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https://github.com/reactos/wine.git
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229 lines
8.3 KiB
C
229 lines
8.3 KiB
C
/*
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* IDirect3DSurface8 implementation
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*
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* Copyright 2005 Oliver Stieber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "d3d8_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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/* IDirect3DSurface8 IUnknown parts follow: */
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static HRESULT WINAPI IDirect3DSurface8Impl_QueryInterface(LPDIRECT3DSURFACE8 iface, REFIID riid, LPVOID *ppobj) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirect3DResource8)
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|| IsEqualGUID(riid, &IID_IDirect3DSurface8)) {
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IUnknown_AddRef(iface);
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*ppobj = This;
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return S_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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*ppobj = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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TRACE("(%p)\n", This);
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if (This->forwardReference) {
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/* Forward refcounting */
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TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
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return IUnknown_AddRef(This->forwardReference);
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} else {
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedIncrement(&This->ref);
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if(ref == 1 && This->parentDevice) IUnknown_AddRef(This->parentDevice);
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TRACE("(%p) : AddRef from %d\n", This, ref - 1);
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return ref;
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}
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}
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static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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TRACE("(%p)\n", This);
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if (This->forwardReference) {
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/* Forward refcounting */
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TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
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return IUnknown_Release(This->forwardReference);
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} else {
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/* No container, handle our own refcounting */
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) : ReleaseRef to %d\n", This, ref);
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if (ref == 0) {
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if (This->parentDevice) IUnknown_Release(This->parentDevice);
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/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
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if (!This->isImplicit) {
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EnterCriticalSection(&d3d8_cs);
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IWineD3DSurface_Release(This->wineD3DSurface);
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LeaveCriticalSection(&d3d8_cs);
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HeapFree(GetProcessHeap(), 0, This);
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}
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}
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return ref;
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}
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}
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/* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
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static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p)->(%p)\n", This, ppDevice);
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EnterCriticalSection(&d3d8_cs);
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hr = IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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/* IDirect3DSurface8 Interface follow: */
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static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 iface, REFIID riid, void **ppContainer) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT res;
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TRACE("(%p) Relay\n", This);
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if (!This->container) return E_NOINTERFACE;
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res = IUnknown_QueryInterface(This->container, riid, ppContainer);
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TRACE("(%p) : returning %p\n", This, *ppContainer);
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return res;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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WINED3DSURFACE_DESC wined3ddesc;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
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memset(&wined3ddesc, 0, sizeof(wined3ddesc));
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wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
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wined3ddesc.Type = (WINED3DRESOURCETYPE *)&pDesc->Type;
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wined3ddesc.Usage = &pDesc->Usage;
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wined3ddesc.Pool = (WINED3DPOOL *) &pDesc->Pool;
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wined3ddesc.Size = &pDesc->Size;
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wined3ddesc.MultiSampleType = (WINED3DMULTISAMPLE_TYPE *) &pDesc->MultiSampleType;
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wined3ddesc.Width = &pDesc->Width;
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wined3ddesc.Height = &pDesc->Height;
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %d\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
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EnterCriticalSection(&d3d8_cs);
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if (pRect) {
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D3DSURFACE_DESC desc;
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IDirect3DSurface8_GetDesc(iface, &desc);
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if ((pRect->left < 0)
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|| (pRect->top < 0)
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|| (pRect->left >= pRect->right)
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|| (pRect->top >= pRect->bottom)
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|| (pRect->right > desc.Width)
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|| (pRect->bottom > desc.Height)) {
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WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
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LeaveCriticalSection(&d3d8_cs);
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return D3DERR_INVALIDCALL;
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}
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}
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hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_UnlockRect(This->wineD3DSurface);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
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{
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/* IUnknown */
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IDirect3DSurface8Impl_QueryInterface,
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IDirect3DSurface8Impl_AddRef,
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IDirect3DSurface8Impl_Release,
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/* IDirect3DResource8 */
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IDirect3DSurface8Impl_GetDevice,
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IDirect3DSurface8Impl_SetPrivateData,
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IDirect3DSurface8Impl_GetPrivateData,
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IDirect3DSurface8Impl_FreePrivateData,
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/* IDirect3DSurface8 */
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IDirect3DSurface8Impl_GetContainer,
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IDirect3DSurface8Impl_GetDesc,
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IDirect3DSurface8Impl_LockRect,
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IDirect3DSurface8Impl_UnlockRect
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};
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