wine/dlls/d3drm
2015-05-04 21:19:00 +09:00
..
tests d3drm/tests: Release the material after a GetGroupMaterial() call in test_MeshBuilder() (Valgrind). 2015-05-04 21:19:00 +09:00
d3drm_main.c
d3drm_private.h d3drm: Mark internal symbols with hidden visibility. 2015-03-17 14:18:31 +09:00
d3drm.c d3drm: Fix refcounting for IDirect3DRM{1-3}. 2015-05-04 20:10:30 +09:00
d3drm.spec
device.c d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00
face.c d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00
frame.c d3drm: Move Release from frame2->frame3. 2015-04-30 16:50:09 +09:00
light.c
Makefile.in
material.c
math.c
meshbuilder.c d3drm: Also validate face indices against the vertex count in load_mesh_data() (Valgrind). 2015-05-04 21:18:56 +09:00
texture.c
version.rc
viewport.c d3drm: Get rid of some incorrect comments. 2015-03-20 21:32:27 +09:00