wine/dlls/dinput/device_private.h
Alexandre Julliard e81843bb61 Authors: Ove Kaaven <ovek@transgaming.com>, Gavriel State <gav@transgaming.com>
Implemented circular buffering for the dinput mouse device.
Mapped the mouse warp on the center of the cooperative window, which
should make windowed games work better in managed mode.
2001-01-28 23:14:25 +00:00

148 lines
5.2 KiB
C

#ifndef __WINE_DLLS_DINPUT_DINPUTDEVICE_PRIVATE_H
#define __WINE_DLLS_DINPUT_DINPUTDEVICE_PRIVATE_H
#include "winbase.h"
#include "dinput.h"
/* Device implementation */
typedef struct IDirectInputDevice2AImpl IDirectInputDevice2AImpl;
struct IDirectInputDevice2AImpl
{
ICOM_VFIELD(IDirectInputDevice2A);
DWORD ref;
GUID guid;
};
/* Routines to do DataFormat / WineFormat conversions */
typedef struct {
int size;
int offset_in;
int offset_out;
int value;
} DataTransform;
typedef struct {
int size;
int internal_format_size;
DataTransform *dt;
} DataFormat;
extern void fill_DataFormat(void *out, void *in, DataFormat *df) ;
extern DataFormat *create_DataFormat(DIDATAFORMAT *wine_format, LPCDIDATAFORMAT asked_format, int *offset) ;
/* Used to fill events in the queue */
#define GEN_EVENT(offset,data,xtime,seq) \
{ \
/* If queue_len > 0, queuing is requested -> TRACE the event queued */ \
if (This->queue_len > 0) { \
DWORD nq; \
TRACE(" queueing %d at offset %d (queue head %d / size %d)\n", \
(int) (data), (int) (offset), \
(int) (This->queue_head), (int) (This->queue_len)); \
\
nq = This->queue_head+1; \
while (nq >= This->queue_len) nq -= This->queue_len; \
if ((offset >= 0) && (nq != This->queue_tail)) { \
This->data_queue[This->queue_head].dwOfs = offset; \
This->data_queue[This->queue_head].dwData = data; \
This->data_queue[This->queue_head].dwTimeStamp = xtime; \
This->data_queue[This->queue_head].dwSequence = seq; \
This->queue_head = nq; \
} \
} \
}
/* Various debug tools */
extern void _dump_cooperativelevel_DI(DWORD dwFlags) ;
extern void _dump_EnumObjects_flags(DWORD dwFlags) ;
extern void _dump_DIPROPHEADER(DIPROPHEADER *diph) ;
extern void _dump_OBJECTINSTANCEA(DIDEVICEOBJECTINSTANCEA *ddoi) ;
/* And the stubs */
extern HRESULT WINAPI IDirectInputDevice2AImpl_SetDataFormat(
LPDIRECTINPUTDEVICE2A iface,LPCDIDATAFORMAT df ) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_SetCooperativeLevel(
LPDIRECTINPUTDEVICE2A iface,HWND hwnd,DWORD dwflags ) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_SetEventNotification(
LPDIRECTINPUTDEVICE2A iface,HANDLE hnd ) ;
extern ULONG WINAPI IDirectInputDevice2AImpl_Release(LPDIRECTINPUTDEVICE2A iface) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_QueryInterface(
LPDIRECTINPUTDEVICE2A iface,REFIID riid,LPVOID *ppobj ) ;
extern ULONG WINAPI IDirectInputDevice2AImpl_AddRef(
LPDIRECTINPUTDEVICE2A iface) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_EnumObjects(
LPDIRECTINPUTDEVICE2A iface,
LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback,
LPVOID lpvRef,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_GetProperty(
LPDIRECTINPUTDEVICE2A iface,
REFGUID rguid,
LPDIPROPHEADER pdiph) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_GetObjectInfo(
LPDIRECTINPUTDEVICE2A iface,
LPDIDEVICEOBJECTINSTANCEA pdidoi,
DWORD dwObj,
DWORD dwHow) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_GetDeviceInfo(
LPDIRECTINPUTDEVICE2A iface,
LPDIDEVICEINSTANCEA pdidi) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_RunControlPanel(
LPDIRECTINPUTDEVICE2A iface,
HWND hwndOwner,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_Initialize(
LPDIRECTINPUTDEVICE2A iface,
HINSTANCE hinst,
DWORD dwVersion,
REFGUID rguid) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_CreateEffect(
LPDIRECTINPUTDEVICE2A iface,
REFGUID rguid,
LPCDIEFFECT lpeff,
LPDIRECTINPUTEFFECT *ppdef,
LPUNKNOWN pUnkOuter) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_EnumEffects(
LPDIRECTINPUTDEVICE2A iface,
LPDIENUMEFFECTSCALLBACKA lpCallback,
LPVOID lpvRef,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_GetEffectInfo(
LPDIRECTINPUTDEVICE2A iface,
LPDIEFFECTINFOA lpdei,
REFGUID rguid) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_GetForceFeedbackState(
LPDIRECTINPUTDEVICE2A iface,
LPDWORD pdwOut) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_SendForceFeedbackCommand(
LPDIRECTINPUTDEVICE2A iface,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_EnumCreatedEffectObjects(
LPDIRECTINPUTDEVICE2A iface,
LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback,
LPVOID lpvRef,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_Escape(
LPDIRECTINPUTDEVICE2A iface,
LPDIEFFESCAPE lpDIEEsc) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_Poll(
LPDIRECTINPUTDEVICE2A iface) ;
extern HRESULT WINAPI IDirectInputDevice2AImpl_SendDeviceData(
LPDIRECTINPUTDEVICE2A iface,
DWORD cbObjectData,
LPDIDEVICEOBJECTDATA rgdod,
LPDWORD pdwInOut,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice7AImpl_EnumEffectsInFile(LPDIRECTINPUTDEVICE7A iface,
LPCSTR lpszFileName,
LPDIENUMEFFECTSINFILECALLBACK pec,
LPVOID pvRef,
DWORD dwFlags) ;
extern HRESULT WINAPI IDirectInputDevice7AImpl_WriteEffectToFile(LPDIRECTINPUTDEVICE7A iface,
LPCSTR lpszFileName,
DWORD dwEntries,
LPDIFILEEFFECT rgDiFileEft,
DWORD dwFlags) ;
#endif /* __WINE_DLLS_DINPUT_DINPUTDEVICE_PRIVATE_H */