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arb_program_shader.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
ati_fragment_shader.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
baseshader.c
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basetexture.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
buffer.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
clipper.c
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context.c
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wined3d: Properly invalidate the context's draw buffer in color_fill_fbo().
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2009-12-11 12:16:25 +01:00 |
cubetexture.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
device.c
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wined3d: Let the context handle the draw buffer in stretch_rect_fbo().
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2009-12-14 12:04:05 +01:00 |
directx.c
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wined3d: Support more formats for display mode enumeration.
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2009-12-10 11:54:55 +01:00 |
drawprim.c
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gl_compat.c
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glsl_shader.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
Makefile.in
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nvidia_texture_shader.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
palette.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
pixelshader.c
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wined3d: Remove unused GetDevice() implementations.
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2009-12-09 13:51:04 +01:00 |
query.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
resource.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
stateblock.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
surface_base.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
surface_gdi.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
surface.c
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wined3d: Let the context handle the draw buffer in fb_copy_to_texture_hwstretch().
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2009-12-14 12:04:05 +01:00 |
swapchain_base.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
swapchain_gdi.c
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wined3d: Send window messages through the swapchain before sending them to the application.
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2009-12-15 11:43:41 +01:00 |
swapchain.c
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wined3d: Filter window messages generated by switching to fullscreen and back.
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2009-12-15 11:43:56 +01:00 |
texture.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
utils.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
version.rc
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vertexdeclaration.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
vertexshader.c
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wined3d: Remove unused GetDevice() implementations.
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2009-12-09 13:51:04 +01:00 |
view.c
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volume.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
volumetexture.c
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wined3d: Rename "wineD3DDevice" to "device".
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2009-12-10 11:54:47 +01:00 |
wined3d_gl.h
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wined3d_main.c
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wined3d: Send window messages through the swapchain before sending them to the application.
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2009-12-15 11:43:41 +01:00 |
wined3d_private.h
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wined3d: Filter window messages generated by switching to fullscreen and back.
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2009-12-15 11:43:56 +01:00 |
wined3d.spec
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