mirror of
https://github.com/reactos/wine.git
synced 2024-11-28 06:00:45 +00:00
abb221fa81
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
410 lines
20 KiB
Plaintext
410 lines
20 KiB
Plaintext
The Wine development release 1.9.14 is now available.
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What's new in this release (see below for details):
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- More Shader Model 5 support in Direct3D.
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- Some more write support in WebServices.
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- Performance improvements in GDI.
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- Some more progress towards the Direct3D command stream.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/1.9/wine-1.9.14.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.14.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.9.14 (total 20):
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13183 Control '' has no parent window in ExpressQuantumGrid
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18659 Kingsoft Office 2012 can't read it's default file
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23855 System Tray Icons Not Appearing In Mac System Tray
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28860 AveraSell 4.3.8 crashes after login (heap corruption)
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29702 Kingsoft Office 2012 Free: Crashes almost immediately after full load
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35123 Shattered Horizon requires d3dx10_43.dll.D3DX10CompileFromMemory
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35962 OPML Editor crashes
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37485 Spellforce Platinium edition - graphical bug - black columns come out of the ground
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37989 COD4 is missing textures
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39842 Skype for windows doesn't work (needs ndis.sys.NdisSystemProcessorCount)
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40413 Crashes after start of application Vermoegensbilanz and accepting license terms
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40588 Multiple games (Fallout 4 and Unreal Engine 4 games) need d3d11_device_CreateUnorderedAccessView
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40722 Warcraft 3: minimizes when clicking on the bottom
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40792 Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed)
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40830 Conflict between kVK_RightCommand and macOS 10.12 Sierra in carbon framework
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40833 Batman: Arkham Origins Blackgate no sound during gameplay (except cutscenes)
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40851 macOS 10.12 Build Failure in winspool.drv with cupsGetPPD
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40876 Guitar Rig 5 Crashes On Load (needs msvcr120.dll.fegetenv)
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40909 Flame in the flood needs depth-stencil support for R16_TYPELESS
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40934 webservices error: redefinition of typedef 'WS_XML_NODE_POSITION'
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----------------------------------------------------------------
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Changes since 1.9.13:
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Aaryaman Vasishta (5):
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d3drm: Use a table in d3drm3_CreateObject() to create objects in a generic manner.
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d3drm: Introduce d3drm_viewport_destroy().
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d3drm: Rearrange version 1 functions after version 2 for IDirect3DRMViewport*.
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d3drm: Move IUnknown methods of viewports from version 1->2.
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d3drm: Fix device not assigning width and height after creation.
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Alex Henrie (2):
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kernel32: Fix memory leak in WCEL_MoveToHist.
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kernel32: Fix memory leak in WCEL_FindPrevInHist.
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Alexandre Julliard (2):
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tools: Update all makefiles in a single pass.
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tools: Compare file contents directly in Perl instead of invoking cmp.
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Alistair Leslie-Hughes (16):
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d3dx9_34: Share the source with d3dx9_36.
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d3dx9_35: Share the source with d3dx9_36.
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d3dx9_37: Share the source with d3dx9_36.
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d3dx9_38: Share the source with d3dx9_36.
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d3dx9_39: Share the source with d3dx9_36.
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d3dx9_40: Share the source with d3dx9_36.
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d3dx9_41: Share the source with d3dx9_36.
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d3dx9_42: Share the source with d3dx9_36.
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d3dx9_43: Share the source with d3dx9_36.
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propsys: Add semi-stub for PropVariantToStringAlloc.
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propsys: Support VT_LPWSTR in PropVariantChangeType.
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inetcomm: Implement IMimeBody DeleteProp.
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inetcomm: Ignore option OID_CLEANUP_TREE_ON_SAVE.
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inetcomm: Return S_OK from IMimeMessgae Commit.
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inetcomm: Support LPSTR to LPWSTR conversion in GetProp.
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include: Complete IMimeAddressTable interface definition.
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Andrew Eikum (1):
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xaudio2: Always set current OpenAL context before making AL calls.
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Andrey Gusev (6):
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d3dx10: Implement D3DX10CompileFromMemory.
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d3dx11: Fix a typo in TRACE() message.
