mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 14:40:56 +00:00
535 lines
27 KiB
Plaintext
535 lines
27 KiB
Plaintext
The Wine development release 1.3.19 is now available.
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What's new in this release (see below for details):
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- New sound driver architecture for MMDevAPI.
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- Better support for relative mouse events in DInput.
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- Debugger support for the ARM platform.
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- Various improvements in D3DX9.
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- More MSVC runtime functions.
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- Various bug fixes.
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The source is available from the following locations:
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http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.3.19.tar.bz2
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http://prdownloads.sourceforge.net/wine/wine-1.3.19.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.3.19:
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1544 Recurring error in direct draw
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11561 Page Four text rendering problems
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12018 SPSS 16 eval for Windows won't install
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12372 BreakQuest crashes on startup; "file not found"
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12958 winrar extract files slow with msstyles.
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16095 Charset translation in standard output
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16815 Cyborg shows splash screen and hangs
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17143 Micrografx Designer freezes at start
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17804 Sim City 3000 +NoCD fails to load
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17863 Some apps can not launch Installshield uninstaller from shortcut
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18823 The Typing of the Dead freezes during intro
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19152 SimCity 3000 Unlimited Black Main Menu
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19493 socket option IP_PKTINFO is not implemented
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20509 gdb proxy mode: random reply to Offsets query
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20982 shell32 appbar test fails in wow64 wine
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20983 shell32 systray test fails in wow64 wine
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21268 TheFilmMachine doesn't run
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21830 Kurso3 crashes when using the microphone
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22761 Qtracker 4.71 crashes on exit
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23684 Mass Effect 2 demo: decals on walls and floor flicker
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23789 dap94 : cannot find import; DLL may be missing,corrupt or wrong version. File "MSVCP60.dll",error 126
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23847 ntdll: NtQuerySystemInformation(SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION) should provide NT-style 100ns units (.NET 1.x CLR)
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24120 Mp3tag: Runtime Error if "Extended Tags" window is opened
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24214 ole: Java SE JRE subinstaller (msi) dies due to OLE compound storage reader failure on some stream (the one after _StringPool stream)
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24271 Oblivion loses sound during gameplay
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24317 3DMark Vantage needs msvcp80 unimplemented function
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24364 Enemy Territory: Quake Wars EditWorld: needs msvcr80.dll._vsprintf_p
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24523 Portal: Rendering glitches on menu screen
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24573 Freelancer: complete freeze on selecting New Game on fresh install
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24794 mytrader2009 crashes lately
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24954 Need For Speed Underground 2 installer won't start
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25232 Razor2: Hidden Skies has parts that are not rendered
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25504 League of Legends - In Launcher Store not displayed
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26028 Buitin IE crash while open a activex control from Bank of Communications (wrong instance handle when registering a class using AtlModuleRegisterWndClassInfoA/W)
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26059 Garena client GGSAFER driver crashes (needs ntoskrnl.exe PsSetLoadImageNotifyRoutine stub)
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26137 comctl32/tab tests shows an invalid read under valgrind
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26314 Champions Online: Mouse Problems
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26318 Blood 2 The Chosen: mouse-look problem
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26356 Mouse "lags" and doesn't pick up quick movements.
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26413 Construction Documents and Services Practice Program: Limited functionality
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26580 Assassin's Creed Brotherhood: unimplemented function msvcr90.dll._set_printf_count_output (purist)
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26655 Wizard101 crashes when rendering webpage
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26667 Dangerous Waters crashes on exit
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26693 Neverwinter Nights 2 installer window is obscured by installer background image
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26718 dbghelp has lots of 'parse_inlined_subroutine Unhandled Tag type' (gcc 4.7)
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26722 XP clipbrd.exe crashes on unimplemented function NDdeApi.dll.500
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26764 winecfg is picking up the wrong Windows version
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26780 Bulletstorm Demo: main menu is pink with glsl disabled
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26781 Office 2007 crashes when using the file open dialog
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26788 Vista findstr.exe crashes on unimplemented function kernel32.SetThreadPreferredUILanguages
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26795 White scrollbar background in builtin iexplore
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26811 Office 2003 installer: settings on advanced customization screen cannot be changed
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26817 ZBrush 4 crashes.
