mirror of
https://github.com/reactos/wine.git
synced 2024-11-24 20:30:01 +00:00
48 lines
763 B
Makefile
48 lines
763 B
Makefile
TOPSRCDIR = @top_srcdir@
|
|
TOPOBJDIR = ../..
|
|
SRCDIR = @srcdir@
|
|
VPATH = @srcdir@
|
|
MODULE = wined3d.dll
|
|
IMPORTLIB = wined3d
|
|
IMPORTS = uuid user32 gdi32 advapi32 kernel32
|
|
|
|
C_SRCS = \
|
|
arb_program_shader.c \
|
|
ati_fragment_shader.c \
|
|
basetexture.c \
|
|
buffer.c \
|
|
clipper.c \
|
|
context.c \
|
|
cubetexture.c \
|
|
device.c \
|
|
directx.c \
|
|
drawprim.c \
|
|
gl_compat.c \
|
|
glsl_shader.c \
|
|
nvidia_texture_shader.c \
|
|
palette.c \
|
|
query.c \
|
|
resource.c \
|
|
shader.c \
|
|
shader_sm1.c \
|
|
shader_sm4.c \
|
|
state.c \
|
|
stateblock.c \
|
|
surface.c \
|
|
surface_base.c \
|
|
surface_gdi.c \
|
|
swapchain.c \
|
|
swapchain_base.c \
|
|
swapchain_gdi.c \
|
|
texture.c \
|
|
utils.c \
|
|
vertexdeclaration.c \
|
|
view.c \
|
|
volume.c \
|
|
volumetexture.c \
|
|
wined3d_main.c
|
|
|
|
RC_SRCS = version.rc
|
|
|
|
@MAKE_DLL_RULES@
|