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1954 lines
66 KiB
C
1954 lines
66 KiB
C
/*
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* Implementation of IDirect3DRMFrame Interface
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*
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* Copyright 2011, 2012 André Hentschel
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "d3drm_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct {
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IDirect3DRMFrame2 IDirect3DRMFrame2_iface;
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IDirect3DRMFrame3 IDirect3DRMFrame3_iface;
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LONG ref;
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} IDirect3DRMFrameImpl;
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static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame2(IDirect3DRMFrame2 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMFrameImpl, IDirect3DRMFrame2_iface);
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}
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static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMFrameImpl, IDirect3DRMFrame3_iface);
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMFrame2Impl_QueryInterface(IDirect3DRMFrame2* iface,
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REFIID riid, void** object)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object);
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*object = NULL;
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if(IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirect3DRMFrame) ||
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IsEqualGUID(riid, &IID_IDirect3DRMFrame2))
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{
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*object = &This->IDirect3DRMFrame2_iface;
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}
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else if(IsEqualGUID(riid, &IID_IDirect3DRMFrame3))
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{
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*object = &This->IDirect3DRMFrame3_iface;
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}
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else
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{
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FIXME("interface %s not implemented\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IDirect3DRMFrame2_AddRef(iface);
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return S_OK;
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}
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static ULONG WINAPI IDirect3DRMFrame2Impl_AddRef(IDirect3DRMFrame2* iface)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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return ref;
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}
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static ULONG WINAPI IDirect3DRMFrame2Impl_Release(IDirect3DRMFrame2* iface)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)->(): new ref = %d\n", This, ref);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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return ref;
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}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMFrame2Impl_Clone(IDirect3DRMFrame2* iface,
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LPUNKNOWN unkwn, REFIID riid,
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LPVOID* object)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p, %s, %p): stub\n", iface, This, unkwn, debugstr_guid(riid), object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddDestroyCallback(IDirect3DRMFrame2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteDestroyCallback(IDirect3DRMFrame2* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_SetAppData(IDirect3DRMFrame2* iface,
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DWORD data)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
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return E_NOTIMPL;
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}
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static DWORD WINAPI IDirect3DRMFrame2Impl_GetAppData(IDirect3DRMFrame2* iface)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_SetName(IDirect3DRMFrame2* iface, LPCSTR name)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetName(IDirect3DRMFrame2* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetClassName(IDirect3DRMFrame2* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
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return E_NOTIMPL;
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}
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/*** IDirect3DRMFrame methods ***/
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddChild(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME child)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, child);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddLight(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMLIGHT light)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, light);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddMoveCallback(IDirect3DRMFrame2* iface,