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26836 winedbg continuously emits error messages when attempting to debug a PE executable
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26838 CDBurnerXP 3.0 crashes on entering options
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26884 Qlione demo crashes on launch
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26889 wineserver loses fd_ops in debugging interface.
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26896 Chaser v1.50: mouse pointer behaves weirdly in the menu
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26899 unimplemented function ole2.dll16.RELEASESTGMEDIUM
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26902 VarDateFromStr parses yyyy-mm-dd as yyyy-dd-mm in European locales
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26940 advapi32: Windows Sysinternals Process Explorer v14.x needs OpenTraceA/W() and ProcessTrace() stubs
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----------------------------------------------------------------
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Changes since 1.3.18:
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Akihiro Sagawa (2):
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comdlg32: Update Japanese resource.
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po: Update Japanese translation.
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Alexandre Julliard (40):
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msvcr90: Fix function pointer declaration that confuses winapi_extract.
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regedit: Remove unnecessary use of class atoms.
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server: Check sharing options when duplicating an fd object.
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server: Add support for opening a new file handle from a mapping object.
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server: Store a mapping instead of a file for process dlls.
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server: Fix sharing parameters for debug event files, and don't fail if the file can't be opened.
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ws2_32: Use saner parameter names in WSAIoctl.
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ws2_32: Merge ioctlsocket implementation into WSAIoctl.
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ws2_32: Signal overlapped completion in WSAIoctl.
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winex11: Allow installing the event handler multiple times.
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server: Reuse existing file descriptor objects for duplicate file mappings.
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user32: Support creating animated icons, not only cursors.
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user32: Add support for loading animated cursors/icons from resources.
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wininet: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
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winhttp: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
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server: Also return the previous cursor position in the set_cursor request.
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user32: Only call the driver when the cursor position has really changed.
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user32: Don't start menu tracking when the owner window is invalid.
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winex11: Clip out the top-level windows when repainting the desktop.
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winetest: Cowardly refuse to submit results that have too many failed tests.
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user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change.
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winex11: Store a message window with the desktop when the cursor is clipped.
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winex11: Add separate helper functions for pointer grabbing and ungrabbing.
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winex11: Allow changing the clipping rectangle while the mouse is grabbed.
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server: Set the fd user when duplicating a mapping file descriptor into a new file.
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winex11: Release the clip cursor grab when the clipping window loses focus.
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winex11: Refuse to clip cursor to a 1x1 window if we don't have XInput2 support.
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dinput: Get rid of some redundant coordinate mappings.
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dinput: Add a helper function for mouse warping.
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dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive mode.
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dinput: Pass mouse messages through if the request to clip the cursor is rejected.
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winex11: Ignore MotionNotify events if we have pending RawMotion events.
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winex11: Merge consecutive RawMotion events.
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configure: Add some quoting required by autoconf 2.68.
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atl: Specify the correct instance and cursor when registering a class.
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winex11: Grab the mouse in the thread that owns the foreground window if possible.
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wineps: Add a helper function for paper size conversions.
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msvcp60: Add a stub dll.
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msvcrt: Synchronize spec files across dlls.
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msvcrt: Forward preferably to msvcr90 when there is an export with the same name.
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Alistair Leslie-Hughes (2):
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mscoree: Add stub CreateDebuggingInterfaceFromVersion.
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mscoree: Implemented GetRequestedRuntimeVersion.
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Amine Khaldi (2):
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comctl32: Don't draw text when the number of text lines has been set to zero.
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gdi32/test: SelectObject doesn't work with palettes, use SelectPalette instead.
