wine/dlls/d3dcompiler_40/d3dcompiler_40.spec
2010-08-17 12:39:49 +02:00

13 lines
883 B
Python

@ stub DebugSetMute
@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile
@ stdcall D3DDisassemble10Effect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect
@ stdcall D3DDisassemble(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble
@ stdcall D3DGetDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo
@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob
@ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob
@ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob
@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess
@ stdcall D3DReflect(ptr long ptr ptr) d3dcompiler_43.D3DReflect
@ stub D3DReturnFailure1
@ stdcall D3DStripShader(ptr long long ptr) d3dcompiler_43.D3DStripShader