.. |
tests
|
d3d9: Add a test for default texture stage state values.
|
2006-06-09 21:06:54 +02:00 |
.gitignore
|
Renamed all .cvsignore files to .gitignore.
|
2005-11-26 13:10:33 +01:00 |
basetexture.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
cubetexture.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
d3d9_main.c
|
wined3d: Create stub for D3DPERF_SetOptions function.
|
2006-05-26 12:06:56 +02:00 |
d3d9_private.h
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
d3d9.spec
|
wined3d: Create stub for D3DPERF_SetOptions function.
|
2006-05-26 12:06:56 +02:00 |
device.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
directx.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
indexbuffer.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
Makefile.in
|
d3d9: Add a test for BeginStateBlock and EndStateBlock.
|
2005-12-09 14:53:28 +01:00 |
pixelshader.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
query.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
resource.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
stateblock.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
surface.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
swapchain.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
texture.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
version.rc
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
vertexbuffer.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
vertexdeclaration.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
vertexshader.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
volume.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |
volumetexture.c
|
d3d9: Make the virtual table functions static where possible.
|
2006-06-10 11:51:05 +02:00 |