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wine
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wine
/
dlls
/
d3d8
History
Henri Verbeet
7d3beb6b79
d3d: Add a test for releasing the device after destroying the window.
2009-06-29 12:30:32 +02:00
..
tests
d3d: Add a test for releasing the device after destroying the window.
2009-06-29 12:30:32 +02:00
cubetexture.c
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-06-15 13:42:29 +02:00
d3d8_main.c
…
d3d8_private.h
d3d8: Do some more verification on handles.
2009-06-16 13:36:48 +02:00
d3d8.spec
…
device.c
d3d8: Add WINED3DFMT_W11V11U10 <=> D3DFMT_W11V11U10 conversion.
2009-06-19 13:52:42 +02:00
directx.c
…
indexbuffer.c
…
Makefile.in
…
pixelshader.c
…
stateblock.c
…
surface.c
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-06-15 13:42:29 +02:00
swapchain.c
…
texture.c
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
2009-06-15 13:42:29 +02:00
version.rc
…
vertexbuffer.c
…
vertexdeclaration.c
…
vertexshader.c
…
volume.c
wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC.
2009-06-09 17:01:14 +02:00
volumetexture.c
wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC.
2009-06-09 17:01:14 +02:00