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https://github.com/reactos/wine.git
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b0f586178a
Got rid of internal heap flags. Reimplemented MapLS to not depend on the segptr heap.
69 lines
1.7 KiB
C
69 lines
1.7 KiB
C
/*
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* Win32 heap definitions
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*
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* Copyright 1996 Alexandre Julliard
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*/
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#ifndef __WINE_HEAP_H
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#define __WINE_HEAP_H
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#include <string.h>
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#include "winbase.h"
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#include "winnls.h"
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#include "wine/unicode.h"
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#include "wine/windef16.h" /* for SEGPTR */
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/* SEGPTR helper macros */
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#define SEGPTR_ALLOC(size) \
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(HeapAlloc( GetProcessHeap(), 0, (size) ))
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#define SEGPTR_NEW(type) \
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((type *)HeapAlloc( GetProcessHeap(), 0, sizeof(type) ))
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#define SEGPTR_STRDUP_WtoA(str) \
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(HIWORD(str) ? HEAP_strdupWtoA( GetProcessHeap(), 0, (str) ) : (LPSTR)(str))
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#define SEGPTR_FREE(ptr) \
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(HIWORD(ptr) ? HeapFree( GetProcessHeap(), 0, (ptr) ) : 0)
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#define SEGPTR_GET(ptr) MapLS(ptr)
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inline static LPSTR SEGPTR_STRDUP( LPCSTR str )
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{
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if (HIWORD(str))
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{
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INT len = strlen(str) + 1;
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LPSTR p = HeapAlloc( GetProcessHeap(), 0, len );
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if (p) memcpy( p, str, len );
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return p;
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}
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return (LPSTR)str;
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}
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/* strdup macros */
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/* DO NOT USE THEM!! they will go away soon */
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inline static LPWSTR HEAP_strdupAtoW( HANDLE heap, DWORD flags, LPCSTR str )
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{
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LPWSTR ret;
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INT len;
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if (!str) return NULL;
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len = MultiByteToWideChar( CP_ACP, 0, str, -1, NULL, 0 );
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ret = HeapAlloc( heap, flags, len * sizeof(WCHAR) );
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if (ret) MultiByteToWideChar( CP_ACP, 0, str, -1, ret, len );
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return ret;
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}
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inline static LPSTR HEAP_strdupWtoA( HANDLE heap, DWORD flags, LPCWSTR str )
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{
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LPSTR ret;
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INT len;
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if (!str) return NULL;
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len = WideCharToMultiByte( CP_ACP, 0, str, -1, NULL, 0, NULL, NULL );
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ret = HeapAlloc( heap, flags, len );
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if(ret) WideCharToMultiByte( CP_ACP, 0, str, -1, ret, len, NULL, NULL );
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return ret;
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}
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#endif /* __WINE_HEAP_H */
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