mirror of
https://github.com/reactos/wine.git
synced 2024-11-29 14:40:56 +00:00
821 lines
24 KiB
C
821 lines
24 KiB
C
/*
|
|
* Server-side window handling
|
|
*
|
|
* Copyright (C) 2001 Alexandre Julliard
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include <assert.h>
|
|
|
|
#include "winbase.h"
|
|
#include "wingdi.h"
|
|
#include "winuser.h"
|
|
|
|
#include "object.h"
|
|
#include "request.h"
|
|
#include "thread.h"
|
|
#include "process.h"
|
|
#include "user.h"
|
|
#include "unicode.h"
|
|
|
|
/* a window property */
|
|
struct property
|
|
{
|
|
unsigned short type; /* property type (see below) */
|
|
atom_t atom; /* property atom */
|
|
obj_handle_t handle; /* property handle (user-defined storage) */
|
|
};
|
|
|
|
enum property_type
|
|
{
|
|
PROP_TYPE_FREE, /* free entry */
|
|
PROP_TYPE_STRING, /* atom that was originally a string */
|
|
PROP_TYPE_ATOM /* plain atom */
|
|
};
|
|
|
|
|
|
struct window
|
|
{
|
|
struct window *parent; /* parent window */
|
|
user_handle_t owner; /* owner of this window */
|
|
struct window *first_child; /* first child in Z-order */
|
|
struct window *last_child; /* last child in Z-order */
|
|
struct window *first_unlinked; /* first child not linked in the Z-order list */
|
|
struct window *next; /* next window in Z-order */
|
|
struct window *prev; /* prev window in Z-order */
|
|
user_handle_t handle; /* full handle for this window */
|
|
struct thread *thread; /* thread owning the window */
|
|
atom_t atom; /* class atom */
|
|
user_handle_t last_active; /* last active popup */
|
|
rectangle_t window_rect; /* window rectangle */
|
|
rectangle_t client_rect; /* client rectangle */
|
|
unsigned int style; /* window style */
|
|
unsigned int ex_style; /* window extended style */
|
|
unsigned int id; /* window id */
|
|
void* instance; /* creator instance */
|
|
void* user_data; /* user-specific data */
|
|
WCHAR *text; /* window caption text */
|
|
int paint_count; /* count of pending paints for this window */
|
|
int prop_inuse; /* number of in-use window properties */
|
|
int prop_alloc; /* number of allocated window properties */
|
|
struct property *properties; /* window properties array */
|
|
};
|
|
|
|
static struct window *top_window; /* top-level (desktop) window */
|
|
|
|
|
|
/* retrieve a pointer to a window from its handle */
|
|
inline static struct window *get_window( user_handle_t handle )
|
|
{
|
|
struct window *ret = get_user_object( handle, USER_WINDOW );
|
|
if (!ret) set_error( STATUS_INVALID_HANDLE );
|
|
return ret;
|
|
}
|
|
|
|
/* unlink a window from the tree */
|
|
static void unlink_window( struct window *win )
|
|
{
|
|
struct window *parent = win->parent;
|
|
|
|
assert( parent );
|
|
|
|
if (win->next) win->next->prev = win->prev;
|
|
else if (parent->last_child == win) parent->last_child = win->prev;
|
|
|
|
if (win->prev) win->prev->next = win->next;
|
|
else if (parent->first_child == win) parent->first_child = win->next;
|
|
else if (parent->first_unlinked == win) parent->first_unlinked = win->next;
|
|
}
|
|
|
|
|
|
/* link a window into the tree (or unlink it if the new parent is NULL) */
|
|
static void link_window( struct window *win, struct window *parent, struct window *previous )
|
|
{
|
|
unlink_window( win ); /* unlink it from the previous location */
|
|
|
|
if (parent)
|
|
{
|
|
win->parent = parent;
|
|
if ((win->prev = previous))
|
|
{
|
|
if ((win->next = previous->next)) win->next->prev = win;
|
|
else if (win->parent->last_child == previous) win->parent->last_child = win;
|
|
win->prev->next = win;
|
|
}
|
|
else
|
|
{
|
|
if ((win->next = parent->first_child)) win->next->prev = win;
|
|
else win->parent->last_child = win;
|
|
parent->first_child = win;
|
|
}
|
|
}
|
|
else /* move it to parent unlinked list */
|
|
{
|
|
parent = win->parent;
|
|