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D3DRMFRAMEMOVECALLBACK cb, VOID *arg)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, cb, arg);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddTransform(IDirect3DRMFrame2* iface,
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D3DRMCOMBINETYPE type,
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D3DRMMATRIX4D matrix)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%u,%p): stub\n", iface, This, type, matrix);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddTranslation(IDirect3DRMFrame2* iface,
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D3DRMCOMBINETYPE type,
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D3DVALUE x, D3DVALUE y, D3DVALUE z)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%u,%f,%f,%f): stub\n", iface, This, type, x, y, z);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddScale(IDirect3DRMFrame2* iface,
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D3DRMCOMBINETYPE type,
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D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%u,%f,%f,%f): stub\n", iface, This, type, sx, sy, sz);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddRotation(IDirect3DRMFrame2* iface,
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D3DRMCOMBINETYPE type,
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D3DVALUE x, D3DVALUE y, D3DVALUE z,
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D3DVALUE theta)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%u,%f,%f,%f,%f): stub\n", iface, This, type, x, y, z, theta);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_AddVisual(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMVISUAL vis)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, vis);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetChildren(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAMEARRAY *children)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, children);
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return E_NOTIMPL;
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}
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static D3DCOLOR WINAPI IDirect3DRMFrame2Impl_GetColor(IDirect3DRMFrame2* iface)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetLights(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMLIGHTARRAY *lights)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, lights);
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return E_NOTIMPL;
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}
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static D3DRMMATERIALMODE WINAPI IDirect3DRMFrame2Impl_GetMaterialMode(IDirect3DRMFrame2* iface)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return D3DRMMATERIAL_FROMPARENT;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetParent(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME * frame)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetPosition(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME reference,
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LPD3DVECTOR return_position)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, reference, return_position);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetRotation(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME reference,
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LPD3DVECTOR axis, LPD3DVALUE return_theta)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, reference, axis, return_theta);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetScene(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME * frame)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
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return E_NOTIMPL;
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}
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static D3DRMSORTMODE WINAPI IDirect3DRMFrame2Impl_GetSortMode(IDirect3DRMFrame2* iface)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return D3DRMSORT_FROMPARENT;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetTexture(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMTEXTURE * tex)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, tex);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetTransform(IDirect3DRMFrame2* iface,
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D3DRMMATRIX4D return_matrix)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, return_matrix);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetVelocity(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME reference,
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LPD3DVECTOR return_velocity,
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BOOL with_rotation)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p,%d): stub\n", iface, This, reference, return_velocity, with_rotation);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetOrientation(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME reference,
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LPD3DVECTOR dir, LPD3DVECTOR up)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, reference, dir, up);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetVisuals(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMVISUALARRAY *visuals)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, visuals);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_GetTextureTopology(IDirect3DRMFrame2* iface,