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Anders Jonsson (1):
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po: Update Swedish translation.
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Andrew Bogott (2):
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crypt32/tests: Demonstrate that CryptStringToBinary can take arbitrary key headers and trailers.
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crypt32: Rework Base64WithHeaderAndTrailerToBinaryA and Base64WithHeaderAndTrailerToBinaryW so that they accept a wider variety of headers and trailers.
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Andrew Eikum (10):
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mmdevapi: Reimplement using a driver system.
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winealsa.drv: Add mmdevapi driver.
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winecoreaudio.drv: Add mmdevapi driver.
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mmdevapi/tests: Add tests for IAudioClient::GetCurrentPadding.
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wineoss.drv: Add mmdevapi driver.
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winealsa.drv: Replace incorrect 41100 with 44100.
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winealsa.drv: Properly allocate and free the WAVEFORMATEX returned by IsFormatSupported.
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winealsa.drv: Add mapping for 64-bit floats in IAudioClient::Initialize().
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winecoreaudio.drv: Properly allocate and free the WAVEFORMATEX returned by IsFormatSupported.
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mmdevapi/tests: Add tests for IAudioClock.
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Andrew Nguyen (17):
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regedit: Refactor window class initialization to a separate function.
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regedit: Remove obsolete comments in InitInstance.
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regedit: Convert regedit main code to Unicode.
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regedit: Remove all Unicode macros in main.h.
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regedit: Convert the child window code to Unicode.
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regedit: Convert the edit code to Unicode.
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regedit: Convert the frame window code to Unicode.
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regedit: Convert the hex edit code to Unicode.
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regedit: Convert the listview code to Unicode.
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regedit: Explicitly use ANSI functions in regedit helper functions.
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regedit: Convert the treeview code to Unicode.
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nddeapi: Implement the documented Network DDE functions.
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winevdm: Fix incorrect heap allocation sizes and possible out-of-bounds access in find_dosbox helper.
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krnl386.exe: Fix size calculation in GetSystemDirectory16.
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wine.inf: Add a fake 16-bit DLL for mmsystem.dll.
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wing32: Fix two typos in export names.
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msvcrt: Avoid the use of SetFilePointerEx in _lseeki64.
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André Hentschel (39):
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include: Add more cv_call types.
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winedbg: Add ARM string for minidump.
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winedbg: Add more ARM registers to the map.
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ntdll: Fix setting the ExceptionAddress on ARM.
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dbghelp: Implement arm_map_dwarf_register.
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ntdll: Add implementation for RtlCaptureContext on ARM.
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ntdll: Trace context on ARM.
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winedbg: Implement be_arm_print_context.
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dbghelp: Implement arm_fetch_regname.
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dbghelp: Implement arm_fetch_context_reg.
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winedbg: Implement be_arm_get_register_info.
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winedbg: Be more verbose about what's not done.
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ntdll: Implement call_stack_handlers on ARM.
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dbghelp: Set the right ARM frame pointer.
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winecfg: Also distinguish versions by product type.
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hhcrtl.ocx: Resize search tab too.
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libport: Remove Alpha support.
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winetest: Remove Alpha support.
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ntdll: Remove Alpha support.
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server: Remove Alpha support.
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winegcc: Remove Alpha support.
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winedbg: Remove Alpha support.
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winebuild: Remove Alpha support.
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winebuild: Copy IMAGE_FILE_MACHINE_SPARC from winnt.h and use it.
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configure: Remove Alpha check.
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configure: Add ARM check.
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winedbg: Fix PC adjustment for ARM.
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ntdll: Be more generic when storing ARM context.
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ntdll: Fix usage of ContextFlags on ARM.
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ntdll: Fix usage of ContextFlags on Sparc.
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ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM.
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dbghelp: Implement sparc_map_dwarf_register.
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winedbg: Fill the dbg_internal_var array for ARM.
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winedbg: Copy the x86 implementation of fetch_integer for ARM.
