wine/dlls/d3drm/meshbuilder.c
Christian Costa e0756602a4 d3drm: Make IDirect3DRMMeshBuilderImpl_Load handle normals and texture coordinates.
Implement IDirect3DRMMeshBuilderImpl_GetTextureCoordinates.
2010-02-15 12:20:02 +01:00

1058 lines
30 KiB
C

/*
* Implementation of IDirect3DRMMeshBuilder Interface
*
* Copyright 2010 Christian Costa
*
* This file contains the (internal) driver registration functions,
* driver enumeration APIs and DirectDraw creation functions.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "dxfile.h"
#include "d3drm_private.h"
#include "d3drm.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
typedef struct {
D3DVALUE u;
D3DVALUE v;
} Coords2d;
typedef struct {
const IDirect3DRMMeshBuilderVtbl *lpVtbl;
LONG ref;
DWORD nb_vertices;
D3DVECTOR* pVertices;
DWORD nb_normals;
D3DVECTOR* pNormals;
DWORD nb_faces;
DWORD face_data_size;
LPVOID pFaceData;
DWORD nb_coords2d;
Coords2d* pCoords2d;
} IDirect3DRMMeshBuilderImpl;
typedef struct {
WORD major;
WORD minor;
DWORD flags;
} Header;
static const struct IDirect3DRMMeshBuilderVtbl Direct3DRMMeshBuilder_Vtbl;
static const GUID GUID_Header = { 0x3D82AB43, 0x62DA, 0x11CF, { 0xAB, 0x39, 0x00, 0x20, 0xAF, 0x71, 0xE4, 0x33 } };
static const GUID GUID_Mesh = { 0x3D82AB44, 0x62DA, 0x11CF, { 0xAB, 0x39, 0x00, 0x20, 0xAF, 0x71, 0xE4, 0x33 } };
static const GUID GUID_MeshTextureCoords = { 0xF6F23F40, 0x7686, 0x11CF, { 0x8F, 0x52, 0x00, 0x40, 0x33, 0x35, 0x94, 0xA3 } };
static const GUID GUID_MeshMaterialList = { 0xF6F23F42, 0x7686, 0x11CF, { 0x8F, 0x52, 0x00, 0x40, 0x33, 0x35, 0x94, 0xA3 } };
static const GUID GUID_MeshNormals = { 0xF6F23F43, 0x7686, 0x11CF, { 0x8F, 0x52, 0x00, 0x40, 0x33, 0x35, 0x94, 0xA3 } };
static char templates[] = {
"xof 0302txt 0064"
"template Header"
"{"
"<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
"WORD major;"
"WORD minor;"
"DWORD flags;"
"}"
"template Vector"
"{"
"<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
"FLOAT x;"
"FLOAT y;"
"FLOAT z;"
"}"
"template Coords2d"
"{"
"<F6F23F44-7686-11CF-8F52-0040333594A3>"
"FLOAT u;"
"FLOAT v;"
"}"
"template Matrix4x4"
"{"
"<F6F23F45-7686-11CF-8F52-0040333594A3>"
"array FLOAT matrix[16];"
"}"
"template ColorRGBA"
"{"
"<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
"FLOAT red;"
"FLOAT green;"
"FLOAT blue;"
"FLOAT alpha;"
"}"
"template ColorRGB"
"{"
"<D3E16E81-7835-11CF-8F52-0040333594A3>"
"FLOAT red;"
"FLOAT green;"
"FLOAT blue;"
"}"
"template IndexedColor"
"{"
"<1630B820-7842-11CF-8F52-0040333594A3>"
"DWORD index;"
"ColorRGBA indexColor;"
"}"
"template Boolean"
"{"
"<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
"DWORD truefalse;"
"}"
"template Boolean2d"
"{"
"<4885AE63-78E8-11CF-8F52-0040333594A3>"
"Boolean u;"
"Boolean v;"
"}"
"template MaterialWrap"
"{"
"<4885AE60-78E8-11CF-8F52-0040333594A3>"
"Boolean u;"
"Boolean v;"
"}"
"template TextureFilename"
"{"
"<A42790E1-7810-11CF-8F52-0040333594A3>"
"STRING filename;"
"}"
"template Material"
"{"
"<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
"ColorRGBA faceColor;"
"FLOAT power;"
"ColorRGB specularColor;"
"ColorRGB emissiveColor;"
"[...]"