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BOOL *wrap_u, BOOL *wrap_v)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, wrap_u, wrap_v);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_InverseTransform(IDirect3DRMFrame2* iface,
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D3DVECTOR *d, D3DVECTOR *s)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, d, s);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_Load(IDirect3DRMFrame2* iface, LPVOID filename,
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LPVOID name, D3DRMLOADOPTIONS loadflags,
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D3DRMLOADTEXTURECALLBACK cb, LPVOID lpArg)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p,%u,%p,%p): stub\n", iface, This, filename, name, loadflags, cb, lpArg);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_LookAt(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME target,
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LPDIRECT3DRMFRAME reference,
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D3DRMFRAMECONSTRAINT constraint)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p,%p,%u): stub\n", iface, This, target, reference, constraint);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_Move(IDirect3DRMFrame2* iface, D3DVALUE delta)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, delta);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteChild(IDirect3DRMFrame2* iface,
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LPDIRECT3DRMFRAME frame)
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{
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IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
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FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
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return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteLight(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMLIGHT light)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, light);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteMoveCallback(IDirect3DRMFrame2* iface,
|
|
D3DRMFRAMEMOVECALLBACK cb, VOID *arg)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, cb, arg);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_DeleteVisual(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMVISUAL vis)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, vis);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMFrame2Impl_GetSceneBackground(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetSceneBackgroundDepth(IDirect3DRMFrame2* iface,
|
|
LPDIRECTDRAWSURFACE * surface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, surface);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMFrame2Impl_GetSceneFogColor(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMFrame2Impl_GetSceneFogEnable(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static D3DRMFOGMODE WINAPI IDirect3DRMFrame2Impl_GetSceneFogMode(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return D3DRMFOG_LINEAR;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetSceneFogParams(IDirect3DRMFrame2* iface,
|
|
D3DVALUE *return_start,
|
|
D3DVALUE *return_end,
|
|
D3DVALUE *return_density)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, return_start, return_end, return_density);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackground(IDirect3DRMFrame2* iface,
|
|
D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundRGB(IDirect3DRMFrame2* iface,
|
|
D3DVALUE red, D3DVALUE green,
|
|
D3DVALUE blue)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundDepth(IDirect3DRMFrame2* iface,
|
|
LPDIRECTDRAWSURFACE surface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, surface);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundImage(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMTEXTURE texture)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneFogEnable(IDirect3DRMFrame2* iface, BOOL enable)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%d): stub\n", iface, This, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneFogColor(IDirect3DRMFrame2* iface,
|
|
D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneFogMode(IDirect3DRMFrame2* iface,
|
|
D3DRMFOGMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneFogParams(IDirect3DRMFrame2* iface,
|
|
D3DVALUE start, D3DVALUE end,
|
|
D3DVALUE density)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, start, end, density);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetColor(IDirect3DRMFrame2* iface, D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetColorRGB(IDirect3DRMFrame2* iface, D3DVALUE red,
|
|
D3DVALUE green, D3DVALUE blue)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMZBUFFERMODE WINAPI IDirect3DRMFrame2Impl_GetZbufferMode(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return D3DRMZBUFFER_FROMPARENT;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetMaterialMode(IDirect3DRMFrame2* iface,
|
|
D3DRMMATERIALMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetOrientation(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMFRAME reference,
|
|
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
|
|
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz )
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f,%f,%f,%f): stub\n", iface, This, reference,
|
|