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pstorec: Fix a typo in PStore_fnOpenItem declaration.
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include: Fix a typo in IPStore interface.
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wined3d: Fix a typo in comment.
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po: Update Ukrainian translation.
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André Hentschel (2):
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winspool: Implement SetPrinterW for level 8.
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ws2_32/tests: Turn a randomly behaving test into a trace.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (2):
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include: Add wmium.h.
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advapi32: Add stubs for some advapi32 wmi functions.
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Benjamin Hodgetts (1):
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wined3d: Add Intel Iris chips to identification list.
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Detlef Riekenberg (1):
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dsound: Mark a multiplication factor as float.
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Dmitry Timoshkov (2):
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user32: Properly handle invalid parameters in CharToOem[Buff]A and OemToChar[Buff]A.
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user32: Properly handle invalid parameters in CharToOem[Buff]W and OemToChar[Buff]W.
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François Gouget (11):
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exdisp.idl: Fix a typo in a method name.
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ws2_32/tests: Fix a typo in a comment.
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ntdll: Fix typos in some comments.
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mfdrv: Fix a typo in a comment.
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regedit: Make get_token() static.
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kernel32: Fix typos in a couple of comments.
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d3drm/tests: Fix typos in a couple of ok() messages.
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mshtml: Nswindow_to_window() is not used anymore, remove it.
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mshtml: Fix a typo in a TRACE() message.
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mmdevapi/tests: Fix typos in a few ok() messages.
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regedit: Make GetwideString() static.
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Hadrien Boizard (1):
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winex11.drv: Use wine_dbgstr_point in TRACES.
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Hans Leidekker (19):
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webservices/tests: Add tests for WsWriteXmlBuffer.
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webservices: Implement WsGetReaderPosition.
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webservices: Implement WsSetReaderPosition.
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webservices: Decode XML entities.
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webservices: Implement WsWriteNode.
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webservices: Add support for UTF-16 text values in the writer.
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webservices: Insert start/end element nodes at the same time in the reader.
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webservices: Implement WsCopyNode.
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webservices: Support more text value types in the writer.
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webservices: Add support for writing double values.
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webservices: Inherit the prefix only if parent and child namespaces match.
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webservices: Allow integer values to be passed by pointer in WsWriteType.
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webservices: Return the number of bytes written from WsWriteXmlBufferToBytes.
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webservices: Implement WsCreateMessageForChannel.
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webservices: Implement WsInitializeMessage.
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webservices: Implement WsAddressMessage.
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webservices: Implement WsWriteEnvelopeStart.
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webservices: Implement WsWriteEnvelopeEnd.
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webservices: Implement WsWriteBody.
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Henri Verbeet (5):
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wined3d: Send resource destruction through the command stream.
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wined3d: Call the sub-resource destruction callbacks in wined3d_texture_cleanup().
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wined3d: Send texture destruction through the command stream.
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wined3d: Send buffer destruction through the command stream.
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wined3d: Synchronise resource destruction with the command stream.
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Hugh McMaster (4):
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reg: Free szValue after deleting all registry values (Coverity).
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regedit: Parse command-line input using Unicode.
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regedit: Use WINAPI functions for better internationalization.
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regedit: Process the next file, if any, on error.
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Huw D. M. Davies (9):
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riched20: Add an option to constrain the run search to the current para.
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riched20: Pass the correct range to the EN_LINK notification when the link is wrapped.
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gdi32: Use the add_rect() helper to add a rectangle.
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gdi32: Try to coalesce into wider bands.
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gdi32: Try to compact the region.
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gdi32: Use a binary search to generate the clipped rects.
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gdi32: Use a binary search for PtInRegion() and RectInRegion().
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gdi32: Precompute the destination colours for sources with a colour table.
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gdi32: Add get_any_obj_ptr() to retrieve the ptr and type of a GDI handle.
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Iván Matellanes (2):
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msvcirt: Cast to unsigned char before promotion to int.
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msvcirt/tests: Remove unnecessary casts.
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Jacek Caban (39):
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mshtml.idl: Added IHTMLElement6 declaration.
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mshtml: Added IHTMLElement6 stub implementation.
