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https://github.com/reactos/wine.git
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324 lines
11 KiB
C
324 lines
11 KiB
C
/*
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* Win16 BiDi functions
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* Copyright 2000 Erez Volk
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* NOTE: Right now, most of these functions do nothing.
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*/
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#include <stdarg.h>
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#include <string.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "wine/winuser16.h"
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#include "winerror.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(relay);
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/***********************************************************************
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* ChangeDialogTemplate (USER.905)
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* FIXME: The prototypes of this function have not been found yet.
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*/
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LONG WINAPI ChangeDialogTemplate16(void) { FIXME("stub (no prototype)\n"); return 0; }
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/***********************************************************************
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* BiDiMessageBoxEx (USER.910)
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* FIXME: The prototypes of this function have not been found yet.
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*/
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LONG WINAPI BiDiMessageBoxEx16(void) { FIXME("stub (no prototype)\n"); return 0; }
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/******************************************************************************
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* ChangeKeyboardCodePage [USER.924]
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* Change the keyboard layouts to a new pair.
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* If the language IDs are set to -1, the language is not to be changed.
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*/
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DWORD WINAPI ChangeKeyboardCodePage16( UINT16 iLangLeft, UINT16 iLangRight )
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{
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FIXME( "( %hu, %hu ): stub\n", iLangLeft, iLangRight );
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return 0;
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}
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/******************************************************************************
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* ChangeKeyboardLanguage [USER.912]
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* Change the keyboard layouts to a new pair.
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*
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* RETURNS
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* The old keyboard layout pair.
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*/
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DWORD WINAPI ChangeKeyboardLanguage16( UINT16 iLangLeft, UINT iLangRight )
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{
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FIXME( "( %hu, %hu ): stub\n", iLangLeft, iLangRight );
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return 0;
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}
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/******************************************************************************
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* CreateDialogIndirectParamML [USER.916]
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*/
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HWND16 WINAPI CreateDialogIndirectParamML16( HINSTANCE16 hinstWnd,
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const void * lpvDlgTmp,
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HWND16 hwndOwner,
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DLGPROC16 dlgProc,
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LPARAM lParamInit,
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UINT16 iCodePage, UINT16 iLang,
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LPCSTR lpDlgName,
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HINSTANCE16 hinstLoad )
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{
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FIXME( "( %04hx, %p, %04hx, %p, %08lx, %hu, %hu, %p, %04hx ): stub\n",
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hinstWnd, lpvDlgTmp, hwndOwner, dlgProc, lParamInit,
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iCodePage, iLang, lpDlgName, hinstLoad );
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return 0;
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}
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/******************************************************************************
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* DialogBoxIndirectParamML [USER.918]
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*/
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HWND16 WINAPI DialogBoxIndirectParamML16( HINSTANCE16 hinstWnd,
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HGLOBAL16 hglbDlgTemp,
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HWND16 hwndOwner,
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DLGPROC16 dlgprc,
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LPARAM lParamInit,
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UINT16 iCodePage, UINT16 iLang,
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LPCSTR lpDlgName,
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HINSTANCE16 hinstLoad )
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{
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FIXME( "( %04hx, %04hx, %04hx, %p, %08lx, %hu, %hu, %p, %04hx ): stub\n",
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hinstWnd, hglbDlgTemp, hwndOwner, dlgprc, lParamInit,
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iCodePage, iLang, lpDlgName, hinstLoad );
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return 0;
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}
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/******************************************************************************
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* FindLanguageResource [USER.923]
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*/
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HRSRC16 WINAPI FindLanguageResource16( HINSTANCE16 hinst, LPCSTR lpRes,
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LPCSTR lpResType, UINT16 iLang )
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{
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FIXME( "( %04hx, %p, %p, %hu ): stub\n", hinst, lpRes, lpResType, iLang );
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return 0;
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}
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/******************************************************************************
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* GetAppCodePage [USER.915]
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* Returns the code page and language of the window
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*
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* RETURNS
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* The low word contains the code page, the high word contains the resource language.
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*/
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DWORD WINAPI GetAppCodePage16( HWND16 hwnd )
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{
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FIXME( "( %04hx ): stub\n", hwnd );
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return 0;
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}
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/******************************************************************************
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* GetBaseCodePage [USER.922]
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* Returns the base code page and resource language.
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* For example, Hebrew windows will return HebrewCodePage in the low word
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* and English in the high word.
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*/
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DWORD WINAPI GetBaseCodePage16( void )
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{
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FIXME( ": stub\n" );
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return 0;
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}
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/******************************************************************************
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* GetCodePageSystemFont [USER.913]
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* Returns the stock font for the requested code page.
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*/
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HFONT16 WINAPI GetCodePageSystemFont16( UINT16 iFont, UINT16 iCodePage )
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{
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FIXME( "( %hu, %hu ): stub\n", iFont, iCodePage );
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return 0;
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}
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/******************************************************************************
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* GetLanguageName [USER.907]
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* Returns the name of one language in (possibly) a different language.
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* Currently only handles language 0 (english).
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*
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* RETURNS
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* Success: The number of bytes copied to the buffer, not including the null.