if ((win->next = parent->first_unlinked)) win->next->prev = win;
|
|
win->prev = NULL;
|
|
parent->first_unlinked = win;
|
|
}
|
|
}
|
|
|
|
/* set a window property */
|
|
static void set_property( struct window *win, atom_t atom, obj_handle_t handle,
|
|
enum property_type type )
|
|
{
|
|
int i, free = -1;
|
|
struct property *new_props;
|
|
|
|
/* check if it exists already */
|
|
for (i = 0; i < win->prop_inuse; i++)
|
|
{
|
|
if (win->properties[i].type == PROP_TYPE_FREE)
|
|
{
|
|
free = i;
|
|
continue;
|
|
}
|
|
if (win->properties[i].atom == atom)
|
|
{
|
|
win->properties[i].type = type;
|
|
win->properties[i].handle = handle;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* need to add an entry */
|
|
if (!grab_global_atom( atom )) return;
|
|
if (free == -1)
|
|
{
|
|
/* no free entry */
|
|
if (win->prop_inuse >= win->prop_alloc)
|
|
{
|
|
/* need to grow the array */
|
|
if (!(new_props = realloc( win->properties,
|
|
sizeof(*new_props) * (win->prop_alloc + 16) )))
|
|
{
|
|
set_error( STATUS_NO_MEMORY );
|
|
release_global_atom( atom );
|
|
return;
|
|
}
|
|
win->prop_alloc += 16;
|
|
win->properties = new_props;
|
|
}
|
|
free = win->prop_inuse++;
|
|
}
|
|
win->properties[free].atom = atom;
|
|
win->properties[free].type = type;
|
|
win->properties[free].handle = handle;
|
|
}
|
|
|
|
/* remove a window property */
|
|
static obj_handle_t remove_property( struct window *win, atom_t atom )
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < win->prop_inuse; i++)
|
|
{
|
|
if (win->properties[i].type == PROP_TYPE_FREE) continue;
|
|
if (win->properties[i].atom == atom)
|
|
{
|
|
release_global_atom( atom );
|
|
win->properties[i].type = PROP_TYPE_FREE;
|
|
return win->properties[i].handle;
|
|
}
|
|
}
|
|
/* FIXME: last error? */
|
|
return 0;
|
|
}
|
|
|
|
/* find a window property */
|
|
static obj_handle_t get_property( struct window *win, atom_t atom )
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < win->prop_inuse; i++)
|
|
{
|
|
if (win->properties[i].type == PROP_TYPE_FREE) continue;
|
|
if (win->properties[i].atom == atom) return win->properties[i].handle;
|
|
}
|
|
/* FIXME: last error? */
|
|
return 0;
|
|
}
|
|
|
|
/* destroy all properties of a window */
|
|
inline static void destroy_properties( struct window *win )
|
|
{
|
|
int i;
|
|
|
|
if (!win->properties) return;
|
|
for (i = 0; i < win->prop_inuse; i++)
|
|
{
|
|
if (win->properties[i].type == PROP_TYPE_FREE) continue;
|
|
release_global_atom( win->properties[i].atom );
|
|
}
|
|
free( win->properties );
|
|
}
|
|
|
|
/* destroy a window */
|
|
static void destroy_window( struct window *win )
|
|
{
|
|
assert( win != top_window );
|
|
|
|
/* destroy all children */
|
|
while (win->first_child) destroy_window( win->first_child );
|
|
while (win->first_unlinked) destroy_window( win->first_unlinked );
|
|
|
|
if (win->thread->queue)
|
|
{
|
|
if (win->paint_count) inc_queue_paint_count( win->thread, -win->paint_count );
|
|
queue_cleanup_window( win->thread, win->handle );
|
|
}
|
|
free_user_handle( win->handle );
|
|
destroy_properties( win );
|
|
unlink_window( win );
|
|
if (win->text) free( win->text );
|
|
memset( win, 0x55, sizeof(*win) );
|
|
free( win );
|
|
}
|
|
|
|
/* create a new window structure (note: the window is not linked in the window tree) */
|
|
static struct window *create_window( struct window *parent, struct window *owner, atom_t atom )
|
|
{
|
|
struct window *win = mem_alloc( sizeof(*win) );
|
|
if (!win) return NULL;
|
|
|
|
if (!(win->handle = alloc_user_handle( win, USER_WINDOW )))
|
|
{
|
|
free( win );
|
|
return NULL;
|
|
}
|
|
win->parent = parent;
|
|
win->owner = owner ? owner->handle : 0;
|
|
win->first_child = NULL;
|
|
win->last_child = NULL;
|
|
win->first_unlinked = NULL;
|
|
win->thread = current;
|
|
win->atom = atom;
|
|
win->last_active = win->handle;