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dbghelp: Implement rudimentary stack walk for ARM.
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winebuild: Use -mcpu option for the assembler.
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winegcc: Forward -mcpu to winebuild.
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shell32: Don't crash if selection is NULL.
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shell32: Add some selection tests.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (5):
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dbghelp: Get rid of a couple unused variables.
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kernel32: Add a stub for SetThreadPreferredUILanguages.
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ole2.dll16: Add a stub for ReleaseStgMedium.
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advapi32: Add OpenTraceA/W stubs.
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advapi32: Add ProcessTrace stub.
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Christian Inci (1):
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crypt32: Fix CertStrToName's CERT_NAME_STR_NO_QUOTING_FLAG usage.
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Damjan Jovanovic (1):
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mmsystem: Improve 16 bit mapping for MCI_WHERE/PUT/FREEZE/UNFREEZE.
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David Hedberg (1):
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oleaut32: Fix CLSIDToString behaviour when passed an invalid CLSID-string.
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Dmitry Timoshkov (2):
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winex11.drv: Use dialog window type again for owned popup windows.
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winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel.
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Dylan Smith (17):
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include: Add include file for d3dx9 X file interfaces.
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include: Add missing declarations to d3dx9mesh.h.
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include: Add d3dx9mesh.h X template extensions.
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include: Create header file d3dx9anim.h.
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d3dxof: Add missing checks for remaining bytes during parsing.
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d3dxof: Avoid overflowing temp buffers for large tokens.
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d3dxof: GetName can be used to just get the name length.
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d3dxof: Initialize binary member variable of xobjects.
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d3dxof/tests: Make expected value in string and comparison match.
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d3dx9: Support the option flags for D3DXCreateMesh.
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d3dx9: Implement ID3DXMesh::GenerateAdjacency.
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d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
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d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
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d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
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d3dx9: Implement LockAttributeBuffer & UnlockAttributeBuffer.
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d3dx9: Implement GetAttributeTable and SetAttributeTable.
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d3dx9: Implement ID3DXMesh::DrawSubset.
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Eric Pouech (3):
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services: Be sure to unlock the current database in all error cases in service_start_process.
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msvcrt: Added tests in fileops with different buffer management modes.
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msvcrt: ungetc must create a buffer, even if _IONBF has been set with setvbuf.
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Francois Gouget (11):
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setupapi: Fix the SetupDiGetActualSectionToInstallEx() definition.
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mshtml: get_channelbsc_mon() is unused so remove it.
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msi: Move msi_get_cabinet_stream() up and make it static.
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d3dx9_36: Make some is_valid_xxx() functions static.
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gameux: Make some functions static.
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msvfw32: Use constants instead of hard-coded numbers for the resources.
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msvcrt: Fix compilation on systems that don't support nameless unions.
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gameux: Remove WINAPI on static functions where not needed.
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shdocvw: Fix ellipsis usage in the menu and button labels.
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wordpad: Fix ellipsis usage in the menu labels.
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appwiz.cpl: Fix ellipsis usage in the button labels.
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Frédéric Delanoy (4):
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inetcpl: Update French translation.
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po: Add message contexts (and French translations) for some polysemic English translation entries.
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po: Update French translation.
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po: Fix/improve some English entries.
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Gerald Pfeifer (2):
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wine: Use { } instead of ; for an empty basic block.
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winecfg: Fix use of uninitialized variable in some cases.
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Hans Leidekker (3):
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mscoree: Add a stub implementation of GetRealProcAddress.
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msi: Sync with the action request instead of the action taken in msi_seltree_sync_item_state.
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mspatcha: Add a version resource.
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Henri Verbeet (45):
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wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
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wined3d: Forward surface refcounts to the container.
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wined3d: Forward volume refcounts to the container.
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wined3d: Merge surface_gdi.c into surface.c.
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wined3d: Remove IWineD3DSurface::GetImplType() from the public interface.
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wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location().