"}"
"template MeshFace"
"{"
"<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
"DWORD nFaceVertexIndices;"
"array DWORD faceVertexIndices[nFaceVertexIndices];"
"}"
"template MeshFaceWraps"
"{"
"<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
"DWORD nFaceWrapValues;"
"array Boolean2d faceWrapValues[nFaceWrapValues];"
"}"
"template MeshTextureCoords"
"{"
"<F6F23F40-7686-11CF-8F52-0040333594A3>"
"DWORD nTextureCoords;"
"array Coords2d textureCoords[nTextureCoords];"
"}"
"template MeshMaterialList"
"{"
"<F6F23F42-7686-11CF-8F52-0040333594A3>"
"DWORD nMaterials;"
"DWORD nFaceIndexes;"
"array DWORD faceIndexes[nFaceIndexes];"
"[Material]"
"}"
"template MeshNormals"
"{"
"<F6F23F43-7686-11CF-8F52-0040333594A3>"
"DWORD nNormals;"
"array Vector normals[nNormals];"
"DWORD nFaceNormals;"
"array MeshFace faceNormals[nFaceNormals];"
"}"
"template MeshVertexColors"
"{"
"<1630B821-7842-11CF-8F52-0040333594A3>"
"DWORD nVertexColors;"
"array IndexedColor vertexColors[nVertexColors];"
"}"
"template Mesh"
"{"
"<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
"DWORD nVertices;"
"array Vector vertices[nVertices];"
"DWORD nFaces;"
"array MeshFace faces[nFaces];"
"[...]"
"}"
"template FrameTransformMatrix"
"{"
"<F6F23F41-7686-11CF-8F52-0040333594A3>"
"Matrix4x4 frameMatrix;"
"}"
"template Frame"
"{"
"<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
"[...]"
"}"
"template FloatKeys"
"{"
"<10DD46A9-775B-11CF-8F52-0040333594A3>"
"DWORD nValues;"
"array FLOAT values[nValues];"
"}"
"template TimedFloatKeys"
"{"
"<F406B180-7B3B-11CF-8F52-0040333594A3>"
"DWORD time;"
"FloatKeys tfkeys;"
"}"
"template AnimationKey"
"{"
"<10DD46A8-775B-11CF-8F52-0040333594A3>"
"DWORD keyType;"
"DWORD nKeys;"
"array TimedFloatKeys keys[nKeys];"
"}"
"template AnimationOptions"
"{"
"<E2BF56C0-840F-11CF-8F52-0040333594A3>"
"DWORD openclosed;"
"DWORD positionquality;"
"}"
"template Animation"
"{"
"<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
"[...]"
"}"
"template AnimationSet"
"{"
"<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
"[Animation]"
"}"
"template InlineData"
"{"
"<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
"[BINARY]"
"}"
"template Url"
"{"
"<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
"DWORD nUrls;"
"array STRING urls[nUrls];"
"}"
"template ProgressiveMesh"
"{"
"<8A63C360-997D-11D0-941C-0080C80CFA7B>"
"[Url,InlineData]"
"}"
"template Guid"
"{"
"<A42790E0-7810-11CF-8F52-0040333594A3>"
"DWORD data1;"
"WORD data2;"
"WORD data3;"
"array UCHAR data4[8];"
"}"
"template StringProperty"
"{"
"<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
"STRING key;"
"STRING value;"
"}"
"template PropertyBag"
"{"
"<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
"[StringProperty]"
"}"
"template ExternalVisual"
"{"
"<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
"Guid guidExternalVisual;"
"[...]"