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* Failure: 0
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*/
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UINT WINAPI GetLanguageName16( UINT16 iLang, UINT16 iName,
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LPSTR lpszName, UINT16 cbBuffer )
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{
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if ( (iLang == 0) && (iName == 0) ) {
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if ( !lpszName || cbBuffer < 8 ) {
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SetLastError( ERROR_INVALID_PARAMETER );
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return 0;
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}
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strcpy( lpszName, "English" );
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return 7;
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}
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FIXME( "( %hu, %hu, %p, %hu ): No BiDi16\n", iLang, iName, lpszName, cbBuffer );
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return 0;
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}
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/******************************************************************************
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* GetNumLanguages [USER.906]
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* Returns the number of languages in the system.
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*/
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UINT WINAPI GetNumLanguages16( void )
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{
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FIXME( ": No Bidi16\n" );
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return 1;
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}
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/******************************************************************************
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* GetProcessDefaultLayout [USER.1001]
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*
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* Gets the default layout for parentless windows.
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* Right now, just returns 0 (left-to-right).
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*
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* RETURNS
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* Success: Nonzero
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* Failure: Zero
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*/
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BOOL16 WINAPI GetProcessDefaultLayout16( DWORD *pdwDefaultLayout )
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{
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FIXME( "( %p ): no BiDi16\n", pdwDefaultLayout );
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return GetProcessDefaultLayout( pdwDefaultLayout );
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}
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/******************************************************************************
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* LoadLanguageString [USER.919]
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* Loads a string for a specific language.
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*
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* RETURNS
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* SUCCESS: The length of the string loaded.
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* FAILURE: Zero.
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*/
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UINT16 WINAPI LoadLanguageString16( HINSTANCE16 hinst, UINT16 id, UINT16 iLang,
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LPSTR lpszText, INT16 nBytes )
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{
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FIXME( "( %04hx, %hu, %hu, %p, %hd ): stub\n", hinst, id, iLang, lpszText, nBytes );
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return 0;
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}
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/******************************************************************************
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* LoadSystemLanguageString [USER.902]
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* Loads a string which is in one of the system language modules.
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*
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* RETURNS
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* Success: The length of the string loaded
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* Failure: Zero
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*/
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UINT WINAPI LoadSystemLanguageString16( HINSTANCE16 hinstCaller, UINT16 id,
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LPSTR lpszText, INT16 nBytes, UINT16 iLang )
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{
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FIXME( "( %04hx, %hu, %p, %hd, %hu ): stub\n", hinstCaller, id, lpszText, nBytes, iLang );
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return 0;
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}
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/***********************************************************************
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* MessageBoxEx [USER.930]
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* The multilingual version of MessageBox.
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*/
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INT16 WINAPI MessageBoxEx16( HWND16 hwndParent, LPCSTR lpszText,
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LPCSTR lpszTitle, UINT16 fuStyle, UINT16 iLang )
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{
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FIXME( "( %04hx, %p, %p, %hu, %hu ): stub\n", hwndParent, lpszText, lpszTitle,
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fuStyle, iLang );
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return 0;
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}
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/***********************************************************************
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* QueryCodePage [USER.914]
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* Query code page specific data.
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*/
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LRESULT WINAPI QueryCodePage16( UINT16 idxLang, UINT16 msg,
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WPARAM16 wParam, LPARAM lParam )
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{
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FIXME( "( %hu, %hu, %04hx, %08lx ): stub\n", idxLang, msg, wParam, lParam );
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return 0;
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}
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/***********************************************************************
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* SetAppCodePage [USER.920]
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* Set the code page and language of the window to new values.
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*
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* RETURNS
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* The low word contains the old code page, the high word contains
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* the old resource language.
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*/
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DWORD WINAPI SetAppCodePage16( HWND16 hwnd, UINT16 iCodePage, UINT16 iLang,
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UINT16 fRedraw )
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{
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FIXME( "( %04hx, %hu, %hu, %hu ): stub\n", hwnd, iCodePage, iLang, fRedraw );
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return 0;
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}
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/***********************************************************************
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* SetDlgItemTextEx [USER.911]
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* Sets the title or text of a control in a dialog box.
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* Currently only works for language 0 (english)
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*/
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void WINAPI SetDlgItemTextEx16( HWND16 hwnd, INT16 id,
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LPCSTR lpszText, UINT16 iLang )
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{
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FIXME( "( %04hx, %hd, %p, %hu ): stub\n", hwnd, id, lpszText, iLang );
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}
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/******************************************************************************
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* SetProcessDefaultLayout [USER.1000]
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*
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* Sets the default layout for parentless windows.
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* Right now, only accepts 0 (left-to-right).
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*
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* RETURNS
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* Success: Nonzero
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* Failure: Zero
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*/
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BOOL16 WINAPI SetProcessDefaultLayout16( DWORD dwDefaultLayout )
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{
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FIXME( "( %08lx ): No BiDi16\n", dwDefaultLayout );
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return SetProcessDefaultLayout( dwDefaultLayout );
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}
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/******************************************************************************
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* SetWindowTextEx [USER.909]
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* Sets the given window's title to the specified text in the specified language.
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*/
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void WINAPI SetWindowTextEx16( HWND16 hwnd, LPCSTR lpsz, UINT16 iLang )
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{
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FIXME( "( %04hx, %p, %hu ): stub\n", hwnd, lpsz, iLang );
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}
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