wine/dlls/quartz/quartz_private.h
Hidenori Takeshima a558562409 Fixed some bugs.
Fixed audio renderer.
Implemented seeking.
Added some stubs.
2002-03-19 02:15:26 +00:00

39 lines
1.3 KiB
C

/*
* Copyright (C) Hidenori TAKESHIMA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef QUARTZ_PRIVATE_H
#define QUARTZ_PRIVATE_H
typedef HRESULT (*QUARTZ_pCreateIUnknown)(IUnknown* punkOuter,void** ppobj);
void* QUARTZ_AllocObj( DWORD dwSize );
void QUARTZ_FreeObj( void* pobj );
void* QUARTZ_AllocMem( DWORD dwSize );
void QUARTZ_FreeMem( void* pMem );
void* QUARTZ_ReallocMem( void* pMem, DWORD dwSize );
#define QUARTZ_TIMEUNITS ((LONGLONG)10000000)
/* undocument APIs. */
LONG WINAPI QUARTZ_AmpFactorToDB( LONG amp );
LONG WINAPI QUARTZ_DBToAmpFactor( LONG dB );
#endif /* QUARTZ_PRIVATE_H */