unsigned)result );
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}
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else WARN(msg, "\trcm: bad hWnd\n");
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/* Return the result to the sender task */
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ReplyMessage16( result );
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queue->InSendMessageHandle = prevSender;
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queue->smResultCurrent = prevCtrlPtr;
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TRACE(msg,"done!\n");
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}
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/***********************************************************************
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* QUEUE_FlushMessage
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*
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* Try to reply to all pending sent messages on exit.
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*/
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void QUEUE_FlushMessages( HQUEUE16 hQueue )
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{
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MESSAGEQUEUE *queue = (MESSAGEQUEUE*)GlobalLock16( hQueue );
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if( queue )
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{
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MESSAGEQUEUE *senderQ = (MESSAGEQUEUE*)GlobalLock16( queue->hSendingTask);
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QSMCTRL* CtrlPtr = queue->smResultCurrent;
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TRACE(msg,"Flushing queue %04x:\n", hQueue );
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while( senderQ )
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{
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if( !CtrlPtr )
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CtrlPtr = senderQ->smResultInit;
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TRACE(msg,"\tfrom queue %04x, smResult %08x\n", queue->hSendingTask, (unsigned)CtrlPtr );
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if( !(queue->hSendingTask = senderQ->hPrevSendingTask) )
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QUEUE_ClearWakeBit( queue, QS_SENDMESSAGE );
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QUEUE_SetWakeBit( senderQ, QS_SMPARAMSFREE );
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queue->smResultCurrent = CtrlPtr;
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while( senderQ->wakeBits & QS_SMRESULT ) OldYield();
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senderQ->SendMessageReturn = 0;
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senderQ->smResult = queue->smResultCurrent;
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QUEUE_SetWakeBit( senderQ, QS_SMRESULT);
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senderQ = (MESSAGEQUEUE*)GlobalLock16( queue->hSendingTask);
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CtrlPtr = NULL;
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}
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queue->InSendMessageHandle = 0;
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}
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}
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/***********************************************************************
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* QUEUE_AddMsg
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*
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* Add a message to the queue. Return FALSE if queue is full.
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*/
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BOOL32 QUEUE_AddMsg( HQUEUE16 hQueue, MSG32 *msg, DWORD extraInfo )
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{
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MESSAGEQUEUE *msgQueue;
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QMSG *qmsg;
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if (!(msgQueue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return FALSE;
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/* allocate new message in global heap for now */
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if (!(qmsg = (QMSG *) HeapAlloc( SystemHeap, 0, sizeof(QMSG) ) ))
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return 0;
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EnterCriticalSection( &msgQueue->cSection );
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/* Store message */
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qmsg->msg = *msg;
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qmsg->extraInfo = extraInfo;
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/* insert the message in the link list */
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qmsg->nextMsg = 0;
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qmsg->prevMsg = msgQueue->lastMsg;
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if (msgQueue->lastMsg)
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msgQueue->lastMsg->nextMsg = qmsg;
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/* update first and last anchor in message queue */
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msgQueue->lastMsg = qmsg;
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if (!msgQueue->firstMsg)
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msgQueue->firstMsg = qmsg;
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msgQueue->msgCount++;
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LeaveCriticalSection( &msgQueue->cSection );
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QUEUE_SetWakeBit( msgQueue, QS_POSTMESSAGE );
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return TRUE;
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}
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/***********************************************************************
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* QUEUE_FindMsg
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*
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* Find a message matching the given parameters. Return -1 if none available.