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wined3d: Set resource bindings to NULL before releasing them on stateblock destruction.
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wined3d: Don't bother unsetting texture resources in IWineD3DDeviceImpl_Uninit3D().
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ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport().
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ddraw: Verify the viewport belongs to the device on execute buffer execution.
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wined3d: Decrement the vertex declaration refcount on stateblock destruction.
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ddraw: Don't bother unsetting resources on surface destruction.
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ddraw: Introduce a separate function for texture creation.
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ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport().
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ddraw: Replace the viewport list with a standard Wine list.
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wined3d: Get rid of the mipmap hint code.
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ddraw: Add a separate function for surface cleanup.
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ddraw: Release the wined3d surface first in ddraw_surface_destroy().
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ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
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ddraw: Destroy the ddraw surface after the wined3d texture is destroyed.
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ddraw: Replace the light list with a standard Wine list.
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wined3d: Make sure we release the correct DC in context_update_window().
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wined3d: Get rid of wined3d_buffer_get_type().
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wined3d: Get rid of wined3d_volume_get_type().
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wined3d: Get rid of IWineD3DSurface::GetType().
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comctl32: Return if there's no current selection in TAB_EnsureSelectionVisible().
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wined3d: Remove IWineD3DSurface::PrivateSetup() from the public interface.
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wined3d: Merge surface_base.c into surface.c.
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wined3d: Either set SM3 for both vertex and fragment shaders or for neither.
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wined3d: Enable SM3 if ARB_shader_texture_lod is supported.
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wined3d: Rename "pCaps" to "caps".
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wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette().
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wined3d: Merge the IWineD3DSurface::Release() implementations.
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wined3d: Merge the IWineD3DSurface::Map() implementations.
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wined3d: Merge the IWineD3DSurface::Unmap() implementations.
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wined3d: Merge the IWineD3DSurface::PreLoad() implementations.
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wined3d: Merge the IWineD3DSurface::GetDC() implementations.
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wined3d: Merge the IWineD3DSurface::ReleaseDC() implementations.
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wined3d: Merge the IWineD3DSurface::SetMem() implementations.
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wined3d: Merge the IWineD3DSurface::SetFormat() implementations.
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wined3d: Merge the IWineD3DSurface::Flip() implementations.
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wined3d: Merge the IWineD3DSurface::BltFast() implementations.
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wined3d: Merge the IWineD3DSurface::Blt() implementations.
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wined3d: Remove COM from the surface implementation.
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wined3d: Get rid of the IWineD3DSurface typedefs.
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Huw Davies (6):
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gdi32: Clip solid brush fills.
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gdi32: Make sure that pattern brush bitmap's are created with the correct physdev.
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gdi32: Add a directional bias for the case when the Bresenham error term is zero.
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rpcrt4: Handle non-conformant bogus structures.
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gdi32: Implement clipping of diagonal lines.
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gdi32: Now that we have our own Bresenham routine, we don't need the LPARAM cast.
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Hwang YunSong (5):
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po: Update Korean translation.
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cmdlgtst: Update Korean resource.
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inetcpl: Update Korean resource.
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appwiz.cpl: Update Korean resource.
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po: Update Korean translation.
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Jacek Caban (11):
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mshtml: Moved nsChannel initialization to separated function.
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mshtml: Better support for HTTP redirection.
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mshtml: Don't include null-byte in post data.
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shdocvw: Properly handle IEDocHost refcount.
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psapi: Forward EmptyWorkingSet implementation to kernel32.
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wininet: Use wrappers for HeapAlloc calls.
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wininet: Use wrappers for HeapReAlloc calls.
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mshtml: Added proper support for weak references.
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shdocvw: Deactivate document in InternetExplorer destructor.
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wininet: Rename WININET_NETCONNECTION to netconn_t.
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wininet: Moved OpenSSL initialization to separated function.
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John Fremlin (1):
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oleau32: Stop incorrectly parsing dates in bogus YDM order in European locales.