"}"
"template RightHanded"
"{"
"<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
"DWORD bRightHanded;"
"}"
};
HRESULT Direct3DRMMeshBuilder_create(LPDIRECT3DRMMESHBUILDER* ppMeshBuilder)
{
IDirect3DRMMeshBuilderImpl* object;
TRACE("(%p)\n", ppMeshBuilder);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
if (!object)
{
ERR("Out of memory\n");
return E_OUTOFMEMORY;
}
object->lpVtbl = &Direct3DRMMeshBuilder_Vtbl;
object->ref = 1;
*ppMeshBuilder = (IDirect3DRMMeshBuilder*)object;
return S_OK;
}
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_QueryInterface(IDirect3DRMMeshBuilder* iface, REFIID riid, void** ppvObject)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder))
{
IClassFactory_AddRef(iface);
*ppvObject = This;
return S_OK;
}
ERR("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppvObject);
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DRMMeshBuilderImpl_AddRef(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
TRACE("(%p)\n", This);
return InterlockedIncrement(&This->ref);
}
static ULONG WINAPI IDirect3DRMMeshBuilderImpl_Release(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)\n", This);
if (!ref)
{
HeapFree(GetProcessHeap(), 0, This->pVertices);
HeapFree(GetProcessHeap(), 0, This->pNormals);
HeapFree(GetProcessHeap(), 0, This->pFaceData);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/*** IDirect3DRMObject methods ***/
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Clone(IDirect3DRMMeshBuilder* iface, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddDestroyCallback(IDirect3DRMMeshBuilder* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_DeleteDestroyCallback(IDirect3DRMMeshBuilder* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetAppData(IDirect3DRMMeshBuilder* iface, DWORD data)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%u): stub\n", This, data);
return E_NOTIMPL;
}
static DWORD WINAPI IDirect3DRMMeshBuilderImpl_GetAppData(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(): stub\n", This);
return 0;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetName(IDirect3DRMMeshBuilder* iface, LPCSTR pName)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%s): stub\n", This, pName);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetName(IDirect3DRMMeshBuilder* iface, LPDWORD lpdwSize, LPSTR lpName)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetClassName(IDirect3DRMMeshBuilder* iface, LPDWORD lpdwSize, LPSTR lpName)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
return E_NOTIMPL;
}
/*** IDirect3DRMMeshBuilder methods ***/
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Load(IDirect3DRMMeshBuilder* iface, LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK cb, LPVOID pArg)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
DXFILELOADOPTIONS load_options;
LPDIRECTXFILE pDXFile = NULL;
LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
LPDIRECTXFILEDATA pData = NULL;
LPDIRECTXFILEOBJECT pObject = NULL;
LPDIRECTXFILEDATA pData2 = NULL;
const GUID* pGuid;
DWORD size;
Header* pHeader;
LPBYTE ptr;
HRESULT hr;
HRESULT ret = D3DRMERR_BADOBJECT;
FIXME("(%p)->(%p,%p,%x,%p,%p): partial stub\n", This, filename, name, loadflags, cb, pArg);
/* First free allocated buffers of previous mesh data */
HeapFree(GetProcessHeap(), 0, This->pVertices);
This->pVertices = NULL;
HeapFree(GetProcessHeap(), 0, This->pNormals);
This->pNormals = NULL;
HeapFree(GetProcessHeap(), 0, This->pFaceData);
This->pFaceData = NULL;
HeapFree(GetProcessHeap(), 0, This->pCoords2d);
This->pCoords2d = NULL;
if (loadflags == D3DRMLOAD_FROMMEMORY)
{
DXFILELOADMEMORY info;
LPD3DRMLOADMEMORY pinfo = (LPD3DRMLOADMEMORY)filename;
info.lpMemory = pinfo->lpMemory;
info.dSize = pinfo->dSize;
load_options = DXFILELOAD_FROMMEMORY;
}
else
{
FIXME("Load options %d not supported yet\n", loadflags);
return E_NOTIMPL;
}
hr = DirectXFileCreate(&pDXFile);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileData_GetType(pData, &pGuid);
if (hr != DXFILE_OK)
goto end;