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mshtml: Added IHTMLElement6::on* properties implementation for supported events.
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mshtml: Added FIXME for drag and dragstart events.
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mshtml: Added IHTMLElement::ondragstart and onhelp properties implementation.
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mshtml: Added IHTMLElement2::onscroll and onresize properties implementation.
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mshtml: Added missing release_dispex call in HTMLRect destructor.
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mshtml: Added IHTMLElement6::getElementsByClassName implementation.
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mshtml.idl: Added IHTMLElement6 methods to element dispinterfaces.
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mshtml: Specify locale in VarBstrFrom* calls.
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rpcrt4: Forward RpcServerRegisterAuthInfoA to RpcServerRegisterAuthInfoW.
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rpcrt4: Moved EnumerateSecurityPackagesW call to helper function.
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rpcrt4: Moved AcquireCredentialHandle call to RPCRT4_ServerGetRegisteredAuthInfo.
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rpcrt4: Added RpcServerRegisterAuthInfoW failure test.
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secur32: Added Kerberos provider stub implementation.
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wininet: Include stdlib.h before winsock2.h in http.c.
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mshtml: Added scripted XHR tests with emulated HTTP connection.
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mshtml: Rewrite navigation tests using new HTTP emulation framework.
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mshtml: Moved dispex_data_t pointer to the end of dispex_static_data_t struct.
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mshtml: Added a helper to get vtbl from DispatchEx and use it to access vtbl outside dispex.c.
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mshtml: Store function buffer size in dispex_data_t.
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mshtml: Preprocess typelib data in init_dispex.
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mshtml: Store dispex_data_t pointer instead of dispex_static_data_t in DispatchEx.
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mshtml: Get rid of no longer needed get_dispex_data function.
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mshtml: Store compatibility mode provided by meta element.
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mshtml: Added IHTMLDocument6::get_documentMode implementation.
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mshtml: Expose IHTMLDocument6 to IDispatch.
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mshtml: Set compatibility mode based on doctype.
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mshtml: Added document.documentMode tests.
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mshtml: Reimplement IHTMLDocument5::get_compatMode based on document mode.
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mshtml: Use callback to register additional IDispatch interfaces.
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wininet: Free all cookie data in free_cookie.
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wininet: Always set returned size in InternetGetCookieExA.
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wininet: Added semi-stub INTERNET_OPTION_END_BROWSER_SESSION implementation.
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mshtml: Added support for exposing different sets of properties from DispatchEx depending on compatibility mode.
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mshtml: Properly handle duplicated names with different DISPIDs in add_func_info.
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mshtml: Export IElementSelector for all elements in compatibility mode >= IE8.
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wscript: Added WScript.Quit tests.
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mshtml: Removed no longer used nav_test.html file.
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Józef Kucia (35):
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d3d11: Implement d3d11_immediate_context_OMGetBlendState().
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d3d11: Implement d3d11_immediate_context_OMGetDepthStencilState().
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d3d11: Implement ID3D11UnorderedAccessView interface.
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d3d11/tests: Avoid using -1 in place of unsigned integer.
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d3d10core/tests: Avoid using -1 in place of unsigned integer.
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d3d11: Avoid signed/unsigned comparison.
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wined3d: Add missing system-value semantics.
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wined3d: Recognize SM5 emit_stream opcode.
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wined3d: Recognize SM5 dcl_stream opcode.
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wined3d: Implement SM4 indexable temporary registers in GLSL backend.
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d3d11/tests: Add test for creating unordered access views.
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wined3d: Recognize SM5 cut_stream opcode.
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wined3d: Recognize SM5 swapc opcode.
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wined3d: Implement SM4 continue instruction.
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wined3d: Do not limit temporary register count to 32 in SM4+.
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wined3d: Allow to create WINED3DFMT_R{16, 32}_TYPELESS depth textures.
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wined3d: Implement d3d11_immediate_context_Begin().
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d3d11: Implement d3d11_immediate_context_End().
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d3d11: Implement d3d11_immediate_context_GetData().
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d3d11: Implement d3d11_query_GetDataSize().
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d3d11/tests: Port test_timestamp_query() from d3d9.