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Juan Lang (1):
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wintrust: Implement IsCatalogFile.
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Ken Thomases (1):
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winecoreaudio.drv: Link against ole32 for CoTaskMemAlloc/Free.
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Maarten Lankhorst (1):
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winealsa: Zero buffer, only write data if needed.
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Marcus Meissner (32):
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user32: Mark internal functions with hidden visibility.
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kernel32: Mark more internal symbols as invisible.
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gdi32: Mark internal symbols as hidden.
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ntdll: Mark internal functions as hidden.
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ole32: Mark internal symbols has hidden visibility.
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crypt32: Mark internal symbols as hidden visibility.
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winmm: Mark internal symbols with visibility hidden.
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msi: Mark internal symbols as visibility hidden.
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urlmon: Mark internal functions as hidden.
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wininet: Mark internal symbols as hidden visibility.
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gdiplus: Mark internal symbols as having hidden visibility.
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comdlg32: Mark internal symbols as having hidden visibility.
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dsound: Mark internal symbols as having hidden visibility.
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rpcrt4: Mark internal symbols with hidden visibility.
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jscript: Mark internal symbols as having hidden visibility.
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secur32: Mark internal symbols with hidden visibility.
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gphoto2.ds: Mark internal symbols as hidden.
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twain_32: Mark some functions static and other internal ones hidden.
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sane.ds: Mark internal functions as hidden.
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shell32: Mark internal symbols as hidden.
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msxml3: Mark internal symbols as hidden.
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|
advapi32: Mark some internal symbols as hidden.
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wnaspi32: Mark internal symbols as hidden.
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d3dxof: Mark internal symbols as hidden.
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dbghelp: Mark internal symbols as hidden.
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shlwapi: Mark internal symbols as hidden.
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inetcomm: Mark internal symbols as hidden.
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dinput: Mark internal symbols as hidden.
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avifil32: Mark internal symbols as hidden.
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winhttp: Mark internal symbols as hidden.
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|
wintrust: Mark internal symbols as hidden.
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windowscodecs: Mark internal symbols as hidden.
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Matteo Bruni (8):
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wined3d: Add two functions for GL context activation/restore.
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wined3d: Fallback to our private window when context activation fails otherwise.
|
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d3dx9: Print a FIXME when encountering an unknown surface format.
|
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d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
|
|
wined3d: Add missing temporary variable declaration to ARB shader backend.
|
|
wined3d: Remove rcp special handling of 0 from the ARB shader backend.
|
|
wined3d: Split pow instruction handling in the ARB backend.
|
|
wined3d: Remove an unused field.
|
|
|
|
Michael Stefaniuc (10):
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d3d9: COM cleanup for the IDirect3DTexture9 iface.
|
|
d3d9: COM cleanup for the IDirect3DVolume9 iface.
|
|
d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
|
|
d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object.
|
|
d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface().
|
|
d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
|
|
shell32/tests: COM cleanup in shlfolder.c.
|
|
msxml3: COM cleanup in domdoc.c.
|
|
shdocvw: COM cleanup in shlinstobj.c.
|
|
shdocvw: Merge the Destroy functions into the coresponding Release functions.
|
|
|
|
Nicolas Le Cam (4):
|
|
dxdiagn/tests: Initialize a variable and reduce its scope (valgrind).
|
|
msctf/tests: Fix uninitialized variable warning.
|
|
mshtml: Fix uninitialized variable warning.
|
|
winspool.drv: Fix uninitialized variable warning.
|
|
|
|
Nikolay Sivov (4):
|
|
inetcpl: Update Russian resource.
|
|
po: Update Russian translation.
|
|
comctl32/tests: Remove practically unused parameters from test functions.
|
|
comctl32/syslink: Call default procedure directly when needed.
|
|
|
|
Peter Urbanec (1):
|
|
dbghelp: Prevent winedbg page faults when loading some PDBs generated by the Intel C Compiler.