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &GUID_Header))
{
ret = D3DRMERR_BADFILE;
goto end;
}
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
if ((hr != DXFILE_OK) || (size != sizeof(Header)))
goto end;
TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
/* Version must be 1.0.x */
if ((pHeader->major != 1) || (pHeader->minor != 0))
{
ret = D3DRMERR_BADFILE;
goto end;
}
IDirectXFileData_Release(pData);
pData = NULL;
hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
if (hr != DXFILE_OK)
{
ret = D3DRMERR_NOTFOUND;
goto end;
}
hr = IDirectXFileData_GetType(pData, &pGuid);
if (hr != DXFILE_OK)
goto end;
TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &GUID_Mesh))
{
ret = D3DRMERR_NOTFOUND;
goto end;
}
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_vertices = *(DWORD*)ptr;
This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
This->face_data_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
TRACE("Mesh: nb_vertices = %d, nb_faces = %d, face_data_size = %d\n", This->nb_vertices, This->nb_faces, This->face_data_size);
This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
This->pFaceData = HeapAlloc(GetProcessHeap(), 0, This->face_data_size);
memcpy(This->pFaceData, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), This->face_data_size);
while (1)
{
hr = IDirectXFileData_GetNextObject(pData, &pObject);
if (hr == DXFILEERR_NOMOREOBJECTS)
{
FIXME("no more object\n");
break;
}
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
IDirectXFileObject_Release(pObject);
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFileData_GetType(pData2, &pGuid);
if (hr != DXFILE_OK)
{
IDirectXFileData_Release(pData2);
goto end;
}
FIXME("toto: Found object type whose GUID = %s\n", debugstr_guid(pGuid));
if (!IsEqualGUID(pGuid, &GUID_MeshNormals))
{
DWORD tmp;
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_normals = *(DWORD*)ptr;
tmp = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
FIXME("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, tmp);
This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
}
else if(!IsEqualGUID(pGuid, &GUID_MeshTextureCoords))
{
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
goto end;
This->nb_coords2d = *(DWORD*)ptr;
FIXME("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
}
else if(!IsEqualGUID(pGuid, &GUID_MeshMaterialList))
{
FIXME("MeshMaterialList not supported yet, ignoring...\n");
}
else
{
FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
}
IDirectXFileData_Release(pData2);
}
ret = D3DRM_OK;
end:
if (pData)
IDirectXFileData_Release(pData);
if (pEnumObject)
IDirectXFileEnumObject_Release(pEnumObject);
if (pDXFile)
IDirectXFile_Release(pDXFile);
if (ret != D3DRM_OK)
{
/* Clean mesh data */
This->nb_vertices = 0;
This->nb_normals = 0;
This->nb_faces = 0;
This->face_data_size = 0;
This->nb_coords2d = 0;
HeapFree(GetProcessHeap(), 0, This->pVertices);
This->pVertices = NULL;
HeapFree(GetProcessHeap(), 0, This->pNormals);
This->pNormals = NULL;
HeapFree(GetProcessHeap(), 0, This->pFaceData);
This->pFaceData = NULL;
HeapFree(GetProcessHeap(), 0, This->pCoords2d);
This->pCoords2d = NULL;
}
return ret;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Save(IDirect3DRMMeshBuilder* iface, const char *filename, D3DRMXOFFORMAT format, D3DRMSAVEOPTIONS save)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Scale(IDirect3DRMMeshBuilder* iface, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy, sz);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_Translate(IDirect3DRMMeshBuilder* iface, D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColorSource(IDirect3DRMMeshBuilder* iface, D3DRMCOLORSOURCE color)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%x): stub\n", This, color);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetBox(IDirect3DRMMeshBuilder* iface, D3DRMBOX *pBox)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pBox);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GenerateNormals(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(): stub\n", This);
