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536 lines
17 KiB
Plaintext
536 lines
17 KiB
Plaintext
<chapter id="implementation">
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<title>Low-level Implementation</title>
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<para>Details of Wine's Low-level Implementation...</para>
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<sect1 id="builtin-dlls">
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<title>Builtin DLLs</title>
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<para>
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Written by &name-juergen-schmied; <email>&email-juergen-schmied;</email>
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</para>
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<para>
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(Extracted from <filename>wine/documentation/internal-dll</filename>)
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</para>
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<para>
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This document describes some points you should know before
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implementing the internal counterparts to external DLL's.
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Only 32 bit DLL's are considered.
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</para>
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<sect2>
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<title>1. The LibMain function</title>
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<para>
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This is the way to do some initializing when a process or
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thread is attached to the DLL. The function name is taken
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from a <filename>*.spec</filename> file line:
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</para>
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<programlisting>
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init YourFunctionName
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</programlisting>
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<para>
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Then, you have to implement the function:
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</para>
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<programlisting>
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BOOL32 WINAPI YourLibMain(HINSTANCE32 hinstDLL,
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DWORD fdwReason, LPVOID lpvReserved)
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{ if (fdwReason==DLL_PROCESS_ATTACH)
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{ ...
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}
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....
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}
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</programlisting>
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</sect2>
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<sect2>
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<title>2. Using functions from other built-in DLL's</title>
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<para>
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The problem here is, that you can't know if you have to call
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the function from the internal or the external DLL. If you
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just call the function you will get the internal
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implementation. If the external DLL is loaded the executed
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program will use the external DLL and you the internal one.
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When you -as an example- fill an iconlist placed in the
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internal DLL the application won't get the icons from the
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external DLL.
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</para>
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<para>
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To work around this, you should always use a pointer to call
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such functions:
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</para>
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<programlisting>
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/* definition of the pointer type*/
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void (CALLBACK* pDLLInitComctl)();
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/* getting the function address this should be done in the
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LibMain function when called with DLL_PROCESS_ATTACH*/
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BOOL32 WINAPI Shell32LibMain(HINSTANCE32 hinstDLL, DWORD fdwReason,
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LPVOID lpvReserved)
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{ HINSTANCE32 hComctl32;
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if (fdwReason==DLL_PROCESS_ATTACH)
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{ /* load the external / internal DLL*/
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hComctl32 = LoadLibrary32A("COMCTL32.DLL");
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if (hComctl32)
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{ /* get the function pointer */
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pDLLInitComctl=GetProcAddress32(hComctl32,"InitCommonControlsEx");
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/* check it */
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if (pDLLInitComctl)
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{ /* use it */
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pDLLInitComctl();
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}
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/* free the DLL / decrease the ref count */
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FreeLibrary32(hComctl32);
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}
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else
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{ /* do some panic*/
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ERR(shell,"P A N I C error getting functionpointers\n");
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exit (1);
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}
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}
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....
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</programlisting>
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</sect2>
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<sect2>
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<title>3. Getting resources from a <filename>*.rc</filename> file linked to the DLL</title>
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<para>
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< If you know how, write some lines>
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</para>
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</sect2>
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</sect1>
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<sect1 id="accel-impl">
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<title>Accelerators</title>
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<para>
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Findings researched by Uwe Bonnes, Ulrich Weigand and Marcus Meissner.
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</para>
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<para>
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(Extracted from <filename>wine/documentation/accelerators</filename>)
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</para>
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<para>
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Some notes concerning accelerators.
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</para>
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<para>
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There are <emphasis>three</emphasis> differently sized
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accelerator structures exposed to the user. The general layout
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is:
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</para>
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<programlisting>
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BYTE fVirt;
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WORD key;
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WORD cmd;
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</programlisting>
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<para>
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We now have three different appearances:
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</para>
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<orderedlist>
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<listitem>
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<para>
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Accelerators in NE resources. These have a size of 5 byte
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and do not have any padding. This is also the internal
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layout of the global handle <type>HACCEL</type> (16 and
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32) in Windows 95 and Wine. Exposed to the user as Win16
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global handles <type>HACCEL16</type> and
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<type>HACCEL32</type> by the Win16/Win32 API.