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d3d11/tests: Mention debug flags when device creation fails.
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d3d11: Implement d3d10_query_GetDataSize().
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d3d11: Implement d3d10_query_Begin().
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d3d11: Implement d3d10_query_End().
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d3d11: Implement d3d10_query_GetData().
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d3d10core/tests: Port test_timestamp_query() from d3d9.
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wined3d: Recognize SM5 bfrev opcode.
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wined3d: Implement SM5 emit_stream instruction for stream 0.
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wined3d: Implement SM5 cut_stream instruction for stream 0.
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wined3d: Add more D3D10+ vertex formats.
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d3d11/tests: Add test for vertex formats.
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d3d10core/tests: Add test for vertex formats.
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wined3d: Implement immediate constant buffer in GLSL backend.
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d3d11/tests: Add test for immediate constant buffer.
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Ken Thomases (1):
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winspool.drv: Include <cups/ppd.h> to fix building against the macOS 10.12 SDK.
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Kim Malmo (1):
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po: Update Norwegian translation.
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Kirill K. Smirnov (1):
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winex11.drv: Fix an uninitialized variable (clang).
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Lauri Kenttä (4):
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po: Update Finnish translation.
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comdlg32: Init clipboard format only once in filedlg.
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comdlg32: Avoid generating filenames twice in filedlg.
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comdlg32: Avoid repeated GlobalLock etc in filedlg.
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Marcus Meissner (1):
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dwrite: Use correct collection (Coverity).
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Matteo Bruni (3):
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d3dx9_42: Drop D3DXGatherFragments* exports.
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d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry.
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d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect errors.
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Max Qian (1):
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secur32: Added support for a few more algids.
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Michael Müller (4):
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shell32: Correctly compare result of SHFileOperation in UNIXFS copy/delete functions.
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wininet/tests: Fix some typos in ok() messages.
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ntdll: Do not sort InMemoryOrderModuleList by memory address.
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wininet: Correctly set lpszUrlPath in InternetCrackUrlW for urls without path component.
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Michael Stefaniuc (48):
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gdiplus: Use SetRect() instead of open coding it.
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d3dx10/tests: Use SetRect() instead of open coding it.
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d3dx9/tests: Use SetRect() instead of coding it.
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cards: Use SetRect() instead of open coding it.
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d3d9/tests: Use SetRect() instead of open coding it.
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d3d10core/tests: Use SetRect() instead of open coding it.
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wined3d: Use SetRect() instead of open coding it.
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mciavi32: Use SetRect() instead of open coding it.
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strmbase: Use SetRect() instead of open coding it.
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mshtml: Don't cast from an iface to a COM object.
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ole32: Use the proper COM method wrapper.
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shell32/tests: Avoid casts from a COM object to an iface.
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include: Add inline variants of InflateRect and OffsetRect too.
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user32: Use InflateRect() instead of open coding it.
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winemine: Use SetRect() instead of open coding it.
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wordpad: Use SetRect() instead of open coding it.
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wordpad: Use InflateRect() instead of open coding it.
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msxml3: Don't cast from a COM object to an iface.
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riched20/tests: Use InflateRect() instead of open coding it.
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comctl32: Use InflateRect() instead of open coding it.
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comdlg32: Use InflateRect() instead of open coding it.
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pstorec: Get rid of a cast from a COM object to an iface.
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dispex/tests: Get rid of a cast from a COM object to an iface.
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msimtf: Get rid of a cast from a COM object to an iface.
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msctf: Get rid of a cast from a COM object to an iface.
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user32: Use InflateRect() too when stretching the RECT in just one axis.
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ddraw: Get rid of a cast from a COM object to an iface.
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qedit: Avoid casting a COM object to an iface.
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ole32: Standardize COM aggregation for the FreeThreadedMarshaler.
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gdi32: Use wine_dbgstr_rect() to trace a RECT.
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user32/tests: Use wine_dbgstr_rect() to print RECTs.
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ole32: Avoid casts from the IMultiQI iface to the COM object.
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ole32: Standardize COM aggregation for the DataCache.
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riched20/tests: Use wine_dbgstr_rect() to print RECTs.