return E_NOTIMPL;
}
static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilderImpl_GetColorSource(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(): stub\n", This);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddMesh(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMESH pMesh)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pMesh);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddMeshBuilder(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMESHBUILDER pMeshBuilder)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFrame(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFRAME pFrame)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pFrame);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFace(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFACE pFace)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pFace);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_AddFaces(IDirect3DRMMeshBuilder* iface, DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data, LPDIRECT3DRMFACEARRAY* pFaceArray)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_ReserveSpace(IDirect3DRMMeshBuilder* iface, DWORD vertex_Count, DWORD normal_count, DWORD face_count)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColorRGB(IDirect3DRMMeshBuilder* iface, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, red, green, blue);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetColor(IDirect3DRMMeshBuilder* iface, D3DCOLOR color)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%x): stub\n", This, color);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTexture(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMTEXTURE pTexture)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pTexture);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetMaterial(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMATERIAL pMaterial)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pMaterial);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTextureTopology(IDirect3DRMMeshBuilder* iface, BOOL wrap_u, BOOL wrap_v)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetQuality(IDirect3DRMMeshBuilder* iface, D3DRMRENDERQUALITY quality)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d): stub\n", This, quality);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetPerspective(IDirect3DRMMeshBuilder* iface, BOOL enable)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d): stub\n", This, enable);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertex(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetNormal(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetTextureCoordinates(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE u, D3DVALUE v)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f): stub\n", This, u, v);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertexColor(IDirect3DRMMeshBuilder* iface, DWORD index, D3DCOLOR color)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d,%x): stub\n", This, index, color);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_SetVertexColorRGB(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetFaces(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFACEARRAY* pFaceArray)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, pFaceArray);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetVertices(IDirect3DRMMeshBuilder* iface, DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
if (vcount)
*vcount = This->nb_vertices;
if (vertices && This->nb_vertices)
memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
if (ncount)
*ncount = This->nb_normals;
if (normals && This->nb_normals)
memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
if (face_data_size)
*face_data_size = This->face_data_size;
if (face_data && This->face_data_size)
memcpy(face_data, This->pFaceData, This->face_data_size);
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_GetTextureCoordinates(IDirect3DRMMeshBuilder* iface, DWORD index, D3DVALUE *u, D3DVALUE *v)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d,%p,%p): stub\n", This, index, u, v);