|
|
win->style = 0;
|
|
win->ex_style = 0;
|
|
win->id = 0;
|
|
win->instance = NULL;
|
|
win->user_data = NULL;
|
|
win->text = NULL;
|
|
win->paint_count = 0;
|
|
win->prop_inuse = 0;
|
|
win->prop_alloc = 0;
|
|
win->properties = NULL;
|
|
|
|
if (parent) /* put it on parent unlinked list */
|
|
{
|
|
if ((win->next = parent->first_unlinked)) win->next->prev = win;
|
|
win->prev = NULL;
|
|
parent->first_unlinked = win;
|
|
}
|
|
else win->next = win->prev = NULL;
|
|
|
|
/* if parent belongs to a different thread, attach the two threads */
|
|
if (parent && parent->thread && parent->thread != current)
|
|
attach_thread_input( current, parent->thread );
|
|
return win;
|
|
}
|
|
|
|
/* destroy all windows belonging to a given thread */
|
|
void destroy_thread_windows( struct thread *thread )
|
|
{
|
|
user_handle_t handle = 0;
|
|
struct window *win;
|
|
|
|
while ((win = next_user_handle( &handle, USER_WINDOW )))
|
|
{
|
|
if (win->thread != thread) continue;
|
|
destroy_window( win );
|
|
}
|
|
}
|
|
|
|
/* check whether child is a descendant of parent */
|
|
int is_child_window( user_handle_t parent, user_handle_t child )
|
|
{
|
|
struct window *child_ptr = get_user_object( child, USER_WINDOW );
|
|
struct window *parent_ptr = get_user_object( parent, USER_WINDOW );
|
|
|
|
if (!child_ptr || !parent_ptr) return 0;
|
|
while (child_ptr->parent)
|
|
{
|
|
if (child_ptr->parent == parent_ptr) return 1;
|
|
child_ptr = child_ptr->parent;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* check whether window is a top-level window */
|
|
int is_top_level_window( user_handle_t window )
|
|
{
|
|
struct window *win = get_user_object( window, USER_WINDOW );
|
|
return (win && win->parent == top_window);
|
|
}
|
|
|
|
/* make a window active if possible */
|
|
int make_window_active( user_handle_t window )
|
|
{
|
|
struct window *owner, *win = get_window( window );
|
|
|
|
if (!win) return 0;
|
|
|
|
/* set last active for window and its owner */
|
|
win->last_active = win->handle;
|
|
if ((owner = get_user_object( win->owner, USER_WINDOW ))) owner->last_active = win->handle;
|
|
return 1;
|
|
}
|
|
|
|
/* find child of 'parent' that contains the given point (in parent-relative coords) */
|
|
static struct window *child_window_from_point( struct window *parent, int x, int y )
|
|
{
|
|
struct window *ptr;
|
|
|
|
for (ptr = parent->first_child; ptr; ptr = ptr->next)
|
|
{
|
|
if (!(ptr->style & WS_VISIBLE)) continue; /* not visible -> skip */
|
|
if ((ptr->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED))
|
|
continue; /* disabled child -> skip */
|
|
if ((ptr->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT))
|
|
continue; /* transparent -> skip */
|
|
if (x < ptr->window_rect.left || x >= ptr->window_rect.right ||
|
|
y < ptr->window_rect.top || y >= ptr->window_rect.bottom)
|
|
continue; /* not in window -> skip */
|
|
|
|
/* FIXME: check window region here */
|
|
|
|
/* if window is minimized or disabled, return at once */
|
|
if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr;
|
|
|
|
/* if point is not in client area, return at once */
|
|
if (x < ptr->client_rect.left || x >= ptr->client_rect.right ||
|
|
y < ptr->client_rect.top || y >= ptr->client_rect.bottom)
|
|
return ptr;
|
|
|
|
return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top );
|
|
}
|
|
return parent; /* not found any child */
|
|
}
|
|
|
|
/* find window containing point (in absolute coords) */
|
|
user_handle_t window_from_point( int x, int y )
|
|
{
|
|
struct window *ret;
|
|
|
|
if (!top_window) return 0;
|
|
ret = child_window_from_point( top_window, x, y );
|
|
return ret->handle;
|
|
}
|
|
|
|
/* return the thread owning a window */
|
|
struct thread *get_window_thread( user_handle_t handle )
|
|
{
|
|
struct window *win = get_user_object( handle, USER_WINDOW );