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</para>
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</listitem>
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<listitem>
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<para>
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Accelerators in PE resources. These have a size of 8 byte.
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Layout is:
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</para>
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<programlisting>
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BYTE fVirt;
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BYTE pad0;
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WORD key;
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WORD cmd;
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WORD pad1;
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</programlisting>
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<para>
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They are exposed to the user only by direct accessing PE
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resources.
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</para>
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</listitem>
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<listitem>
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<para>
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Accelerators in the Win32 API. These have a size of 6
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bytes. Layout is:
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</para>
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<programlisting>
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BYTE fVirt;
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BYTE pad0;
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WORD key;
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WORD cmd;
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</programlisting>
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<para>
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These are exposed to the user by the
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<function>CopyAcceleratorTable</function> and
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<function>CreateAcceleratorTable</function> functions in
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the Win32 API.
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</para>
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</listitem>
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</orderedlist>
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<para>
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Why two types of accelerators in the Win32 API? We can only
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guess, but my best bet is that the Win32 resource compiler
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can/does not handle struct packing. Win32 <type>ACCEL</type>
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is defined using <function>#pragma(2)</function> for the
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compiler but without any packing for RC, so it will assume
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<function>#pragma(4)</function>.
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</para>
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</sect1>
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<sect1 id="file-handles">
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<title>File Handles</title>
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<para>
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Written by (???)
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</para>
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<para>
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(Extracted from <filename>wine/documentation/filehandles</filename>)
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</para>
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<para>
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DOS treats the first 5 file handles as special cases. They
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map directly to <filename>stdin</filename>,
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<filename>stdout</filename>, <filename>stderr</filename>,
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<filename>stdaux</filename> and <filename>stdprn</filename>.
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Windows 16 inherits this behavior, and in fact, win16 handles
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are interchangable with DOS handles. Some nasty windows
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programs even do this!
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</para>
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<para>
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Windows32 issues file handles starting from
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<literal>1</literal>, on the grounds that most GUI processes
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don't need a <filename>stdin</filename>,
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<filename>stdout</filename>, etc.
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</para>
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<para>
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The Wine handle code is implemented in the Win32 style, and
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the Win16 functions use two macros to convert to and from the
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two types.
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</para>
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<para>
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The macros are defined in <filename>file.h</filename> as follows:
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</para>
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<programlisting>
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#define HFILE16_TO_HFILE32(handle) \
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(((handle)==0) ? GetStdHandle(STD_INPUT_HANDLE) : \
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((handle)==1) ? GetStdHandle(STD_OUTPUT_HANDLE) : \
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((handle)==2) ? GetStdHandle(STD_ERROR_HANDLE) : \
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((handle)>0x400) ? handle : \
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(handle)-5)
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#define HFILE32_TO_HFILE16(handle) ({ HFILE32 hnd=handle; \
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((hnd==HFILE_ERROR32) ? HFILE_ERROR16 : \
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((handle>0x400) ? handle : \
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(HFILE16)hnd+5); })
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</programlisting>
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<warning>
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<para>
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Be careful not to use the macro
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<function>HFILE16_TO_HFILE32</function> on functions with
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side-effects, as it will cause them to be evaluated several
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times. This could be considered a bug, but the use of this
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macro is limited enough not to need a rewrite.
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</para>
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</warning>
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<note>
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<para>
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The <literal>0x400</literal> special case above deals with
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LZW filehandles (see <filename>misc/lzexpand.c</filename>).
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</para>
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</note>
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</sect1>
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<sect1 id="hardware-trace">
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<title>Doing A Hardware Trace In Wine</title>
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<para>
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Written by &name-jonathan-buzzard; <email>&email-jonathan-buzzard;</email>
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</para>
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<para>
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(Extracted from <filename>wine/documentation/ioport-trace-hints</filename>)
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</para>
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<para>
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The primary reason to do this is to reverse engineer a
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hardware device for which you don't have documentation, but
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can get to work under Wine.
