mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 06:30:37 +00:00
342 lines
17 KiB
Plaintext
342 lines
17 KiB
Plaintext
The Wine development release 1.5.12 is now available.
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What's new in this release (see below for details):
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- Support for disabling individual joysticks.
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- Better support for D3DX9 constant tables.
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- Some XRandR improvements.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.5.12.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.12.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.5.12 (total 31):
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21159 "Rayman 2": Does not recognize user input
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21461 GrapherOC: problem with drawing dotted lines
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21472 GrapherOC: Incorrect drawing
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21473 GrapherOC: Never remember DB path
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22071 Adding a new Record after a Find fails.
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22562 Raisonance Ride7 + RKit-ARM crashes on startup
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23104 Pro evolution soccer 2010/2011 demo crashes without native d3dx9_36
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24422 Victoria 2 demo crashes on startup without native d3dx9_36
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25439 Guitar Pro 6 requires vcrun2005
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26113 gameux/gamestatistics shows a ton of valgrind warnings
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26205 Dragon Age 2 demo doesn't start
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29038 strftime in gvim is outputting strings in a wrong encoding
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29340 Multiple apps need msvcp100.dll.??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z (Cave Story+, Arda C&C Red Alert extension)
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29352 NightSky HD crashes on startup (msvcp100)
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30009 Pepakura Designer fails to start
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30088 Microsoft SQL Server 2005 Express Edition installer fails due to missing msvcp80.dll.??0?$basic_stringstream@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@H@Z
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30168 GLSL does not work on ATI-based Macs
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30658 Rendering artifacts in Anarchy Online
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31017 Cave Story+ crashes with builtin msvcp90 (msvcp100)
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31021 Diablo III: Jumping pixels on enemies/NPC's
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31206 PDF Annotator can't load documents, complains "OLE error 80004001"
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31303 Netflix on Firefox hangs with loading bar at 0%
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31363 Intellicad Viewer needs msvcp71.dll.?_Init@strstreambuf@std@@IAEXHPAD0H@Z
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31482 VariantChangeTypeEx crashes when trying to convert VT_BSTR to VT_UI1|VT_ARRAY
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31490 Beyond Divinity: black screen during gameplay
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31501 Wine binaries have become substantially bigger in Wine 1.5.11
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31512 'Movavi video converter 3D' crashes in RegSetValueExW
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31521 Microsoft SQL Server Management Studio Express 2005: cannot control server service (Win32_Service WMI class needs StartMode and SystemName properties)
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31538 'And Yet It Moves' crashes when switching between windowed and fullscreen modes
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31550 Patrizier 2 Gold crashes in wined3d_device_set_render_target
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31551 Synthesia crashes when you click on play button in main menu, "elf_search_auxv can't find symbol in module" in console output
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----------------------------------------------------------------
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Changes since 1.5.11:
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Alexandre Julliard (12):
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gdi32: Add a helper function to find a specific driver in the DC stack.
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gdi32: Allow removing a driver from the stack based on its function table.
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kernel32/tests: "en" is not a valid locale on some platforms.
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configure: Only enable -gdwarf-2 if -g was specified.
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opengl32: Generate null driver entry points for all extension functions.
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user32: ScrollWindow should not use a cached DC, unlike ScrollWindowEx.
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user32: Rely on SetWindowPos to invalidate the DCEs when the window region is changed.
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user32: Always go through set_window_pos when the WS_VISIBLE style is changed.
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user32: Invalidate the DCEs while still holding the window lock in SetWindowPos.
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winex11: Never attempt to create the window data from a different thread.
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winex11: Don't select for mouse events on the client window.
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winex11: Always paint to the whole window.
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Alistair Leslie-Hughes (3):
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kernel32: Add GetCurrentConsoleFont stub.
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kernel32: Add GetConsoleFontSize stub.
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oleaut32: Add VT_BSTR to VT_UI2|VT_ARRAY test.
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Andrew Eikum (1):
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winealsa.drv: Special-case copying common sample sizes in a tight loop.
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André Hentschel (7):
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ntdll: Add support for Windows 8 version.
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ntdll: Catch bad pointers in RtlWow64EnableFsRedirectionEx.
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winedbg: Add load word operators to Thumb2 disassembler.
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po: Update German translation.
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winedbg: Add store operators to Thumb2 disassembler.
