mirror of
https://github.com/reactos/wine.git
synced 2024-11-26 05:00:30 +00:00
693 lines
22 KiB
C
693 lines
22 KiB
C
/*
|
|
* Copyright 2006 Stefan Dösinger
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
|
|
#define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
|
|
|
|
/* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
|
|
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
|
|
#include "windef.h"
|
|
#include "winbase.h"
|
|
#include "wtypes.h"
|
|
#include "wingdi.h"
|
|
#include "winuser.h"
|
|
#include "ddraw.h"
|
|
#include "ddrawi.h"
|
|
#include "d3d.h"
|
|
|
|
#include "ddcomimpl.h"
|
|
|
|
#include "wine/list.h"
|
|
#ifdef DDRAW_INIT_GUID
|
|
#include "initguid.h"
|
|
#endif
|
|
#include "wine/wined3d.h"
|
|
|
|
/*****************************************************************************
|
|
* IParent - a helper interface
|
|
*****************************************************************************/
|
|
DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
|
|
typedef struct IParent *LPPARENT, *PPARENT;
|
|
|
|
#define INTERFACE IParent
|
|
DECLARE_INTERFACE_(IParent,IUnknown)
|
|
{
|
|
/*** IUnknown methods ***/
|
|
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
|
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
};
|
|
#undef INTERFACE
|
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE)
|
|
/*** IUnknown methods ***/
|
|
#define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
#define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
#define IParent_Release(p) (p)->lpVtbl->Release(p)
|
|
#endif
|
|
|
|
|
|
/* Typdef the interfaces */
|
|
typedef struct IDirectDrawImpl IDirectDrawImpl;
|
|
typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
|
|
typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
|
|
typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
|
|
typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
|
|
typedef struct IDirect3DLightImpl IDirect3DLightImpl;
|
|
typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
|
|
typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
|
|
typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
|
|
typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
|
|
typedef struct IParentImpl IParentImpl;
|
|
|
|
/* Callbacks for implicit object destruction */
|
|
extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain);
|
|
|
|
extern ULONG WINAPI D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface *pSurface);
|
|
|
|
/* Global critical section */
|
|
extern CRITICAL_SECTION ddraw_cs;
|
|
|
|
extern DWORD force_refresh_rate;
|
|
|
|
/*****************************************************************************
|
|
* IDirectDraw implementation structure
|
|
*****************************************************************************/
|
|
struct FvfToDecl
|
|
{
|
|
DWORD fvf;
|
|
IWineD3DVertexDeclaration *decl;
|
|
};
|
|
|
|
struct IDirectDrawImpl
|
|
{
|
|
/* IUnknown fields */
|
|
ICOM_VFIELD_MULTI(IDirectDraw7);
|
|
ICOM_VFIELD_MULTI(IDirectDraw4);
|
|
ICOM_VFIELD_MULTI(IDirectDraw3);
|
|
ICOM_VFIELD_MULTI(IDirectDraw2);
|
|
ICOM_VFIELD_MULTI(IDirectDraw);
|
|
ICOM_VFIELD_MULTI(IDirect3D7);
|
|
ICOM_VFIELD_MULTI(IDirect3D3);
|
|
ICOM_VFIELD_MULTI(IDirect3D2);
|
|
ICOM_VFIELD_MULTI(IDirect3D);
|
|
const IWineD3DDeviceParentVtbl *device_parent_vtbl;
|
|
|
|
/* See comment in IDirectDraw::AddRef */
|
|
LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
|
|
|
|
/* WineD3D linkage */
|
|
IWineD3D *wineD3D;
|
|
IWineD3DDevice *wineD3DDevice;
|
|
IDirectDrawSurfaceImpl *DepthStencilBuffer;
|
|
BOOL d3d_initialized;
|
|
|
|
/* Misc ddraw fields */
|
|
UINT total_vidmem;
|
|
DWORD cur_scanline;
|
|
BOOL fake_vblank;
|
|
BOOL initialized;