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</para>
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<para>
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This lot is aimed at parallel port devices, and in particular
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parallel port scanners which are now so cheap they are
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virtually being given away. The problem is that few
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manufactures will release any programming information which
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prevents drivers being written for Sane, and the traditional
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technique of using DOSemu to produce the traces does not work
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as the scanners invariably only have drivers for Windows.
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</para>
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<para>
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Please note that I have not been able to get my scanner
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working properly (a UMAX Astra 600P), but a couple of people
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have reported success with at least the Artec AS6e scanner. I
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am not in the process of developing any driver nor do I intend
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to, so don't bug me about it. My time is now spent writing
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programs to set things like battery save options under Linux
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on Toshiba laptops, and as such I don't have any spare time
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for writing a driver for a parallel port scanner etc.
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</para>
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<para>
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Presuming that you have compiled and installed wine the first
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thing to do is is to enable direct hardware access to your
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parallel port. To do this edit <filename>wine.conf</filename>
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(usually in <filename>/usr/local/etc</filename>) and in the
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ports section add the following two lines
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</para>
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<programlisting>
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read=0x378,0x379,0x37a,0x37c,0x77a
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write=0x378,x379,0x37a,0x37c,0x77a
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</programlisting>
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<para>
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This adds the necessary access required for SPP/PS2/EPP/ECP
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parallel port on LPT1. You will need to adjust these number
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accordingly if your parallel port is on LPT2 or LPT0.
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</para>
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<para>
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When starting wine use the following command line, where
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<literal>XXXX</literal> is the program you need to run in
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order to access your scanner, and <literal>YYYY</literal> is
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the file your trace will be stored in:
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</para>
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<programlisting>
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wine -debugmsg +io XXXX 2> >(sed 's/^[^:]*:io:[^ ]* //' > YYYY)
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</programlisting>
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<para>
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You will need large amounts of hard disk space (read hundreds
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of megabytes if you do a full page scan), and for reasonable
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performance a really fast processor and lots of RAM.
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</para>
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<para>
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You might well find the log compression program that <email>David
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Campbell campbell@torque.net</email> wrote helpful in
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reducing the size of the log files. This can be obtained by
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the following command:
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</para>
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<programlisting>
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sh ioport-trace-hints
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</programlisting>
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<para>
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This should extract <filename>shrink.c</filename> (which is
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located at the end of this file. Compile the log compression
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program by:
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</para>
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<programlisting>
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cc shrink.c -o shrink
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</programlisting>
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<para>
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Use the <command>shrink</command> program to reduce the
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physical size of the raw log as follows:
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</para>
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<programlisting>
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cat log | shrink > log2
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</programlisting>
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<para>
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The trace has the basic form of
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</para>
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<programlisting>
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XXXX > YY @ ZZZZ:ZZZZ
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</programlisting>
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<para>
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where <literal>XXXX</literal> is the port in hexidecimal being
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accessed, <literal>YY</literal> is the data written (or read)
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from the port, and <literal>ZZZZ:ZZZZ</literal> is the address
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in memory of the instruction that accessed the port. The
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direction of the arrow indicates whether the data was written
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or read from the port.
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</para>
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<programlisting>
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> data was written to the port
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< data was read from the port
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</programlisting>
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<para>
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My basic tip for interperating these logs is to pay close
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attention to the addresses of the IO instructions. Their
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grouping and sometimes proximity should reveal the presence of
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subroutines in the driver. By studying the different versions
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you should be able to work them out. For example consider the
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following section of trace from my UMAX Astra 600P
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</para>
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<programlisting>
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0x378 > 55 @ 0297:01ec
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0x37a > 05 @ 0297:01f5
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0x379 < 8f @ 0297:01fa
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0x37a > 04 @ 0297:0211
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0x378 > aa @ 0297:01ec
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0x37a > 05 @ 0297:01f5
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0x379 < 8f @ 0297:01fa
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0x37a > 04 @ 0297:0211
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0x378 > 00 @ 0297:01ec
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0x37a > 05 @ 0297:01f5
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0x379 < 8f @ 0297:01fa
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0x37a > 04 @ 0297:0211
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0x378 > 00 @ 0297:01ec
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0x37a > 05 @ 0297:01f5
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0x379 < 8f @ 0297:01fa
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0x37a > 04 @ 0297:0211
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0x378 > 00 @ 0297:01ec
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0x37a > 05 @ 0297:01f5
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0x379 < 8f @ 0297:01fa
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0x37a > 04 @ 0297:0211
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0x378 > 00 @ 0297:01ec
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0x37a > 05 @ 0297:01f5
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0x379 < 8f @ 0297:01fa
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0x37a > 04 @ 0297:0211
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</programlisting>
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<para>
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As you can see there is a repeating structure starting at
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address <literal>0297:01ec</literal> that consists of four io
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accesses on the parallel port. Looking at it the first io
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access writes a changing byte to the data port the second
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always writes the byte <literal>0x05</literal> to the control
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port, then a value which always seems to
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<literal>0x8f</literal> is read from the status port at which
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point a byte <literal>0x04</literal> is written to the control
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port. By studying this and other sections of the trace we can
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write a C routine that emulates this, shown below with some
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macros to make reading/writing on the parallel port easier to
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read.