dx, dy, dz, ux, uy, uz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetPosition(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMFRAME reference,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f): stub\n", iface, This, reference, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetRotation(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMFRAME reference,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
|
D3DVALUE theta)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f,%f): stub\n", iface, This, reference, x, y, z, theta);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSortMode(IDirect3DRMFrame2* iface,
|
|
D3DRMSORTMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetTexture(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMTEXTURE texture)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetTextureTopology(IDirect3DRMFrame2* iface,
|
|
BOOL wrap_u, BOOL wrap_v)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%d,%d): stub\n", iface, This, wrap_u, wrap_v);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetVelocity(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMFRAME reference,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
|
BOOL with_rotation)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f,%d): stub\n", iface, This, reference, x, y, z, with_rotation);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetZbufferMode(IDirect3DRMFrame2* iface,
|
|
D3DRMZBUFFERMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_Transform(IDirect3DRMFrame2* iface, D3DVECTOR *d,
|
|
D3DVECTOR *s)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, d, s);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
/*** IDirect3DRMFrame2 methods ***/
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_AddMoveCallback2(IDirect3DRMFrame2* iface,
|
|
D3DRMFRAMEMOVECALLBACK cb, VOID *arg,
|
|
DWORD flags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%u): stub\n", iface, This, cb, arg, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetBox(IDirect3DRMFrame2* iface, LPD3DRMBOX box)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMFrame2Impl_GetBoxEnable(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetAxes(IDirect3DRMFrame2* iface,
|
|
LPD3DVECTOR dir, LPD3DVECTOR up)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, dir, up);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetMaterial(IDirect3DRMFrame2* iface,
|
|
LPDIRECT3DRMMATERIAL *material)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, material);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMFrame2Impl_GetInheritAxes(IDirect3DRMFrame2* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetHierarchyBox(IDirect3DRMFrame2* iface,
|
|
LPD3DRMBOX box)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IDirect3DRMFrame2Vtbl Direct3DRMFrame2_Vtbl =
|
|
{
|
|
/*** IUnknown methods ***/
|
|
IDirect3DRMFrame2Impl_QueryInterface,
|
|
IDirect3DRMFrame2Impl_AddRef,
|
|
IDirect3DRMFrame2Impl_Release,
|
|
/*** IDirect3DRMObject methods ***/
|
|
IDirect3DRMFrame2Impl_Clone,
|
|
IDirect3DRMFrame2Impl_AddDestroyCallback,
|
|
IDirect3DRMFrame2Impl_DeleteDestroyCallback,
|
|
IDirect3DRMFrame2Impl_SetAppData,
|
|
IDirect3DRMFrame2Impl_GetAppData,
|
|
IDirect3DRMFrame2Impl_SetName,
|
|
IDirect3DRMFrame2Impl_GetName,
|
|
IDirect3DRMFrame2Impl_GetClassName,
|
|
/*** IDirect3DRMFrame methods ***/
|
|
IDirect3DRMFrame2Impl_AddChild,
|
|
IDirect3DRMFrame2Impl_AddLight,
|
|
IDirect3DRMFrame2Impl_AddMoveCallback,
|
|
IDirect3DRMFrame2Impl_AddTransform,
|
|
IDirect3DRMFrame2Impl_AddTranslation,
|
|
IDirect3DRMFrame2Impl_AddScale,
|
|
IDirect3DRMFrame2Impl_AddRotation,
|
|
IDirect3DRMFrame2Impl_AddVisual,
|
|
IDirect3DRMFrame2Impl_GetChildren,
|
|
IDirect3DRMFrame2Impl_GetColor,
|
|
IDirect3DRMFrame2Impl_GetLights,
|
|
IDirect3DRMFrame2Impl_GetMaterialMode,
|
|
IDirect3DRMFrame2Impl_GetParent,
|
|
IDirect3DRMFrame2Impl_GetPosition,
|
|
IDirect3DRMFrame2Impl_GetRotation,
|
|
IDirect3DRMFrame2Impl_GetScene,
|
|
IDirect3DRMFrame2Impl_GetSortMode,
|
|
IDirect3DRMFrame2Impl_GetTexture,
|
|
IDirect3DRMFrame2Impl_GetTransform,
|
|
IDirect3DRMFrame2Impl_GetVelocity,
|
|
IDirect3DRMFrame2Impl_GetOrientation,
|
|
IDirect3DRMFrame2Impl_GetVisuals,
|
|
IDirect3DRMFrame2Impl_GetTextureTopology,
|
|
IDirect3DRMFrame2Impl_InverseTransform,
|
|
IDirect3DRMFrame2Impl_Load,
|
|
IDirect3DRMFrame2Impl_LookAt,
|
|
IDirect3DRMFrame2Impl_Move,
|
|
IDirect3DRMFrame2Impl_DeleteChild,
|
|
IDirect3DRMFrame2Impl_DeleteLight,
|
|
IDirect3DRMFrame2Impl_DeleteMoveCallback,
|
|
IDirect3DRMFrame2Impl_DeleteVisual,
|
|
IDirect3DRMFrame2Impl_GetSceneBackground,
|
|
IDirect3DRMFrame2Impl_GetSceneBackgroundDepth,
|
|
IDirect3DRMFrame2Impl_GetSceneFogColor,
|
|
IDirect3DRMFrame2Impl_GetSceneFogEnable,
|
|
IDirect3DRMFrame2Impl_GetSceneFogMode,
|
|
IDirect3DRMFrame2Impl_GetSceneFogParams,
|
|
IDirect3DRMFrame2Impl_SetSceneBackground,
|
|
IDirect3DRMFrame2Impl_SetSceneBackgroundRGB,
|
|
IDirect3DRMFrame2Impl_SetSceneBackgroundDepth,
|
|
IDirect3DRMFrame2Impl_SetSceneBackgroundImage,
|
|
IDirect3DRMFrame2Impl_SetSceneFogEnable,
|
|
IDirect3DRMFrame2Impl_SetSceneFogColor,
|
|
IDirect3DRMFrame2Impl_SetSceneFogMode,
|
|
IDirect3DRMFrame2Impl_SetSceneFogParams,
|
|
IDirect3DRMFrame2Impl_SetColor,
|
|
IDirect3DRMFrame2Impl_SetColorRGB,
|
|
IDirect3DRMFrame2Impl_GetZbufferMode,
|
|
IDirect3DRMFrame2Impl_SetMaterialMode,
|
|
IDirect3DRMFrame2Impl_SetOrientation,
|
|
IDirect3DRMFrame2Impl_SetPosition,
|
|
IDirect3DRMFrame2Impl_SetRotation,
|
|
IDirect3DRMFrame2Impl_SetSortMode,
|
|
IDirect3DRMFrame2Impl_SetTexture,
|
|
