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wine
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wine
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dlls
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ddraw
History
Stefan Dösinger
9e068a33b3
wined3d: SetRenderTarget doesn't change the viewport in d3d7.
2009-10-02 15:06:56 +02:00
..
tests
wined3d: SetRenderTarget doesn't change the viewport in d3d7.
2009-10-02 15:06:56 +02:00
clipper.c
…
ddraw_private.h
wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
2009-09-18 08:55:25 -05:00
ddraw_thunks.c
…
ddraw.c
ddraw: Set dwBackBufferCount=0 in CreateSurface for backbuffer.
2009-09-29 16:06:47 +02:00
ddraw.spec
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device.c
wined3d: Use the DXGI naming convention for all formats.
2009-09-25 15:15:44 +02:00
direct3d.c
wined3d: Use the DXGI naming convention for all formats.
2009-09-25 15:15:44 +02:00
executebuffer.c
…
gamma.c
…
light.c
…
main.c
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
2009-09-16 13:04:32 -05:00
Makefile.in
…
material.c
…
palette.c
…
parent.c
…
regsvr.c
…
surface_thunks.c
…
surface.c
ddraw: The ddraw surface is now always the wined3d surface's parent.
2009-09-25 15:15:55 +02:00
texture.c
…
utils.c
wined3d: Use the DXGI naming convention for all formats.
2009-09-25 15:15:44 +02:00
version.rc
…
vertexbuffer.c
…
viewport.c
…