|
|
if (!win || !win->thread) return NULL;
|
|
return (struct thread *)grab_object( win->thread );
|
|
}
|
|
|
|
/* find a child of the specified window that needs repainting */
|
|
static struct window *find_child_to_repaint( struct window *parent, struct thread *thread )
|
|
{
|
|
struct window *ptr, *ret = NULL;
|
|
|
|
for (ptr = parent->first_child; ptr && !ret; ptr = ptr->next)
|
|
{
|
|
if (!(ptr->style & WS_VISIBLE)) continue;
|
|
if (ptr->paint_count && ptr->thread == thread)
|
|
ret = ptr;
|
|
else /* explore its children */
|
|
ret = find_child_to_repaint( ptr, thread );
|
|
}
|
|
|
|
if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
|
|
{
|
|
/* transparent window, check for non-transparent sibling to paint first */
|
|
for (ptr = ret->next; ptr; ptr = ptr->next)
|
|
{
|
|
if (!(ptr->style & WS_VISIBLE)) continue;
|
|
if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
|
|
if (ptr->paint_count && ptr->thread == thread) return ptr;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* find a window that needs repainting */
|
|
user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread )
|
|
{
|
|
struct window *win = parent ? get_window( parent ) : top_window;
|
|
|
|
if (!win || !(win->style & WS_VISIBLE)) return 0;
|
|
if (!win->paint_count || win->thread != thread)
|
|
win = find_child_to_repaint( win, thread );
|
|
return win ? win->handle : 0;
|
|
}
|
|
|
|
|
|
/* create a window */
|
|
DECL_HANDLER(create_window)
|
|
{
|
|
reply->handle = 0;
|
|
if (!req->parent) /* return desktop window */
|
|
{
|
|
if (!top_window)
|
|
{
|
|
if (!(top_window = create_window( NULL, NULL, req->atom ))) return;
|
|
top_window->thread = NULL; /* no thread owns the desktop */
|
|
top_window->style = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
|
}
|
|
reply->handle = top_window->handle;
|
|
}
|
|
else
|
|
{
|
|
struct window *win, *parent, *owner = NULL;
|
|
|
|
if (!(parent = get_window( req->parent ))) return;
|
|
if (req->owner && !(owner = get_window( req->owner ))) return;
|
|
if (owner == top_window) owner = NULL;
|
|
else if (owner && parent != top_window)
|
|
{
|
|
/* an owned window must be created as top-level */
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
return;
|
|
}
|
|
if (!(win = create_window( parent, owner, req->atom ))) return;
|
|
reply->handle = win->handle;
|
|
}
|
|
}
|
|
|
|
|
|
/* link a window into the tree */
|
|
DECL_HANDLER(link_window)
|
|
{
|
|
struct window *win, *parent = NULL, *previous = NULL;
|
|
|
|
if (!(win = get_window( req->handle ))) return;
|
|
if (req->parent && !(parent = get_window( req->parent ))) return;
|
|
|
|
if (win == top_window)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
reply->full_parent = parent ? parent->handle : 0;
|
|
if (parent && req->previous)
|
|
{
|
|
if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
|
|
{
|
|
previous = parent->last_child;
|
|
if (previous == win) return; /* nothing to do */
|
|
}
|
|
else
|
|
{
|
|
if (!(previous = get_window( req->previous ))) return;
|
|
/* previous must be a child of parent, and not win itself */
|
|
if (previous->parent != parent || previous == win)
|
|
{
|
|
set_error( STATUS_INVALID_PARAMETER );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
link_window( win, parent, previous );
|
|
}
|
|
|
|
|
|
/* destroy a window */
|
|
DECL_HANDLER(destroy_window)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
if (win)
|
|
{
|
|
if (win != top_window) destroy_window( win );
|
|
else set_error( STATUS_ACCESS_DENIED );
|
|
}
|
|
}
|
|
|
|
|
|
/* set a window owner */
|
|
DECL_HANDLER(set_window_owner)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
struct window *owner = NULL;
|
|
|
|
if (!win) return;
|
|
if (req->owner && !(owner = get_window( req->owner ))) return;
|
|
if (win == top_window)