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*/
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QMSG* QUEUE_FindMsg( MESSAGEQUEUE * msgQueue, HWND32 hwnd, int first, int last )
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{
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QMSG* qmsg;
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EnterCriticalSection( &msgQueue->cSection );
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if (!msgQueue->msgCount)
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qmsg = 0;
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else if (!hwnd && !first && !last)
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qmsg = msgQueue->firstMsg;
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else
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{
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/* look in linked list for message matching first and last criteria */
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for (qmsg = msgQueue->firstMsg; qmsg; qmsg = qmsg->nextMsg)
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{
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MSG32 *msg = &(qmsg->msg);
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if (!hwnd || (msg->hwnd == hwnd))
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{
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if (!first && !last)
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break; /* found it */
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if ((msg->message >= first) && (msg->message <= last))
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break; /* found it */
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}
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}
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}
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LeaveCriticalSection( &msgQueue->cSection );
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return qmsg;
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}
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/***********************************************************************
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* QUEUE_RemoveMsg
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*
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* Remove a message from the queue (pos must be a valid position).
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*/
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void QUEUE_RemoveMsg( MESSAGEQUEUE * msgQueue, QMSG *qmsg )
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{
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EnterCriticalSection( &msgQueue->cSection );
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/* set the linked list */
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if (qmsg->prevMsg)
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qmsg->prevMsg->nextMsg = qmsg->nextMsg;
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if (qmsg->nextMsg)
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qmsg->nextMsg->prevMsg = qmsg->prevMsg;
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if (msgQueue->firstMsg == qmsg)
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msgQueue->firstMsg = qmsg->nextMsg;
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|
if (msgQueue->lastMsg == qmsg)
|
|
msgQueue->lastMsg = qmsg->prevMsg;
|
|
|
|
/* deallocate the memory for the message */
|
|
HeapFree( SystemHeap, 0, qmsg );
|
|
|
|
msgQueue->msgCount--;
|
|
if (!msgQueue->msgCount) msgQueue->wakeBits &= ~QS_POSTMESSAGE;
|
|
|
|
LeaveCriticalSection( &msgQueue->cSection );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* QUEUE_WakeSomeone
|
|
*
|
|
* Wake a queue upon reception of a hardware event.
|
|
*/
|
|
static void QUEUE_WakeSomeone( UINT32 message )
|
|
{
|
|
WND* wndPtr = NULL;
|
|
WORD wakeBit;
|
|
HWND32 hwnd;
|
|
MESSAGEQUEUE *queue = pCursorQueue;
|
|
|
|
if( (message >= WM_KEYFIRST) && (message <= WM_KEYLAST) )
|
|
{
|
|
wakeBit = QS_KEY;
|
|
if( pActiveQueue ) queue = pActiveQueue;
|
|
}
|
|
else
|
|
{
|
|
wakeBit = (message == WM_MOUSEMOVE) ? QS_MOUSEMOVE : QS_MOUSEBUTTON;
|
|
if( (hwnd = GetCapture32()) )
|
|
if( (wndPtr = WIN_FindWndPtr( hwnd )) )
|
|
queue = (MESSAGEQUEUE *)GlobalLock16( wndPtr->hmemTaskQ );
|
|
}
|
|
|
|
if( (hwnd = GetSysModalWindow16()) )
|
|
if( (wndPtr = WIN_FindWndPtr( hwnd )) )
|
|
queue = (MESSAGEQUEUE *)GlobalLock16( wndPtr->hmemTaskQ );
|
|
|
|
if( !queue )
|
|
{
|
|
queue = GlobalLock16( hFirstQueue );
|
|
while( queue )
|
|
{
|
|
if (queue->wakeMask & wakeBit) break;
|
|
queue = GlobalLock16( queue->next );
|
|
}
|
|
if( !queue )
|
|
{
|
|
WARN(msg, "couldn't find queue\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
QUEUE_SetWakeBit( queue, wakeBit );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* hardware_event
|
|
*
|
|
* Add an event to the system message queue.
|
|
* Note: the position is relative to the desktop window.