if (index >= This->nb_coords2d)
return D3DRMERR_NOTFOUND;
*u = This->pCoords2d[index].u;
*v = This->pCoords2d[index].v;
return D3DRM_OK;
}
static int WINAPI IDirect3DRMMeshBuilderImpl_AddVertex(IDirect3DRMMeshBuilder* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
return 0;
}
static int WINAPI IDirect3DRMMeshBuilderImpl_AddNormal(IDirect3DRMMeshBuilder* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
return 0;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_CreateFace(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMFACE* ppFace)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, ppFace);
return E_NOTIMPL;
}
static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilderImpl_GetQuality(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(): stub\n", This);
return 0;
}
static BOOL WINAPI IDirect3DRMMeshBuilderImpl_GetPerspective(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(): stub\n", This);
return FALSE;
}
static int WINAPI IDirect3DRMMeshBuilderImpl_GetFaceCount(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
TRACE("(%p)->()\n", This);
return This->nb_faces;
}
static int WINAPI IDirect3DRMMeshBuilderImpl_GetVertexCount(IDirect3DRMMeshBuilder* iface)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
TRACE("(%p)->()\n", This);
return This->nb_vertices;
}
static D3DCOLOR WINAPI IDirect3DRMMeshBuilderImpl_GetVertexColor(IDirect3DRMMeshBuilder* iface, DWORD index)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%d): stub\n", This, index);
return 0;
}
static HRESULT WINAPI IDirect3DRMMeshBuilderImpl_CreateMesh(IDirect3DRMMeshBuilder* iface, LPDIRECT3DRMMESH* ppMesh)
{
IDirect3DRMMeshBuilderImpl *This = (IDirect3DRMMeshBuilderImpl *)iface;
FIXME("(%p)->(%p): stub\n", This, ppMesh);
return E_NOTIMPL;
}
static const struct IDirect3DRMMeshBuilderVtbl Direct3DRMMeshBuilder_Vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMMeshBuilderImpl_QueryInterface,
IDirect3DRMMeshBuilderImpl_AddRef,
IDirect3DRMMeshBuilderImpl_Release,
/*** IDirect3DRMObject methods ***/
IDirect3DRMMeshBuilderImpl_Clone,
IDirect3DRMMeshBuilderImpl_AddDestroyCallback,
IDirect3DRMMeshBuilderImpl_DeleteDestroyCallback,
IDirect3DRMMeshBuilderImpl_SetAppData,
IDirect3DRMMeshBuilderImpl_GetAppData,
IDirect3DRMMeshBuilderImpl_SetName,
IDirect3DRMMeshBuilderImpl_GetName,
IDirect3DRMMeshBuilderImpl_GetClassName,
/*** IDirect3DRMMeshBuilder methods ***/
IDirect3DRMMeshBuilderImpl_Load,
IDirect3DRMMeshBuilderImpl_Save,
IDirect3DRMMeshBuilderImpl_Scale,
IDirect3DRMMeshBuilderImpl_Translate,
IDirect3DRMMeshBuilderImpl_SetColorSource,
IDirect3DRMMeshBuilderImpl_GetBox,
IDirect3DRMMeshBuilderImpl_GenerateNormals,
IDirect3DRMMeshBuilderImpl_GetColorSource,
IDirect3DRMMeshBuilderImpl_AddMesh,
IDirect3DRMMeshBuilderImpl_AddMeshBuilder,
IDirect3DRMMeshBuilderImpl_AddFrame,
IDirect3DRMMeshBuilderImpl_AddFace,
IDirect3DRMMeshBuilderImpl_AddFaces,
IDirect3DRMMeshBuilderImpl_ReserveSpace,
IDirect3DRMMeshBuilderImpl_SetColorRGB,
IDirect3DRMMeshBuilderImpl_SetColor,
IDirect3DRMMeshBuilderImpl_SetTexture,
IDirect3DRMMeshBuilderImpl_SetMaterial,
IDirect3DRMMeshBuilderImpl_SetTextureTopology,
IDirect3DRMMeshBuilderImpl_SetQuality,
IDirect3DRMMeshBuilderImpl_SetPerspective,
IDirect3DRMMeshBuilderImpl_SetVertex,
IDirect3DRMMeshBuilderImpl_SetNormal,
IDirect3DRMMeshBuilderImpl_SetTextureCoordinates,
IDirect3DRMMeshBuilderImpl_SetVertexColor,
IDirect3DRMMeshBuilderImpl_SetVertexColorRGB,
IDirect3DRMMeshBuilderImpl_GetFaces,
IDirect3DRMMeshBuilderImpl_GetVertices,
IDirect3DRMMeshBuilderImpl_GetTextureCoordinates,
IDirect3DRMMeshBuilderImpl_AddVertex,
IDirect3DRMMeshBuilderImpl_AddNormal,
IDirect3DRMMeshBuilderImpl_CreateFace,
IDirect3DRMMeshBuilderImpl_GetQuality,
IDirect3DRMMeshBuilderImpl_GetPerspective,
IDirect3DRMMeshBuilderImpl_GetFaceCount,
IDirect3DRMMeshBuilderImpl_GetVertexCount,
IDirect3DRMMeshBuilderImpl_GetVertexColor,
IDirect3DRMMeshBuilderImpl_CreateMesh
};