.. |
tests
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
cubetexture.c
|
d3d8: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
d3d8_main.c
|
d3d8: Display FIXME only once in ValidatePixelShader and ValidateVertexShader.
|
2010-02-22 12:36:05 +01:00 |
d3d8_private.h
|
d3d8: Remove the unused Direct3DResource8_Vtbl.
|
2010-01-18 14:37:14 +01:00 |
d3d8.spec
|
d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
device.c
|
d3d8: Set the FPU control word on device creation.
|
2010-05-26 17:36:32 +02:00 |
directx.c
|
d3d8: Move D3D8CB_DestroySwapChain() to device.c.
|
2009-11-17 15:14:54 +01:00 |
indexbuffer.c
|
d3d8: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
Makefile.in
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
pixelshader.c
|
d3d8: Add traces.
|
2009-10-19 11:45:57 +02:00 |
surface.c
|
d3d8: Fix GetDevice() for surfaces that are part of a texture.
|
2009-12-07 14:34:04 +01:00 |
swapchain.c
|
d3d8: Add a separate function for swapchain initialization.
|
2009-12-21 15:01:25 +01:00 |
texture.c
|
d3d8: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |
version.rc
|
|
|
vertexbuffer.c
|
wined3d: The FVF parameter to IWineD3DDeviceImpl_CreateVertexBuffer() is unused now.
|
2009-12-30 13:31:20 +01:00 |
vertexdeclaration.c
|
d3d8: Make convert_to_wined3d_declaration() static.
|
2009-11-17 15:14:55 +01:00 |
vertexshader.c
|
d3d8: Add traces.
|
2009-10-19 11:45:57 +02:00 |
volume.c
|
d3d8: Forward the volume's GetDevice() to the texture instead of the wined3d volume.
|
2009-12-09 13:50:52 +01:00 |
volumetexture.c
|
d3d8: Simplify GetDevice().
|
2009-12-04 14:34:59 +01:00 |