|
|
|
|
/* DirectDraw things, which are not handled by WineD3D */
|
|
DWORD cooperative_level;
|
|
|
|
DWORD orig_width, orig_height;
|
|
DWORD orig_bpp;
|
|
|
|
/* D3D things */
|
|
IDirectDrawSurfaceImpl *d3d_target;
|
|
HWND d3d_window;
|
|
IDirect3DDeviceImpl *d3ddevice;
|
|
int d3dversion;
|
|
|
|
/* Various HWNDs */
|
|
HWND focuswindow;
|
|
HWND devicewindow;
|
|
HWND dest_window;
|
|
|
|
/* The surface type to request */
|
|
WINED3DSURFTYPE ImplType;
|
|
|
|
|
|
/* Our private window class */
|
|
char classname[32];
|
|
WNDCLASSA wnd_class;
|
|
|
|
/* Helpers for surface creation */
|
|
IDirectDrawSurfaceImpl *tex_root;
|
|
BOOL depthstencil;
|
|
|
|
/* For the dll unload cleanup code */
|
|
struct list ddraw_list_entry;
|
|
/* The surface list - can't relay this to WineD3D
|
|
* because of IParent
|
|
*/
|
|
struct list surface_list;
|
|
LONG surfaces;
|
|
|
|
/* FVF management */
|
|
struct FvfToDecl *decls;
|
|
UINT numConvertedDecls, declArraySize;
|
|
};
|
|
|
|
/* Declare the VTables. They can be found ddraw.c */
|
|
extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl;
|
|
extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl;
|
|
extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl;
|
|
extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl;
|
|
extern const IDirectDrawVtbl IDirectDraw1_Vtbl;
|
|
extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl;
|
|
|
|
/* Helper structures */
|
|
typedef struct EnumDisplayModesCBS
|
|
{
|
|
void *context;
|
|
LPDDENUMMODESCALLBACK2 callback;
|
|
} EnumDisplayModesCBS;
|
|
|
|
typedef struct EnumSurfacesCBS
|
|
{
|
|
void *context;
|
|
LPDDENUMSURFACESCALLBACK7 callback;
|
|
LPDDSURFACEDESC2 pDDSD;
|
|
DWORD Flags;
|
|
} EnumSurfacesCBS;
|
|
|
|
/* Utility functions */
|
|
void
|
|
DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn,
|
|
DDSCAPS2* pOut);
|
|
void
|
|
DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
|
|
DDDEVICEIDENTIFIER* pOut);
|
|
void
|
|
IDirectDrawImpl_Destroy(IDirectDrawImpl *This);
|
|
|
|
HRESULT WINAPI
|
|
IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf,
|
|
DDSURFACEDESC2 *desc,
|
|
void *Context);
|
|
IWineD3DVertexDeclaration *
|
|
IDirectDrawImpl_FindDecl(IDirectDrawImpl *This,
|
|
DWORD fvf);
|
|
|
|
/* The default surface type */
|
|
extern WINED3DSURFTYPE DefaultSurfaceType;
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawSurface implementation structure
|
|
*****************************************************************************/
|
|
|
|
struct IDirectDrawSurfaceImpl
|
|
{
|
|
/* IUnknown fields */
|
|
ICOM_VFIELD_MULTI(IDirectDrawSurface7);
|
|
ICOM_VFIELD_MULTI(IDirectDrawSurface3);
|
|
ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
|
|
ICOM_VFIELD_MULTI(IDirect3DTexture2);
|
|
ICOM_VFIELD_MULTI(IDirect3DTexture);
|
|
|
|
LONG ref;
|
|
IUnknown *ifaceToRelease;
|
|
|
|
int version;
|
|
|
|
/* Connections to other Objects */
|
|
IDirectDrawImpl *ddraw;
|
|
IWineD3DSurface *WineD3DSurface;
|
|
IWineD3DBaseTexture *wineD3DTexture;
|
|
IWineD3DSwapChain *wineD3DSwapChain;
|
|
|
|
/* This implementation handles attaching surfaces to other surfaces */
|
|
IDirectDrawSurfaceImpl *next_attached;
|
|
IDirectDrawSurfaceImpl *first_attached;
|
|
|
|
/* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
|
|
* In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
|
|
* Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
|
|
* to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
|
|
*/
|
|
#define MAX_COMPLEX_ATTACHED 6
|
|
IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
|
|
/* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
|
|
* but no pointer to prevent temptations to traverse it in the wrong direction.