|
|
|
|
Piotr Caban (27):
|
|
msvcrt: Added _resetstkoflw implementation.
|
|
msvcrt/tests: Added fprintf tests.
|
|
msvcrt: Copy and reorganize printf implementation.
|
|
msvcrt: Use callback based printf in cprintf functions family.
|
|
msvcrt: Use callback based printf in fprintf functions family.
|
|
msvcrt: Use callback based printf in sprintf functions family.
|
|
msvcrt: Removed pf_vnsprintf internal function.
|
|
msvcrt: Added sprintf_p_l implementation.
|
|
msvcrt: Print all integers using pf_integer_conv function.
|
|
msvcrt: Don't use additional buffer in pf_integer_conv.
|
|
msvcrt: Use pf_integer_conv when displaying pointers.
|
|
msvcrt: Remove wchar_t/char conversions needed for pf_integer_conv.
|
|
msvcrt: Added wcsrtombs implementation.
|
|
msvcrt: Added _set_printf_count_output and _get_printf_count_output implementation.
|
|
msvcrt: Updated spec file.
|
|
msvcp90: Move basic_string<char>:swap implementation.
|
|
msvcp90: Added basic_string<char> operator< implementation.
|
|
msvcp90: Added basic_string<char> find implementation.
|
|
msvcp90/tests: Added basic_string<char> find tests.
|
|
msvcp90: Added basic_string<char> operator +=(char) implementation.
|
|
msvcp90: Added basic_string<char> at implementation.
|
|
msvcp90: Added basic_string<char> operator[] implementation.
|
|
msvcp90: Added basic_string<char> resize implementation.
|
|
msvcp90: Added basic_string<char> constructor implementation (cstr, len).
|
|
msvcp90: Added basic_string<char> clear implementation.
|
|
msvcp90: Added basic_string<char> operator+=(char*) implementation.
|
|
msvcp80: Updated spec file.
|
|
|
|
Rico Schüller (15):
|
|
d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT.
|
|
d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc().
|
|
d3dx9: Implement ID3DXBaseEffect::GetParameter().
|
|
d3dx9: Implement ID3DXBaseEffect::GetTechnique().
|
|
d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName().
|
|
d3dx9: Fix ID3DXEffect*::GetVectorArray() forward.
|
|
d3dx9: Implement ID3DXBaseEffect::GetPassDesc().
|
|
d3dx9: Implement ID3DXBaseEffect::GetPass().
|
|
d3dx9: Implement ID3DXBaseEffect::GetPassByName().
|
|
d3dx9: Implement ID3DXBaseEffect::GetParameterByName().
|
|
d3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
|
|
d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
|
|
d3dx9: Improve ID3DXBaseEffect::GetParameter().
|
|
d3dx9: Improve get_parameter_by_name().
|
|
d3dx9: Fix flags for annotation structures.
|
|
|
|
Stefan Dösinger (4):
|
|
d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
|
|
wined3d: Scale the depthbias factor by the depth buffer's depth.
|
|
d3d8: Don't reapply the old DS if SetDepthStencilSurface failed.
|
|
d3d8: Add more tests for NULL render targets.
|
|
|
|
Thomas Mullaly (1):
|
|
wininet: Prevent a race condition which results in handles being leaked.
|
|
|
|
Tim Hentenaar (1):
|
|
user32: GetTabbedTextExtent() returns non-zero value when nCount == 0.
|
|
|
|
Vincent Povirk (2):
|
|
windowscodecs: Handle broken TIFF files without a RowsPerStrip tag.
|
|
windowscodecs: Treat samples as unspecified if there's no ExtraSamples tag.
|
|
|
|
Wolfgang Walter (1):
|
|
kernel32: Fix TRACE output: IXON and IXOFF are swapped.
|
|
|
|
Łukasz Wojniłowicz (1):
|
|
po: Update Polish translation.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|