wine/dlls/d3d10core
2010-09-01 14:01:02 +02:00
..
tests dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
async.c d3d10core: Add a stub ID3D10Query implementation. 2009-12-14 12:04:05 +01:00
buffer.c wined3d: Don't free D3D buffers until the wined3d buffer is destroyed. 2009-09-18 08:55:25 -05:00
d3d10core_main.c dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer. 2009-12-08 12:33:43 +01:00
d3d10core_private.h wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
d3d10core.spec dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer. 2009-12-08 12:33:43 +01:00
device.c wined3d: Implicit depth/stencil surfaces don't have a container. 2010-08-31 14:23:47 +02:00
inputlayout.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
Makefile.in dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
shader.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
state.c d3d10core: Add a stub ID3D10BlendState implementation. 2009-11-04 13:07:56 +01:00
texture2d.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
utils.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
version.rc
view.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00