|
|
*/
|
|
void hardware_event( WORD message, WORD wParam, LONG lParam,
|
|
int xPos, int yPos, DWORD time, DWORD extraInfo )
|
|
{
|
|
MSG32 *msg;
|
|
QMSG *qmsg = sysMsgQueue->lastMsg;
|
|
int mergeMsg = 0;
|
|
|
|
if (!sysMsgQueue) return;
|
|
|
|
/* Merge with previous event if possible */
|
|
|
|
if ((message == WM_MOUSEMOVE) && sysMsgQueue->lastMsg)
|
|
{
|
|
msg = &(sysMsgQueue->lastMsg->msg);
|
|
|
|
if ((msg->message == message) && (msg->wParam == wParam))
|
|
{
|
|
/* Merge events */
|
|
qmsg = sysMsgQueue->lastMsg;
|
|
mergeMsg = 1;
|
|
}
|
|
}
|
|
|
|
if (!mergeMsg)
|
|
{
|
|
/* Should I limit the number of message in
|
|
the system message queue??? */
|
|
|
|
/* Don't merge allocate a new msg in the global heap */
|
|
|
|
if (!(qmsg = (QMSG *) HeapAlloc( SystemHeap, 0, sizeof(QMSG) ) ))
|
|
return;
|
|
|
|
/* put message at the end of the linked list */
|
|
qmsg->nextMsg = 0;
|
|
qmsg->prevMsg = sysMsgQueue->lastMsg;
|
|
|
|
if (sysMsgQueue->lastMsg)
|
|
sysMsgQueue->lastMsg->nextMsg = qmsg;
|
|
|
|
/* set last and first anchor index in system message queue */
|
|
sysMsgQueue->lastMsg = qmsg;
|
|
if (!sysMsgQueue->firstMsg)
|
|
sysMsgQueue->firstMsg = qmsg;
|
|
|
|
sysMsgQueue->msgCount++;
|
|
}
|
|
|
|
/* Store message */
|
|
msg = &(qmsg->msg);
|
|
msg->hwnd = 0;
|
|
msg->message = message;
|
|
msg->wParam = wParam;
|
|
msg->lParam = lParam;
|
|
msg->time = time;
|
|
msg->pt.x = xPos;
|
|
msg->pt.y = yPos;
|
|
qmsg->extraInfo = extraInfo;
|
|
|
|
QUEUE_WakeSomeone( message );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* QUEUE_GetQueueTask
|
|
*/
|
|
HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue )
|
|
{
|
|
MESSAGEQUEUE *queue = GlobalLock16( hQueue );
|
|
return (queue) ? queue->thdb->process->task : 0 ;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* QUEUE_IncPaintCount
|
|
*/
|
|
void QUEUE_IncPaintCount( HQUEUE16 hQueue )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return;
|
|
queue->wPaintCount++;
|
|
QUEUE_SetWakeBit( queue, QS_PAINT );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* QUEUE_DecPaintCount
|
|
*/
|
|
void QUEUE_DecPaintCount( HQUEUE16 hQueue )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return;
|
|
queue->wPaintCount--;
|
|
if (!queue->wPaintCount) queue->wakeBits &= ~QS_PAINT;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* QUEUE_IncTimerCount
|
|
*/
|
|
void QUEUE_IncTimerCount( HQUEUE16 hQueue )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return;
|
|
queue->wTimerCount++;
|
|
QUEUE_SetWakeBit( queue, QS_TIMER );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* QUEUE_DecTimerCount
|
|
*/
|
|
void QUEUE_DecTimerCount( HQUEUE16 hQueue )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( hQueue ))) return;
|
|
queue->wTimerCount--;
|
|
if (!queue->wTimerCount) queue->wakeBits &= ~QS_TIMER;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PostQuitMessage16 (USER.6)
|
|
*/
|
|
void WINAPI PostQuitMessage16( INT16 exitCode )
|
|
{
|
|
PostQuitMessage32( exitCode );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* PostQuitMessage32 (USER32.421)
|
|
*
|
|
* PostQuitMessage() posts a message to the system requesting an
|
|
* application to terminate execution. As a result of this function,
|
|
* the WM_QUIT message is posted to the application, and
|
|
* PostQuitMessage() returns immediately. The exitCode parameter
|
|
* specifies an application-defined exit code, which appears in the
|
|
* _wParam_ parameter of the WM_QUIT message posted to the application.