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wineps.drv: Use wine_dbgstr_rect() to print a RECT.
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gdi32: Remove a redundant NULL check before HeapFree().
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winetest: Remove redundant NULL checks before heap_free().
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quartz: Remove redundant NULL checks before CoTaskMemFree().
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shell32/tests: Remove redundant NULL checks before CoTaskMemFree().
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devenum: Remove redundant NULL checks before CoTaskMemFree().
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qcap/tests: Remove a redundant NULL check before CoTaskMemFree().
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qedit: Remove redundant NULL checks before CoTaskMemFree().
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winmm: Remove redundant NULL checks before CoTaskMemFree().
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msvcrt: Remove redundant NULL checks before free().
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urlmon: Remove a redundant NULL check before CoTaskMemFree().
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ntdll: Remove a redundant NULL check before RtlFreeHeap().
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ole32: Remove a redundant NULL check before CoTaskMemFree().
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wined3d: Remove a redundant NULL check before HeapFree().
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Nikolay Sivov (16):
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regedit: Fix error message format (Coverity).
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dwrite: Improve script mapping generation.
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dwrite: Keep original script for NO_VISUAL case.
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dwrite: Return some of font properties from IDWriteFontFace3 methods.
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dwrite: Implement HasVerticalGlyphVariants().
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dwrite: Implement another CreateFontFace() variant.
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dwrite: Fix recently added script properties.
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msxml3: Remove redundant refcount field.
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include: Added IDWriteFontSetBuilder definition.
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xmllite/writer: Initial support for indented output.
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dwrite: Check all 'vert' lookups, not just the first one.
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po: Update Russian translation.
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mmdevapi: Use regular list iterator.
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crypt32: Use regular list iterator when there's no need for safe one.
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dwrite: Partially implement GetSystemFontCollection().
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xmllite/writer: Support trivial case of WriteAttributeString().
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Piotr Caban (9):
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winemac.drv: Don't assume that owner is top-level window in set_cocoa_window_properties.
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winex11.drv: Don't assume that owner is top-level window in set_style_hints.
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msvcr120: Add fegetenv implementation.
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msvcrt: Remove unused call_dtor function.
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ntdll: Add RtlRestoreContext implementation.
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msvcrt: Improve x86_64 nested exceptions handling.
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riched20: Add support for ECO_NOHIDESEL flag.
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msvcrt: Use debugstr_a to trace strings in __unDName function.
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msvcrt: Return error when previously parsed type is accessed while demangling simple data type.
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Sebastian Lackner (7):
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include: Remove duplicate definition of WS_XML_NODE_POSITION.
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gdi32: Fix copy & paste mistake in a comment.
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wininet: Use list_head get first entry of list.
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jscript: Use list_head get first entry of list.
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kernel32/tests: Add a test for sorting of InMemoryOrderModuleList.
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wininet/tests: Avoid unnecessary initialization of variables.
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wininet/tests: Add a test for recently introduced regression related to InternetCrackUrl.
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Stefan Dösinger (4):
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ddraw/tests: P8 color keying does not work on WARP.
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wined3d: Avoid reading freed memory when destroying shader resource views.
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wined3d: Destroy the resource after view in wined3d_unordered_access_view_decref.
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wined3d: Destroy the resource after view in wined3d_rendertarget_view_decref.
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Thiago Barbato (1):
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wscript: Added WScript.Quit semi-stub implementation.
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Thomas Faber (5):
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winhttp: Avoid buffer overrun in alloc_handle.
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winhttp: Return NULL on failure in alloc_handle.
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wordpad: Remove superfluous check in registry_set_filelist.
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netapi32: Avoid buffer overrun in NetBTNameEncode.
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usp10: Avoid buffer overrun in ReplaceInsertChars.
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Vincent Povirk (5):
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gdiplus: Account for world transform in GdipGraphicsClear.
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gdiplus: Clip metafile drawing to destination points.
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gdiplus: Implement writing Clear operation to metafiles.
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gdiplus: Implement playback of Clear operations.
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gdiplus: Account for GDI+ drawing operations in the metafile frame.
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--
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Alexandre Julliard
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julliard@winehq.org
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