wine/dlls/d3d8
Roderick Colenbrander b24e69dc38 d3d8: Move the capability detection code over to WineD3D.
Let the few existing parts which need the capabiliteis use the WineD3D
capability structure (gl_info). This info structure contains next to
'flags' inidicating certain features also all GL/GLX functions
pointers. Because D3D8 moves over to the wined3d gl_info structure all
the gl prototypes in d3dcore_gl.h were unneeded and removed.
2006-02-21 11:28:58 +01:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
basetexture.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
cubetexture.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
d3d8_main.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
d3d8_private.h d3d8: Move the capability detection code over to WineD3D. 2006-02-21 11:28:58 +01:00
d3d8.spec Correct the number of parameters (and partly their names) for the 2005-09-21 09:42:20 +00:00
d3dcore_gl.h d3d8: Move the capability detection code over to WineD3D. 2006-02-21 11:28:58 +01:00
device.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
directx.c d3d8: Move the capability detection code over to WineD3D. 2006-02-21 11:28:58 +01:00
drawprim.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00
indexbuffer.c Changed index and vertex buffer so that internal references are 2005-10-27 10:23:41 +00:00
Makefile.in Added rules for building import libraries in the individual dll 2005-05-09 14:42:30 +00:00
resource.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
shader.c d3d8: Move the capability detection code over to WineD3D. 2006-02-21 11:28:58 +01:00
stateblock.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
surface.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
swapchain.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
texture.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
utils.c Fix DXT2 & DXT4 support for d3d8. 2005-09-29 10:31:22 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00
vertexbuffer.c Changed index and vertex buffer so that internal references are 2005-10-27 10:23:41 +00:00
volume.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
volumetexture.c d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). 2006-02-20 11:11:35 +01:00
vshaderdeclaration.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00