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
return;
|
|
}
|
|
reply->prev_owner = win->owner;
|
|
reply->full_owner = win->owner = owner ? owner->handle : 0;
|
|
}
|
|
|
|
|
|
/* get information from a window handle */
|
|
DECL_HANDLER(get_window_info)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
reply->full_handle = 0;
|
|
reply->tid = reply->pid = 0;
|
|
if (win)
|
|
{
|
|
reply->full_handle = win->handle;
|
|
reply->last_active = win->handle;
|
|
if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active;
|
|
if (win->thread)
|
|
{
|
|
reply->tid = get_thread_id( win->thread );
|
|
reply->pid = get_process_id( win->thread->process );
|
|
reply->atom = win->atom;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* set some information in a window */
|
|
DECL_HANDLER(set_window_info)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (!win) return;
|
|
if (req->flags && win == top_window)
|
|
{
|
|
set_error( STATUS_ACCESS_DENIED );
|
|
return;
|
|
}
|
|
reply->old_style = win->style;
|
|
reply->old_ex_style = win->ex_style;
|
|
reply->old_id = win->id;
|
|
reply->old_instance = win->instance;
|
|
reply->old_user_data = win->user_data;
|
|
if (req->flags & SET_WIN_STYLE) win->style = req->style;
|
|
if (req->flags & SET_WIN_EXSTYLE) win->ex_style = req->ex_style;
|
|
if (req->flags & SET_WIN_ID) win->id = req->id;
|
|
if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance;
|
|
if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data;
|
|
}
|
|
|
|
|
|
/* get a list of the window parents, up to the root of the tree */
|
|
DECL_HANDLER(get_window_parents)
|
|
{
|
|
struct window *ptr, *win = get_window( req->handle );
|
|
int total = 0;
|
|
user_handle_t *data;
|
|
size_t len;
|
|
|
|
if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++;
|
|
|
|
reply->count = total;
|
|
len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
|
|
if (len && ((data = set_reply_data_size( len ))))
|
|
{
|
|
for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data))
|
|
*data++ = ptr->handle;
|
|
}
|
|
}
|
|
|
|
|
|
/* get a list of the window children */
|
|
DECL_HANDLER(get_window_children)
|
|
{
|
|
struct window *ptr, *parent = get_window( req->parent );
|
|
int total = 0;
|
|
user_handle_t *data;
|
|
size_t len;
|
|
|
|
if (parent)
|
|
for (ptr = parent->first_child, total = 0; ptr; ptr = ptr->next)
|
|
{
|
|
if (req->atom && ptr->atom != req->atom) continue;
|
|
if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
|
|
total++;
|
|
}
|
|
|
|
reply->count = total;
|
|
len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
|
|
if (len && ((data = set_reply_data_size( len ))))
|
|
{
|
|
for (ptr = parent->first_child; ptr && len; ptr = ptr->next)
|
|
{
|
|
if (req->atom && ptr->atom != req->atom) continue;
|
|
if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
|
|
*data++ = ptr->handle;
|
|
len -= sizeof(*data);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* get window tree information from a window handle */
|
|
DECL_HANDLER(get_window_tree)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (!win) return;
|
|
|
|
if (win->parent)
|
|
{
|
|
struct window *parent = win->parent;
|
|
reply->parent = parent->handle;
|
|
reply->owner = win->owner;
|
|
reply->next_sibling = win->next ? win->next->handle : 0;
|
|
reply->prev_sibling = win->prev ? win->prev->handle : 0;
|
|
reply->first_sibling = parent->first_child ? parent->first_child->handle : 0;
|
|
reply->last_sibling = parent->last_child ? parent->last_child->handle : 0;
|
|
}
|
|
else
|
|
{
|
|
reply->parent = 0;
|
|
reply->owner = 0;
|
|
reply->next_sibling = 0;
|
|
reply->prev_sibling = 0;
|
|
reply->first_sibling = 0;
|
|
reply->last_sibling = 0;
|
|
}
|
|
reply->first_child = win->first_child ? win->first_child->handle : 0;
|
|
reply->last_child = win->last_child ? win->last_child->handle : 0;