IDirect3DRMFrame2Impl_SetTextureTopology,
|
|
IDirect3DRMFrame2Impl_SetVelocity,
|
|
IDirect3DRMFrame2Impl_SetZbufferMode,
|
|
IDirect3DRMFrame2Impl_Transform,
|
|
/*** IDirect3DRMFrame2 methods ***/
|
|
IDirect3DRMFrame2Impl_AddMoveCallback2,
|
|
IDirect3DRMFrame2Impl_GetBox,
|
|
IDirect3DRMFrame2Impl_GetBoxEnable,
|
|
IDirect3DRMFrame2Impl_GetAxes,
|
|
IDirect3DRMFrame2Impl_GetMaterial,
|
|
IDirect3DRMFrame2Impl_GetInheritAxes,
|
|
IDirect3DRMFrame2Impl_GetHierarchyBox
|
|
};
|
|
|
|
|
|
/*** IUnknown methods ***/
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_QueryInterface(IDirect3DRMFrame3* iface,
|
|
REFIID riid, void** object)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
return IDirect3DRMFrame_QueryInterface(&This->IDirect3DRMFrame2_iface, riid, object);
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DRMFrame3Impl_AddRef(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
return IDirect3DRMFrame2_AddRef(&This->IDirect3DRMFrame2_iface);
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DRMFrame3Impl_Release(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
return IDirect3DRMFrame2_Release(&This->IDirect3DRMFrame2_iface);
|
|
}
|
|
|
|
/*** IDirect3DRMObject methods ***/
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_Clone(IDirect3DRMFrame3* iface,
|
|
LPUNKNOWN unkwn, REFIID riid,
|
|
LPVOID* object)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p, %s, %p): stub\n", iface, This, unkwn, debugstr_guid(riid), object);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddDestroyCallback(IDirect3DRMFrame3* iface,
|
|
D3DRMOBJECTCALLBACK cb,
|
|
LPVOID argument)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteDestroyCallback(IDirect3DRMFrame3* iface,
|
|
D3DRMOBJECTCALLBACK cb,
|
|
LPVOID argument)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetAppData(IDirect3DRMFrame3* iface,
|
|
DWORD data)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DRMFrame3Impl_GetAppData(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetName(IDirect3DRMFrame3* iface, LPCSTR name)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetName(IDirect3DRMFrame3* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetClassName(IDirect3DRMFrame3* iface,
|
|
LPDWORD size, LPSTR name)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
/*** IDirect3DRMFrame methods ***/
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddChild(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 child)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, child);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddLight(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMLIGHT light)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, light);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddMoveCallback(IDirect3DRMFrame3* iface,
|
|
D3DRMFRAME3MOVECALLBACK cb, VOID *arg,
|
|
DWORD flags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%u): stub\n", iface, This, cb, arg, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddTransform(IDirect3DRMFrame3* iface,
|
|
D3DRMCOMBINETYPE type,
|
|
D3DRMMATRIX4D matrix)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u,%p): stub\n", iface, This, type, matrix);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddTranslation(IDirect3DRMFrame3* iface,
|
|
D3DRMCOMBINETYPE type,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u,%f,%f,%f): stub\n", iface, This, type, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddScale(IDirect3DRMFrame3* iface,
|
|
D3DRMCOMBINETYPE type,
|
|
D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u,%f,%f,%f): stub\n", iface, This, type, sx, sy, sz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddRotation(IDirect3DRMFrame3* iface,
|
|
D3DRMCOMBINETYPE type,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
|
D3DVALUE theta)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u,%f,%f,%f,%f): stub\n", iface, This, type, x, y, z, theta);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddVisual(IDirect3DRMFrame3* iface, LPUNKNOWN vis)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, vis);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetChildren(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAMEARRAY *children)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, children);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMFrame3Impl_GetColor(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetLights(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMLIGHTARRAY *lights)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, lights);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMMATERIALMODE WINAPI IDirect3DRMFrame3Impl_GetMaterialMode(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return D3DRMMATERIAL_FROMPARENT;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetParent(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 * frame)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetPosition(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
LPD3DVECTOR return_position)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, reference, return_position);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetRotation(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