|
|
*
|
|
* CONFORMANCE
|
|
*
|
|
* ECMA-234, Win32
|
|
*/
|
|
void WINAPI PostQuitMessage32( INT32 exitCode )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return;
|
|
queue->wPostQMsg = TRUE;
|
|
queue->wExitCode = (WORD)exitCode;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetWindowTask16 (USER.224)
|
|
*/
|
|
HTASK16 WINAPI GetWindowTask16( HWND16 hwnd )
|
|
{
|
|
WND *wndPtr = WIN_FindWndPtr( hwnd );
|
|
|
|
if (!wndPtr) return 0;
|
|
return QUEUE_GetQueueTask( wndPtr->hmemTaskQ );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetWindowThreadProcessId (USER32.313)
|
|
*/
|
|
DWORD WINAPI GetWindowThreadProcessId( HWND32 hwnd, LPDWORD process )
|
|
{
|
|
HTASK16 htask;
|
|
TDB *tdb;
|
|
|
|
WND *wndPtr = WIN_FindWndPtr( hwnd );
|
|
|
|
if (!wndPtr) return 0;
|
|
htask=QUEUE_GetQueueTask( wndPtr->hmemTaskQ );
|
|
tdb = (TDB*)GlobalLock16(htask);
|
|
if (!tdb || !tdb->thdb) return 0;
|
|
if (process) *process = PDB_TO_PROCESS_ID( tdb->thdb->process );
|
|
return THDB_TO_THREAD_ID( tdb->thdb );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetMessageQueue16 (USER.266)
|
|
*/
|
|
BOOL16 WINAPI SetMessageQueue16( INT16 size )
|
|
{
|
|
return SetMessageQueue32( size );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* SetMessageQueue32 (USER32.494)
|
|
*/
|
|
BOOL32 WINAPI SetMessageQueue32( INT32 size )
|
|
{
|
|
/* now obsolete the message queue will be expanded dynamically
|
|
as necessary */
|
|
|
|
/* access the queue to create it if it's not existing */
|
|
GetFastQueue();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* InitThreadInput (USER.409)
|
|
*/
|
|
HQUEUE16 WINAPI InitThreadInput( WORD unknown, WORD flags )
|
|
{
|
|
HQUEUE16 hQueue;
|
|
MESSAGEQUEUE *queuePtr;
|
|
|
|
THDB *thdb = THREAD_Current();
|
|
|
|
if (!thdb)
|
|
return 0;
|
|
|
|
hQueue = thdb->teb.queue;
|
|
|
|
if ( !hQueue )
|
|
{
|
|
/* Create thread message queue */
|
|
if( !(hQueue = QUEUE_CreateMsgQueue( 0 )))
|
|
{
|
|
WARN(msg, "failed!\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Link new queue into list */
|
|
queuePtr = (MESSAGEQUEUE *)GlobalLock16( hQueue );
|
|
queuePtr->thdb = THREAD_Current();
|
|
|
|
SIGNAL_MaskAsyncEvents( TRUE );
|
|
SetThreadQueue( 0, hQueue );
|
|
thdb->teb.queue = hQueue;
|
|
|
|
queuePtr->next = hFirstQueue;
|
|
hFirstQueue = hQueue;
|
|
SIGNAL_MaskAsyncEvents( FALSE );
|
|
}
|
|
|
|
return hQueue;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetQueueStatus16 (USER.334)
|
|
*/
|
|
DWORD WINAPI GetQueueStatus16( UINT16 flags )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
DWORD ret;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return 0;
|
|
ret = MAKELONG( queue->changeBits, queue->wakeBits );
|
|
queue->changeBits = 0;
|
|
return ret & MAKELONG( flags, flags );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetQueueStatus32 (USER32.283)
|
|
*/
|
|
DWORD WINAPI GetQueueStatus32( UINT32 flags )
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
DWORD ret;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return 0;
|
|
ret = MAKELONG( queue->changeBits, queue->wakeBits );
|
|
queue->changeBits = 0;
|
|
return ret & MAKELONG( flags, flags );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetInputState16 (USER.335)