|
|
*/
|
|
BOOL is_complex_root;
|
|
|
|
/* Surface description, for GetAttachedSurface */
|
|
DDSURFACEDESC2 surface_desc;
|
|
|
|
/* Misc things */
|
|
DWORD uniqueness_value;
|
|
UINT mipmap_level;
|
|
WINED3DSURFTYPE ImplType;
|
|
|
|
/* For D3DDevice creation */
|
|
BOOL isRenderTarget;
|
|
|
|
/* Clipper objects */
|
|
IDirectDrawClipperImpl *clipper;
|
|
|
|
/* For the ddraw surface list */
|
|
struct list surface_list_entry;
|
|
|
|
DWORD Handle;
|
|
};
|
|
|
|
/* VTable declaration. It's located in surface.c / surface_thunks.c */
|
|
extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl;
|
|
extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl;
|
|
extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl;
|
|
extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl;
|
|
extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl;
|
|
|
|
HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf);
|
|
void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This);
|
|
|
|
/* Get the number of bytes per pixel for a given surface */
|
|
#define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
|
|
#define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
|
|
|
|
/*****************************************************************************
|
|
* IParent Implementation
|
|
*****************************************************************************/
|
|
struct IParentImpl
|
|
{
|
|
/* IUnknown fields */
|
|
ICOM_VFIELD_MULTI(IParent);
|
|
LONG ref;
|
|
|
|
/* IParentImpl fields */
|
|
IUnknown *child;
|
|
|
|
};
|
|
|
|
extern const IParentVtbl IParent_Vtbl;
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DDevice implementation
|
|
*****************************************************************************/
|
|
typedef enum
|
|
{
|
|
DDrawHandle_Unknown = 0,
|
|
DDrawHandle_Texture = 1,
|
|
DDrawHandle_Material = 2,
|
|
DDrawHandle_Matrix = 3,
|
|
DDrawHandle_StateBlock = 4
|
|
} DDrawHandleTypes;
|
|
|
|
struct HandleEntry
|
|
{
|
|
void *ptr;
|
|
DDrawHandleTypes type;
|
|
};
|
|
|
|
struct IDirect3DDeviceImpl
|
|
{
|
|
/* IUnknown */
|
|
ICOM_VFIELD_MULTI(IDirect3DDevice7);
|
|
ICOM_VFIELD_MULTI(IDirect3DDevice3);
|
|
ICOM_VFIELD_MULTI(IDirect3DDevice2);
|
|
ICOM_VFIELD_MULTI(IDirect3DDevice);
|
|
LONG ref;
|
|
|
|
/* Other object connections */
|
|
IWineD3DDevice *wineD3DDevice;
|
|
IDirectDrawImpl *ddraw;
|
|
IWineD3DIndexBuffer *indexbuffer;
|
|
IDirectDrawSurfaceImpl *target;
|
|
BOOL OffScreenTarget;
|
|
|
|
/* Viewport management */
|
|
IDirect3DViewportImpl *viewport_list;
|
|
IDirect3DViewportImpl *current_viewport;
|
|
D3DVIEWPORT7 active_viewport;
|
|
|
|
/* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
|
|
BOOL legacyTextureBlending;
|
|
|
|
/* Light state */
|
|
DWORD material;
|
|
|
|
/* Rendering functions to wrap D3D(1-3) to D3D7 */
|
|
D3DPRIMITIVETYPE primitive_type;
|
|
DWORD vertex_type;
|
|
DWORD render_flags;
|
|
DWORD nb_vertices;
|
|
LPBYTE vertex_buffer;
|
|
DWORD vertex_size;
|
|
DWORD buffer_size;
|
|
|
|
/* Handle management */
|
|
struct HandleEntry *Handles;
|
|
DWORD numHandles;
|
|
D3DMATRIXHANDLE world, proj, view;
|
|
};
|
|
|
|
/* Vtables in various versions */
|
|
extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl;
|
|
extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl;
|
|
extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl;
|
|
extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl;
|
|
extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl;
|
|
|
|
/* The IID */
|
|
extern const GUID IID_D3DDEVICE_WineD3D;
|
|
|
|
/* Helper functions */
|
|
HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7);
|
|
DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This);
|
|
WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This);
|
|
|
|
/* Structures */
|
|
struct EnumTextureFormatsCBS
|
|
{
|
|
LPD3DENUMTEXTUREFORMATSCALLBACK cbv2;
|
|
LPD3DENUMPIXELFORMATSCALLBACK cbv7;
|
|
void *Context;
|
|
};
|
|
|
|
/*****************************************************************************
|
|
* IDirect3D implementation
|
|
*****************************************************************************/
|
|
|
|
/* No implementation structure as this is only another interface to DirectDraw */
|
|
|
|
/* the Vtables */
|
|
extern const IDirect3DVtbl IDirect3D1_Vtbl;
|
|
extern const IDirect3D2Vtbl IDirect3D2_Vtbl;
|
|
extern const IDirect3D3Vtbl IDirect3D3_Vtbl;
|
|
extern const IDirect3D7Vtbl IDirect3D7_Vtbl;
|
|
|
|
/* Structure for EnumZBufferFormats */
|
|
struct EnumZBufferFormatsData
|
|
{
|
|
LPD3DENUMPIXELFORMATSCALLBACK Callback;
|
|
void *Context;
|
|
};
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawClipper implementation structure
|
|
*****************************************************************************/
|
|
struct IDirectDrawClipperImpl
|
|
{
|
|
/* IUnknown fields */
|
|
ICOM_VFIELD_MULTI(IDirectDrawClipper);
|
|
LONG ref;
|
|
|
|
IWineD3DClipper *wineD3DClipper;
|
|
IDirectDrawImpl *ddraw_owner;
|
|
};
|
|
|
|
extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl;
|
|
|
|
typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper;
|
|
|
|
/*****************************************************************************
|
|
* IDirectDrawPalette implementation structure
|
|
*****************************************************************************/
|
|
struct IDirectDrawPaletteImpl
|
|
{
|
|
/* IUnknown fields */
|
|
ICOM_VFIELD_MULTI(IDirectDrawPalette);
|
|
LONG ref;
|
|
|
|
/* WineD3D uplink */
|
|
IWineD3DPalette *wineD3DPalette;
|
|
|
|
/* IDirectDrawPalette fields */
|
|
IDirectDrawImpl *ddraw_owner;
|
|
IUnknown *ifaceToRelease;
|
|
};
|
|
extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl;
|
|
|
|
/******************************************************************************
|
|
* DirectDraw ClassFactory implementation - incomplete
|
|
******************************************************************************/
|
|
typedef struct
|
|
{
|
|
ICOM_VFIELD_MULTI(IClassFactory);
|
|
|
|
LONG ref;
|
|
HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
|
|
} IClassFactoryImpl;
|
|
|
|
/* Helper structures */
|
|
struct object_creation_info
|
|
{
|
|
const CLSID *clsid;
|
|
HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
|
|
void **ppObj);
|
|
};
|
|
|
|
/******************************************************************************
|
|
* IDirect3DLight implementation structure - Wraps to D3D7
|
|
******************************************************************************/
|
|
struct IDirect3DLightImpl
|
|
{
|
|
ICOM_VFIELD_MULTI(IDirect3DLight);
|
|
LONG ref;
|
|
|
|
/* IDirect3DLight fields */