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winedbg: Add register data processing operators to Thumb2 disassembler.
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usbd.sys: Add partial USBD_ValidateConfigurationDescriptor implementation.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (1):
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readme: Wine no longer supports Mac OS X 10.4.
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Dan Kegel (1):
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advapi32: RegSetValueExW should not crash when passed 1 instead of L"1".
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Dmitry Timoshkov (25):
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windowscodecs: Do not assume that vtable is the first element of the object.
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gdi32: Make sure that pattern info is initialized before being used.
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gdiplus: If there is no hbitmap associated with GpBitmap then create one.
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gdiplus: Add a test for measuring string that doesn't fit into layout rectangle.
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gdiplus: Round the layout rectangle down instead of up in gdip_format_string().
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gdiplus: Return error code of the failed API to the caller.
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gdiplus: GdipGetImageThumbnail should return image in 32bppPARGB format.
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gdiplus: Add a test for extra space added by GdipMeasureString.
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gdiplus: StringFormatFlagsLineLimit doesn't allow line wrapping.
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gdiplus: Rename roundr() to gdip_round() to make it clearer that it's an internal helper.
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gdiplus: Use set_rect_empty() helper to make the code slightly more compact and readable.
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gdiplus: Add a bunch of tests for GdipMeasureCharacterRanges.
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gdiplus: GdipMeasureCharacterRanges shouldn't treat empty layout rectangle as infinite bounds.
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gdiplus: GdipMeasureCharacterRanges should respect device units and transformations.
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gdiplus: Clarify in the tests where 1/3 of extra text height comes from.
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gdiplus: Filter tabs out until they are properly supported using stringformat.
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gdiplus: Do not convert range_rect.X twice.
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gdiplus: Make GdipMeasureCharacterRanges use common font transformation code.
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gdiplus: Correct signature/mask info for the GIF codec.
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gdiplus/tests: Fix font leak.
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gdiplus: Fix font leak.
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gdiplus: get_log_fontW helper requires a valid graphics object.
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gdiplus: Make GdipMeasureCharacterRanges/GdipMeasureString/GdipDrawString add extra space around the text.
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gdiplus: Print some additional information about device and image being drawn.
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gdiplus: Add a test for scaling an image with world transform.
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Erich Hoover (2):
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hhctrl.ocx: Create a special structure for holding non-const unicode strings.
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hhctrl.ocx: Implement HH_SET_WIN_TYPE.
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Francois Gouget (12):
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dsound: Make dumpCooperativeLevel() static.
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msvcrt/tests: Add a trailing '\n' to a win_skip().
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msvcp100: VTBL_WRAPPER(60) is unused so remove it.
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dssenh/tests: add a trailing '\n' to a couple of ok() calls.
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po: A couple of British spelling fixes for the start usage message.
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po: Remove an unwanted trailing full stop in the Lithuanian translation.
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d3dx9_36: Add a trailing '\n' to a couple of Wine traces.
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xcopy: Fix spelling and slightly reword the usage message.
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po: A spelling fix in the French translation.
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msvcp100: Make some locale and string functions static.
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msvcp100: Remove some unused functions.
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usbd.sys: Add a trailing '\n' to a Wine trace.
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Gerald Pfeifer (2):
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wininet: Fix initialization in test_cert_struct.
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dinput: Fix incorrect check in device_disabled_registry.
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Henri Verbeet (4):
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winex11: Try XRandR 1.0 if 1.2 fails.
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winex11: Try harder to get usable RandR screen resources.
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wined3d: Use a slightly shorter timeout in wined3d_event_query_finish().
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wined3d: Also issue any queries for index buffers in drawPrimitive().
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Hwang YunSong (2):
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po: Update Korean translation.
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po: Update Korean translation.
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Jacek Caban (15):
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mshtml: Added IHTMLWindow6::get_sessionStorage implementation.
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oleaut32: Ensure that the right interface is passed to the callee in ITypeInfo::Invoke.
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oleaut32: Added more tests.
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d3d8: Use proper helpers for iface calls.
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ddraw: Use proper helpers for iface calls.
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dsound: Use proper helpers for iface calls.
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d3d9/tests: Use proper helpers for iface calls.
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windowscodecs/tests: Use proper helpers for iface calls.
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d3d10core: Use proper helpers for iface calls.