|
|
*/
|
|
BOOL16 WINAPI GetInputState16(void)
|
|
{
|
|
return GetInputState32();
|
|
}
|
|
|
|
/***********************************************************************
|
|
* WaitForInputIdle (USER32.577)
|
|
*/
|
|
DWORD WINAPI WaitForInputIdle (HANDLE32 hProcess, DWORD dwTimeOut)
|
|
{
|
|
FIXME (msg, "(hProcess=%d, dwTimeOut=%ld): stub\n", hProcess, dwTimeOut);
|
|
|
|
return WAIT_TIMEOUT;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetInputState32 (USER32.244)
|
|
*/
|
|
BOOL32 WINAPI GetInputState32(void)
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() )))
|
|
return FALSE;
|
|
return queue->wakeBits & (QS_KEY | QS_MOUSEBUTTON);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* UserYield (USER.332)
|
|
*/
|
|
void WINAPI UserYield(void)
|
|
{
|
|
TDB *pCurTask = (TDB *)GlobalLock16( GetCurrentTask() );
|
|
MESSAGEQUEUE *queue = (MESSAGEQUEUE *)GlobalLock16( pCurTask->hQueue );
|
|
|
|
if ( !THREAD_IsWin16( THREAD_Current() ) )
|
|
{
|
|
FIXME(task, "called for Win32 thread (%04x)!\n", THREAD_Current()->teb_sel);
|
|
return;
|
|
}
|
|
|
|
/* Handle sent messages */
|
|
while (queue && (queue->wakeBits & QS_SENDMESSAGE))
|
|
QUEUE_ReceiveMessage( queue );
|
|
|
|
OldYield();
|
|
|
|
queue = (MESSAGEQUEUE *)GlobalLock16( pCurTask->hQueue );
|
|
while (queue && (queue->wakeBits & QS_SENDMESSAGE))
|
|
QUEUE_ReceiveMessage( queue );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* GetMessagePos (USER.119) (USER32.272)
|
|
*
|
|
* The GetMessagePos() function returns a long value representing a
|
|
* cursor position, in screen coordinates, when the last message
|
|
* retrieved by the GetMessage() function occurs. The x-coordinate is
|
|
* in the low-order word of the return value, the y-coordinate is in
|
|
* the high-order word. The application can use the MAKEPOINT()
|
|
* macro to obtain a POINT structure from the return value.
|
|
*
|
|
* For the current cursor position, use GetCursorPos().
|
|
*
|
|
* RETURNS
|
|
*
|
|
* Cursor position of last message on success, zero on failure.
|
|
*
|
|
* CONFORMANCE
|
|
*
|
|
* ECMA-234, Win32
|
|
*
|
|
*/
|
|
DWORD WINAPI GetMessagePos(void)
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return 0;
|
|
return queue->GetMessagePosVal;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetMessageTime (USER.120) (USER32.273)
|
|
*
|
|
* GetMessageTime() returns the message time for the last message
|
|
* retrieved by the function. The time is measured in milliseconds with
|
|
* the same offset as GetTickCount().
|
|
*
|
|
* Since the tick count wraps, this is only useful for moderately short
|
|
* relative time comparisons.
|
|
*
|
|
* RETURNS
|
|
*
|
|
* Time of last message on success, zero on failure.
|
|
*
|
|
* CONFORMANCE
|
|
*
|
|
* ECMA-234, Win32
|
|
*
|
|
*/
|
|
LONG WINAPI GetMessageTime(void)
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return 0;
|
|
return queue->GetMessageTimeVal;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetMessageExtraInfo (USER.288) (USER32.271)
|
|
*/
|
|
LONG WINAPI GetMessageExtraInfo(void)
|
|
{
|
|
MESSAGEQUEUE *queue;
|
|
|
|
if (!(queue = (MESSAGEQUEUE *)GlobalLock16( GetFastQueue() ))) return 0;
|
|
return queue->GetMessageExtraInfoVal;
|
|
}
|