wine/dlls/gdi32
Huw Davies aa4934783f gdi32: Where possible directly access the DC instead of using GetCurrentObject().
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-29 23:43:35 +09:00
..
dibdrv gdi32: Pass a DC pointer to get_gdi_flat_path(). 2016-07-29 23:43:34 +09:00
enhmfdrv gdi32: Where possible directly access the DC instead of using GetCurrentObject(). 2016-07-29 23:43:35 +09:00
mfdrv
tests gdi32: Use POINT and SIZE to hold positions and extents. 2016-07-27 22:21:08 +09:00
bidi.c
bitblt.c gdi32: Pass a DC pointer to get_mono_dc_colors(). 2016-07-28 21:38:08 +09:00
bitmap.c
brush.c gdi32: Use POINT and SIZE to hold positions and extents. 2016-07-27 22:21:08 +09:00
clipping.c gdi32: Add an internal version of DPtoLP that takes a DC pointer. 2016-07-29 23:43:35 +09:00
dc.c gdi32: Where possible directly access the DC instead of using GetCurrentObject(). 2016-07-29 23:43:35 +09:00
dib.c gdi32: Pass a DC pointer to get_mono_dc_colors(). 2016-07-28 21:38:08 +09:00
driver.c gdi32: Where possible directly access the DC instead of using GetCurrentObject(). 2016-07-29 23:43:35 +09:00
enhmetafile.c
font.c gdi32: Where possible directly access the DC instead of using GetCurrentObject(). 2016-07-29 23:43:35 +09:00
freetype.c
gdi32.rc
gdi32.spec
gdi_private.h gdi32: Add an internal version of DPtoLP that takes a DC pointer. 2016-07-29 23:43:35 +09:00
gdiobj.c
icm.c
Makefile.in
mapping.c gdi32: Add an internal version of DPtoLP that takes a DC pointer. 2016-07-29 23:43:35 +09:00
metafile.c
opengl.c
painting.c gdi32: Use POINT and SIZE to hold positions and extents. 2016-07-27 22:21:08 +09:00
palette.c gdi32: Where possible directly access the DC instead of using GetCurrentObject(). 2016-07-29 23:43:35 +09:00
path.c gdi32: Add an internal version of DPtoLP that takes a DC pointer. 2016-07-29 23:43:35 +09:00
pen.c
printdrv.c
region.c gdi32: Add a small rectangle buffer to reduce memory allocation. 2016-07-18 19:38:12 +09:00
resource.h
vertical.c