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Fixed remaining wrong iface call helpers.
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unknwn.idl: Don't use inline wrappers for IUnknown calls.
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Always define WIDL_C_INLINE_WRAPPERS.
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widl: Fail with error on an attempt to inherit interface from itself.
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mshtml: Added nsIDirectoryServiceProvider2 implementation.
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mshtml: Use nsIDirectoryServiceProvider2::GetFiles to provide Wine-specific plugin directory.
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Jonas Wielicki (1):
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wined3d: Fix crash in wined3d_device_reset with gdi backend for directdraw.
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Julian Rüger (1):
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po: Update German translation.
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Jérôme Gardou (1):
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opengl32/tests: Do not pass NULL attrib list to wglCreatePBufferARB.
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Józef Kucia (7):
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d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants.
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d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants.
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d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants.
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d3dx9: Implement ID3DXConstantTable::SetMatrixTransposeArray.
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d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose.
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d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray.
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d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray.
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Lauri Kenttä (2):
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po: Update Finnish translation.
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joy.cpl: Make Enable/Disable buttons wider for translations.
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Lucas Zawacki (10):
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dinput/tests: Test for keyboard GetCapabilities.
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dinput: Return a valid keyboard type in keyboard GetCapabilities.
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joy.cpl: Prevent crash on IDirectInputEffect_Release.
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dinput: Append driver name to dinput joysticks on Linux.
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dinput: Disable linuxinput or linux joysticks based on registry key.
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joy.cpl: Disable joysticks using joy.cpl.
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dinput8/tests: Added tests for saving and retrieving settings with SetActionMap.
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dinput: SetActionMap saving mappings.
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dinput8/tests: Test load actions when there's no pre-stored ones.
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dinput: BuildActionMap should not fail if mapping has no pre-stored settings.
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Marcus Meissner (9):
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winecfg: Fixed use-after-free (Coverity).
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user32: Free the correct dce (Coverity).
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user32: Fixed two use-after-free (Coverity).
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quartz: Avoid linked list walk with free next (Coverity).
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qcap: Fixed a use after free in error path (Coverity).
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qcap: Fixed another use-after free (Coverity).
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joy.cpl: Avoid uninitialized variable usage (Coverity).
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hhctrl.ocx: Initialize ret on some error paths (Coverity).
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riched20: Fixed pointer to value out of scope (Coverity).
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Marek Chmiel (3):
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dssenh/tests: Fixed failing block cipher mode tests on the DSSENH cryptographic service provider.
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dssenh/tests: Added signature tests on the DSSENH cryptographic service provider.
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dssenh/tests: Added key exchange tests for the DSSENH cryptographic service provider.
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Matteo Bruni (3):
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wined3d: Fix blending test expected results.
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wined3d: Force ARB shader programs reselection on bool/int constant changes.
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wined3d: Use BOOL instead of char in shader_load_constants().
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Michael Stefaniuc (10):
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qedit: COM cleanup for the IClassFactory iface.
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strmbase: COM cleanup for the IClassFactory iface.
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mlang: COM cleanup for the IClassFactory iface.
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amstream: COM cleanup for the IClassFactory iface.
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quartz: COM cleanup for the IClassFactory iface.
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dsound: Cleanup IKsPrivatePropertySetImpl_Create().
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dplayx: Avoid TRUE:FALSE conditional expressions.
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wineconsole: Avoid TRUE:FALSE conditional expressions.
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dsound: Move the capture structs declarations to the .c file.
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winetest: Remove an unused struct field.
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Nikolay Sivov (26):
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amstream: Call interface methods properly.
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browseui: Call interface methods properly.
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comctl32: Call interface methods properly.
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gameux: Call interface methods properly.
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itss: Call interface methods properly.
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mciqtz: Call interface methods properly.
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mlang: Call interface methods properly.
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mscoree: Call interface methods properly.
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msctf: Call interface methods properly.
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mstask: Call interface methods properly.
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qcap: Call interface methods properly.
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winealsa: Fix variable types so pointer is not truncated on 64bit.
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winecoreaudio: Fix variable types so pointer is not truncated on 64bit.
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wineoss: Fix variable types so pointer is not truncated on 64bit.
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msdaps: Use proper method macro.
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quartz/tests: Use proper method macros.
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shell32/tests: Use proper method macros.