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</para>
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<programlisting>
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#define r_dtr(x) inb(x)
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#define r_str(x) inb(x+1)
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#define r_ctr(x) inb(x+2)
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#define w_dtr(x,y) outb(y, x)
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#define w_str(x,y) outb(y, x+1)
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#define w_ctr(x,y) outb(y, x+2)
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/*
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* Seems to be sending a command byte to the scanner
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*
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*/
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int udpp_put(int udpp_base, unsigned char command)
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{
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int loop,value;
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w_dtr(udpp_base, command);
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w_ctr(udpp_base, 0x05);
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for (loop=0;loop<10;loop++)
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if (((value=r_str(udpp_base)) & 0x80)!=0x00) {
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w_ctr(udpp_base, 0x04);
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return value & 0xf8;
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}
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return (value & 0xf8) | 0x01;
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}
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</programlisting>
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<para>
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For the UMAX Astra 600P only seven such routines exist (well
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14 really, seven for SPP and seven for EPP). Whether you
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choose to disassemble the driver at this point to verify the
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routines is your own choice. If you do, the address from the
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trace should help in locating them in the disassembly.
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</para>
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<para>
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You will probably then find it useful to write a script/perl/C
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program to analyse the logfile and decode them futher as this
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can reveal higher level grouping of the low level routines.
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For example from the logs from my UMAX Astra 600P when decoded
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futher reveal (this is a small snippet)
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</para>
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<programlisting>
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start:
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put: 55 8f
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put: aa 8f
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put: 00 8f
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put: 00 8f
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put: 00 8f
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put: c2 8f
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wait: ff
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get: af,87
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wait: ff
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get: af,87
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end: cc
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start:
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put: 55 8f
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put: aa 8f
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put: 00 8f
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put: 03 8f
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put: 05 8f
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put: 84 8f
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wait: ff
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</programlisting>
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<para>
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From this it is easy to see that <varname>put</varname>
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routine is often grouped together in five successive calls
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sending information to the scanner. Once these are understood
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it should be possible to process the logs further to show the
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higher level routines in an easy to see format. Once the
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highest level format that you can derive from this process is
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understood, you then need to produce a series of scans varying
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only one parameter between them, so you can discover how to
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set the various parameters for the scanner.
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</para>
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<para>
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The following is the <filename>shrink.c</filename> program.
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</para>
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<programlisting>
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cat > shrink.c <<EOF
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#include <stdio.h>
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#include <string.h>
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void
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main (void)
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{
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char buff[256], lastline[256];
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int count;
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count = 0;
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lastline[0] = 0;
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while (!feof (stdin))
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{
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fgets (buff, sizeof (buff), stdin);
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if (strcmp (buff, lastline) == 0)
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{
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count++;
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}
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else
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{
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if (count > 1)
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fprintf (stdout, "# Last line repeated %i times #\n", count);
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fprintf (stdout, "%s", buff);
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strcpy (lastline, buff);
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count = 1;
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}
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}
|
|
}
|
|
EOF
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|
</programlisting>
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|
</sect1>
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|
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</chapter>
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sgml-parent-document:("wine-devel.sgml" "set" "book" "part" "chapter" "")
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