LPD3DVECTOR axis, LPD3DVALUE return_theta)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, reference, axis, return_theta);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetScene(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 * frame)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMSORTMODE WINAPI IDirect3DRMFrame3Impl_GetSortMode(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return D3DRMSORT_FROMPARENT;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTexture(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMTEXTURE3 * tex)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, tex);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTransform(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DRMMATRIX4D return_matrix)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, reference, return_matrix);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetVelocity(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
LPD3DVECTOR return_velocity,
|
|
BOOL with_rotation)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%d): stub\n", iface, This, reference, return_velocity, with_rotation);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetOrientation(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
LPD3DVECTOR dir, LPD3DVECTOR up)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, reference, dir, up);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetVisuals(IDirect3DRMFrame3* iface, LPDWORD num,
|
|
LPUNKNOWN *visuals)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, num, visuals);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_InverseTransform(IDirect3DRMFrame3* iface,
|
|
D3DVECTOR *d, D3DVECTOR *s)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, d, s);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_Load(IDirect3DRMFrame3* iface, LPVOID filename,
|
|
LPVOID name, D3DRMLOADOPTIONS loadflags,
|
|
D3DRMLOADTEXTURE3CALLBACK cb, LPVOID lpArg)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%u,%p,%p): stub\n", iface, This, filename, name, loadflags, cb, lpArg);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_LookAt(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 target,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DRMFRAMECONSTRAINT constraint)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%u): stub\n", iface, This, target, reference, constraint);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_Move(IDirect3DRMFrame3* iface, D3DVALUE delta)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%f): stub\n", iface, This, delta);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteChild(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 frame)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteLight(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMLIGHT light)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, light);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteMoveCallback(IDirect3DRMFrame3* iface,
|
|
D3DRMFRAME3MOVECALLBACK cb,
|
|
VOID *arg)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, cb, arg);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteVisual(IDirect3DRMFrame3* iface, LPUNKNOWN vis)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, vis);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMFrame3Impl_GetSceneBackground(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetSceneBackgroundDepth(IDirect3DRMFrame3* iface,
|
|
LPDIRECTDRAWSURFACE * surface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, surface);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DCOLOR WINAPI IDirect3DRMFrame3Impl_GetSceneFogColor(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMFrame3Impl_GetSceneFogEnable(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static D3DRMFOGMODE WINAPI IDirect3DRMFrame3Impl_GetSceneFogMode(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return D3DRMFOG_LINEAR;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetSceneFogParams(IDirect3DRMFrame3* iface,
|
|
D3DVALUE *return_start,
|
|
D3DVALUE *return_end,
|
|
D3DVALUE *return_density)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface, This, return_start, return_end, return_density);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackground(IDirect3DRMFrame3* iface,
|
|
D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackgroundRGB(IDirect3DRMFrame3* iface,
|
|
D3DVALUE red, D3DVALUE green,
|
|
D3DVALUE blue)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackgroundDepth(IDirect3DRMFrame3* iface,
|
|
LPDIRECTDRAWSURFACE surface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, surface);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackgroundImage(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMTEXTURE3 texture)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneFogEnable(IDirect3DRMFrame3* iface, BOOL enable)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%d): stub\n", iface, This, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneFogColor(IDirect3DRMFrame3* iface,
|
|
D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneFogMode(IDirect3DRMFrame3* iface,
|
|
D3DRMFOGMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneFogParams(IDirect3DRMFrame3* iface,
|
|
D3DVALUE start, D3DVALUE end,
|
|
D3DVALUE density)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, start, end, density);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetColor(IDirect3DRMFrame3* iface, D3DCOLOR color)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetColorRGB(IDirect3DRMFrame3* iface, D3DVALUE red,
|
|