|
|
IDirectDrawImpl *ddraw;
|
|
|
|
/* If this light is active for one viewport, put the viewport here */
|
|
IDirect3DViewportImpl *active_viewport;
|
|
|
|
D3DLIGHT2 light;
|
|
D3DLIGHT7 light7;
|
|
|
|
DWORD dwLightIndex;
|
|
|
|
/* Chained list used for adding / removing from viewports */
|
|
IDirect3DLightImpl *next;
|
|
|
|
/* Activation function */
|
|
void (*activate)(IDirect3DLightImpl*);
|
|
void (*desactivate)(IDirect3DLightImpl*);
|
|
void (*update)(IDirect3DLightImpl*);
|
|
};
|
|
|
|
/* Vtable */
|
|
extern const IDirect3DLightVtbl IDirect3DLight_Vtbl;
|
|
|
|
/* Helper functions */
|
|
void light_update(IDirect3DLightImpl* This);
|
|
void light_activate(IDirect3DLightImpl* This);
|
|
void light_desactivate(IDirect3DLightImpl* This);
|
|
|
|
/******************************************************************************
|
|
* IDirect3DMaterial implementation structure - Wraps to D3D7
|
|
******************************************************************************/
|
|
struct IDirect3DMaterialImpl
|
|
{
|
|
ICOM_VFIELD_MULTI(IDirect3DMaterial3);
|
|
ICOM_VFIELD_MULTI(IDirect3DMaterial2);
|
|
ICOM_VFIELD_MULTI(IDirect3DMaterial);
|
|
LONG ref;
|
|
|
|
/* IDirect3DMaterial2 fields */
|
|
IDirectDrawImpl *ddraw;
|
|
IDirect3DDeviceImpl *active_device;
|
|
|
|
D3DMATERIAL mat;
|
|
DWORD Handle;
|
|
|
|
void (*activate)(IDirect3DMaterialImpl* this);
|
|
};
|
|
|
|
/* VTables in various versions */
|
|
extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl;
|
|
extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl;
|
|
extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl;
|
|
|
|
/* Helper functions */
|
|
void material_activate(IDirect3DMaterialImpl* This);
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DViewport - Wraps to D3D7
|
|
*****************************************************************************/
|
|
struct IDirect3DViewportImpl
|
|
{
|
|
ICOM_VFIELD_MULTI(IDirect3DViewport3);
|
|
LONG ref;
|
|
|
|
/* IDirect3DViewport fields */
|
|
IDirectDrawImpl *ddraw;
|
|
|
|
/* If this viewport is active for one device, put the device here */
|
|
IDirect3DDeviceImpl *active_device;
|
|
|
|
DWORD num_lights;
|
|
DWORD map_lights;
|
|
|
|
int use_vp2;
|
|
|
|
union
|
|
{
|
|
D3DVIEWPORT vp1;
|
|
D3DVIEWPORT2 vp2;
|
|
} viewports;
|
|
|
|
/* Activation function */
|
|
void (*activate)(IDirect3DViewportImpl*, BOOL);
|
|
|
|
/* Field used to chain viewports together */
|
|
IDirect3DViewportImpl *next;
|
|
|
|
/* Lights list */
|
|
IDirect3DLightImpl *lights;
|
|
|
|
/* Background material */
|
|
IDirect3DMaterialImpl *background;
|
|
};
|
|
|
|
/* Vtable */
|
|
extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl;
|
|
|
|
/* Helper functions */
|
|
void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights);
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DExecuteBuffer - Wraps to D3D7
|
|
*****************************************************************************/
|
|
struct IDirect3DExecuteBufferImpl
|
|
{
|
|
/* IUnknown */
|
|
ICOM_VFIELD_MULTI(IDirect3DExecuteBuffer);
|
|
LONG ref;
|
|
|
|
/* IDirect3DExecuteBuffer fields */
|
|
IDirectDrawImpl *ddraw;
|
|
IDirect3DDeviceImpl *d3ddev;
|
|
|
|
D3DEXECUTEBUFFERDESC desc;
|
|
D3DEXECUTEDATA data;
|
|
|
|
/* This buffer will store the transformed vertices */
|
|
void *vertex_data;