|
|
}
|
|
|
|
|
|
/* set the window and client rectangles of a window */
|
|
DECL_HANDLER(set_window_rectangles)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (win)
|
|
{
|
|
win->window_rect = req->window;
|
|
win->client_rect = req->client;
|
|
}
|
|
}
|
|
|
|
|
|
/* get the window and client rectangles of a window */
|
|
DECL_HANDLER(get_window_rectangles)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (win)
|
|
{
|
|
reply->window = win->window_rect;
|
|
reply->client = win->client_rect;
|
|
}
|
|
}
|
|
|
|
|
|
/* get the window text */
|
|
DECL_HANDLER(get_window_text)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (win && win->text)
|
|
{
|
|
size_t len = strlenW( win->text ) * sizeof(WCHAR);
|
|
if (len > get_reply_max_size()) len = get_reply_max_size();
|
|
set_reply_data( win->text, len );
|
|
}
|
|
}
|
|
|
|
|
|
/* set the window text */
|
|
DECL_HANDLER(set_window_text)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (win)
|
|
{
|
|
WCHAR *text = NULL;
|
|
size_t len = get_req_data_size() / sizeof(WCHAR);
|
|
if (len)
|
|
{
|
|
if (!(text = mem_alloc( (len+1) * sizeof(WCHAR) ))) return;
|
|
memcpy( text, get_req_data(), len * sizeof(WCHAR) );
|
|
text[len] = 0;
|
|
}
|
|
if (win->text) free( win->text );
|
|
win->text = text;
|
|
}
|
|
}
|
|
|
|
|
|
/* increment the window paint count */
|
|
DECL_HANDLER(inc_window_paint_count)
|
|
{
|
|
struct window *win = get_window( req->handle );
|
|
|
|
if (win && win->thread)
|
|
{
|
|
int old = win->paint_count;
|
|
if ((win->paint_count += req->incr) < 0) win->paint_count = 0;
|
|
inc_queue_paint_count( win->thread, win->paint_count - old );
|
|
}
|
|
}
|
|
|
|
|
|
/* get the coordinates offset between two windows */
|
|
DECL_HANDLER(get_windows_offset)
|
|
{
|
|
struct window *win;
|
|
|
|
reply->x = reply->y = 0;
|
|
if (req->from)
|
|
{
|
|
if (!(win = get_window( req->from ))) return;
|
|
while (win)
|
|
{
|
|
reply->x += win->client_rect.left;
|
|
reply->y += win->client_rect.top;
|
|
win = win->parent;
|
|
}
|
|
}
|
|
if (req->to)
|
|
{
|
|
if (!(win = get_window( req->to ))) return;
|
|
while (win)
|
|
{
|
|
reply->x -= win->client_rect.left;
|
|
reply->y -= win->client_rect.top;
|
|
win = win->parent;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* set a window property */
|
|
DECL_HANDLER(set_window_property)
|
|
{
|
|
struct window *win = get_window( req->window );
|
|
|
|
if (win) set_property( win, req->atom, req->handle,
|
|
req->string ? PROP_TYPE_STRING : PROP_TYPE_ATOM );
|
|
}
|
|
|
|
|
|
/* remove a window property */
|
|
DECL_HANDLER(remove_window_property)
|
|
{
|
|
struct window *win = get_window( req->window );
|
|
reply->handle = 0;
|
|
if (win) reply->handle = remove_property( win, req->atom );
|
|
}
|
|
|
|
|
|
/* get a window property */
|
|
DECL_HANDLER(get_window_property)
|
|
{
|
|
struct window *win = get_window( req->window );
|
|
reply->handle = 0;
|
|
if (win) reply->handle = get_property( win, req->atom );
|
|
}
|
|
|
|
|
|
/* get the list of properties of a window */
|
|
DECL_HANDLER(get_window_properties)
|
|
{
|
|
property_data_t *data;
|
|
int i, count, max = get_reply_max_size() / sizeof(*data);
|
|
struct window *win = get_window( req->window );
|
|
|
|
reply->total = 0;
|
|
if (!win) return;
|
|
|
|
for (i = count = 0; i < win->prop_inuse; i++)
|
|
if (win->properties[i].type != PROP_TYPE_FREE) count++;
|
|
reply->total = count;
|
|
|
|
if (count > max) count = max;
|
|
if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return;
|
|
|
|
for (i = 0; i < win->prop_inuse && count; i++)
|
|
{
|
|
if (win->properties[i].type == PROP_TYPE_FREE) continue;
|
|
data->atom = win->properties[i].atom;
|
|
data->string = (win->properties[i].type == PROP_TYPE_STRING);
|
|
data->handle = win->properties[i].handle;
|
|
data++;
|
|
count--;
|
|
}
|
|
}
|