wine/miscemu/main.c
Alexandre Julliard c192ba2468 Exec a separate wine binary for every win32 process so that they run
in separate address spaces.
Run 16-bit tasks as Win32 threads, not processes.
2000-05-29 21:25:10 +00:00

68 lines
1.6 KiB
C

/*
* Emulator initialisation code
*
*/
#include "winbase.h"
#include "wine/winbase16.h"
#include "wingdi.h"
#include "winuser.h"
#include "builtin32.h"
#include "callback.h"
#include "options.h"
#include "process.h"
#include "debugtools.h"
/***********************************************************************
* Main loop of initial task
*/
static void initial_task(void)
{
MSG msg;
HINSTANCE16 instance;
STARTUPINFOA info;
GetStartupInfoA( &info );
if (!(info.dwFlags & STARTF_USESHOWWINDOW)) info.wShowWindow = SW_SHOWNORMAL;
if ((instance = WinExec16( GetCommandLineA(), info.wShowWindow )) < 32)
{
MESSAGE( "%s: can't exec '%s': ", argv0, GetCommandLineA() );
switch (instance)
{
case 2: MESSAGE("file not found\n" ); break;
case 11: MESSAGE("invalid exe file\n" ); break;
default: MESSAGE("error=%d\n", instance ); break;
}
ExitProcess(instance);
}
/* Start message loop for desktop window */
while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) )
{
Callout.TranslateMessage( &msg );
Callout.DispatchMessageA( &msg );
}
ExitProcess( 0 );
}
/**********************************************************************
* main
*/
int main( int argc, char *argv[] )
{
BUILTIN32_DESCRIPTOR descriptor;
memset( &descriptor, 0, sizeof(descriptor) );
descriptor.filename = argv[0];
descriptor.dllentrypoint = initial_task;
BUILTIN32_RegisterDLL( &descriptor );
PROCESS_InitWine( argc, argv );
return 1; /* not reached */
}