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wshom.ocx/tests: Use proper method macro.
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qmgr: Use proper method macros.
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riched20/tests: Use proper method macros.
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wmi: Implement StartMode property for service class.
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wmi: Implement SystemName property for service class.
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msxml3: Implement xmldecl-version property for a reader.
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dwrite: Added IDWriteFontFamily stub.
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kernel32: Handle neutral locale names better in GetLocaleInfoEx.
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xmllite: Store DTD processing mode in reader.
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Piotr Caban (10):
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msvcp90: Fixed buffer allocation in basic_stringbuf<wchar> class.
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msvcrt: Fixed vector destructors implementation on 64-bit systems.
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msvcrt/tests: Execute c++ related tests on 64-bit systems.
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user32: Don't limit time needed for WM_DDE_INITIATE processing.
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msvcp100: Removed virtual function callers for functions that are not virtual.
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msvcp80: Forward basic_string::erase functions to msvcp90.
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msvcp80: Fixed basic_string::rbegin and basic_string::rend implementation.
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comctl32: Remove property sheet page that can't be initialized.
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wbemprox: Added MaxClockSpeed and NumberOfLogicalProcessors builtin properties.
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dxdiagn: Initialize ProcessorEnglish property.
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Rico Schüller (34):
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d3dx9: Return NULL if name is not given.
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d3dx9: Improve check for empty braces for elements.
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d3dx9: Make annotation handling more generic for techniques and passes.
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d3dx9: Silence missing function handling in the effect interface.
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d3dx9: Use a separate function for the technique name.
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d3dx9: Move technique name handling to technique handle validation.
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d3dx9/tests: Add variable name test.
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d3dx9: Don't double check the technique.
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d3dx9: Identify D3DTSS_CONSTANT and FVF states.
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d3dx9: Remove not needed TRACE.
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d3dx9: Avoid TRUE : FALSE conditional expression.
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d3dx9: Remove ctab_constant typedef.
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d3dx9: Add a fixme for flags in D3DXGetShaderConstantTableEx().
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d3dx9: Don't use an index as variable handle, it's not useable for subvariables.
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d3dx9: Parse structs and sub constants in ID3DXConstantTable.
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d3dx9: Improve is_valid_constant().
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d3dx9: Improve ID3DXConstantTable::GetConstantByName().
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d3dx9: Improve ID3DXConstantTable::GetConstant().
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d3dx9: Improve ID3DXConstantTable::GetConstantDesc().
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d3dx9: Implement ID3DXConstantTable::GetConstantElement().
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d3dx9: Fix RegisterCount calculation.
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d3dx9/tests: Add tests for ID3DXConstantTable::GetConstantDesc().
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d3dx9/tests: Add tests for ID3DXConstantTable::GetConstant/ByName/Element().
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d3dx9: Use debug_d3dxparameter_class/type in traces.
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d3dx9: Add debug helper function for RegisterSet.
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d3dx9: Remove "too many constants" fixme.
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d3dx9/tests: Fix typo.
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d3dx9: Add some traces to D3DXLoadSurfaceFromMemory().
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d3dx9: Improve set_matrix_array().
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d3dx9: Handle D3DXPC_VECTOR in set_matrix_array().
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d3dx9: Remove min() in set_matrix_array(), uses always the desc value.
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d3dx9: Avoid desc copy in ID3DXConstantTable::GetSamplerIndex().
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d3dx9: Optimize set_matrix().
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d3dx9: Improve traces in set_number().
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Roman Dadkov (2):
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oleaut32: Record DocString field in ITypeInfoImpl structure in function ITypeLib2_Constructor_SLTG.
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oleaut32: Fix VectorFromBstr call in VARIANT_CoerceArray.
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Vincent Povirk (8):
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windowscodecs: Allow CopyPixels to succeed without padding from the last row.
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windowscodecs: Implement IWICImagingFactory::CreateBitmapFromSource.
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mscoree: Avoid calling mono_image_open_from_module_handle for libraries.
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propsys: Fix memory leak in IPropertyStore::SetValue.
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ole32: Add tests for StgConvertPropertyToVariant.
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ole32: Implement StgConvertPropertyToVariant.
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ole32: Add support for reading BSTR properties.
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ole32: Fix typo.
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--
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Alexandre Julliard
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julliard@winehq.org
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