|
|
WORD *indices;
|
|
int nb_indices;
|
|
|
|
/* This flags is set to TRUE if we allocated ourselves the
|
|
* data buffer
|
|
*/
|
|
BOOL need_free;
|
|
};
|
|
|
|
/* The VTable */
|
|
extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl;
|
|
|
|
/* The execute function */
|
|
void
|
|
IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
|
|
IDirect3DDeviceImpl *Device,
|
|
IDirect3DViewportImpl *ViewportImpl);
|
|
|
|
/*****************************************************************************
|
|
* IDirect3DVertexBuffer
|
|
*****************************************************************************/
|
|
struct IDirect3DVertexBufferImpl
|
|
{
|
|
/*** IUnknown Methods ***/
|
|
ICOM_VFIELD_MULTI(IDirect3DVertexBuffer7);
|
|
ICOM_VFIELD_MULTI(IDirect3DVertexBuffer);
|
|
LONG ref;
|
|
|
|
/*** WineD3D and ddraw links ***/
|
|
IWineD3DVertexBuffer *wineD3DVertexBuffer;
|
|
IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
|
|
IDirectDrawImpl *ddraw;
|
|
|
|
/*** Storage for D3D7 specific things ***/
|
|
DWORD Caps;
|
|
};
|
|
|
|
/* The Vtables */
|
|
extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl;
|
|
extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl;
|
|
|
|
/*****************************************************************************
|
|
* Helper functions from utils.c
|
|
*****************************************************************************/
|
|
|
|
#define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
|
|
(((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
|
|
|
|
#define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
|
|
(((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
|
|
|
|
void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat);
|
|
WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat);
|
|
void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
|
|
void dump_D3DMATRIX(const D3DMATRIX *mat);
|
|
void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
|
|
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType);
|
|
void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
|
|
void DDRAW_dump_cooperativelevel(DWORD cooplevel);
|
|
|
|
/* This only needs to be here as long the processvertices functionality of
|
|
* IDirect3DExecuteBuffer isn't in WineD3D */
|
|
void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2);
|
|
|
|
/* Helper function in main.c */
|
|
BOOL LoadWineD3D(void);
|
|
|
|
/* Used for generic dumping */
|
|
typedef struct
|
|
{
|
|
DWORD val;
|
|
const char* name;
|
|
} flag_info;
|
|
|
|
#define FE(x) { x, #x }
|
|
|
|
typedef struct
|
|
{
|
|
DWORD val;
|
|
const char* name;
|
|
void (*func)(const void *);
|
|
ptrdiff_t offset;
|
|
} member_info;
|
|
|
|
/* Structure copy */
|
|
#define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
|
|
|
|
#define DD_STRUCT_COPY_BYSIZE(to,from) \
|
|
do { \
|
|
DWORD __size = (to)->dwSize; \
|
|
DWORD __copysize = __size; \
|
|
DWORD __resetsize = __size; \
|
|
assert(to != from); \
|
|
if (__resetsize > sizeof(*to)) \
|
|
__resetsize = sizeof(*to); \
|
|
memset(to,0,__resetsize); \
|
|
if ((from)->dwSize < __size) \
|
|
__copysize = (from)->dwSize; \
|
|
memcpy(to,from,__copysize); \
|
|
(to)->dwSize = __size;/*restore size*/ \
|
|
} while (0)
|
|
|
|
|
|
#endif
|
|
|
|
HRESULT hr_ddraw_from_wined3d(HRESULT hr);
|