D3DVALUE green, D3DVALUE blue)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static D3DRMZBUFFERMODE WINAPI IDirect3DRMFrame3Impl_GetZbufferMode(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return D3DRMZBUFFER_FROMPARENT;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetMaterialMode(IDirect3DRMFrame3* iface,
|
|
D3DRMMATERIALMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetOrientation(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
|
|
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz )
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f,%f,%f,%f): stub\n", iface, This, reference,
|
|
dx, dy, dz, ux, uy, uz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetPosition(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f): stub\n", iface, This, reference, x, y, z);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetRotation(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
|
D3DVALUE theta)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f,%f): stub\n", iface, This, reference, x, y, z, theta);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSortMode(IDirect3DRMFrame3* iface,
|
|
D3DRMSORTMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetTexture(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMTEXTURE3 texture)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, texture);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetVelocity(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DVALUE x, D3DVALUE y, D3DVALUE z,
|
|
BOOL with_rotation)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%f,%f,%f,%d): stub\n", iface, This, reference, x, y, z, with_rotation);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetZbufferMode(IDirect3DRMFrame3* iface,
|
|
D3DRMZBUFFERMODE mode)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, mode);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_Transform(IDirect3DRMFrame3* iface, D3DVECTOR *d,
|
|
D3DVECTOR *s)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, d, s);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetBox(IDirect3DRMFrame3* iface, LPD3DRMBOX box)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMFrame3Impl_GetBoxEnable(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetAxes(IDirect3DRMFrame3* iface,
|
|
LPD3DVECTOR dir, LPD3DVECTOR up)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, dir, up);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetMaterial(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMMATERIAL2 *material)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, material);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static BOOL WINAPI IDirect3DRMFrame3Impl_GetInheritAxes(IDirect3DRMFrame3* iface)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(): stub\n", iface, This);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetHierarchyBox(IDirect3DRMFrame3* iface,
|
|
LPD3DRMBOX box)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetBox(IDirect3DRMFrame3* iface, LPD3DRMBOX box)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, box);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetBoxEnable(IDirect3DRMFrame3* iface, BOOL enable)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, enable);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetAxes(IDirect3DRMFrame3* iface,
|
|
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
|
|
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%f,%f,%f,%f,%f,%f): stub\n", iface, This, dx, dy, dz, ux, uy, uz);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetInheritAxes(IDirect3DRMFrame3* iface,
|
|
BOOL inherit_from_parent)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, inherit_from_parent);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetMaterial(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMMATERIAL2 material)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, material);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetQuaternion(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
D3DRMQUATERNION *q)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, reference, q);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_RayPick(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference, LPD3DRMRAY ray,
|
|
DWORD flags,
|
|
LPDIRECT3DRMPICKED2ARRAY *return_visuals)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%p,%u,%p): stub\n", iface, This, reference, ray, flags, return_visuals);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_Save(IDirect3DRMFrame3* iface, LPCSTR filename,
|
|
D3DRMXOFFORMAT d3dFormat,
|
|
D3DRMSAVEOPTIONS d3dSaveFlags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%u,%u): stub\n", iface, This, filename, d3dFormat, d3dSaveFlags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_TransformVectors(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
DWORD num, LPD3DVECTOR dst,
|
|
LPD3DVECTOR src)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%u,%p,%p): stub\n", iface, This, reference, num, dst, src);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_InverseTransformVectors(IDirect3DRMFrame3* iface,
|
|
LPDIRECT3DRMFRAME3 reference,
|
|
DWORD num, LPD3DVECTOR dst,
|
|
LPD3DVECTOR src)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p,%u,%p,%p): stub\n", iface, This, reference, num, dst, src);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetTraversalOptions(IDirect3DRMFrame3* iface,
|
|
DWORD flags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTraversalOptions(IDirect3DRMFrame3* iface,
|
|
LPDWORD flags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneFogMethod(IDirect3DRMFrame3* iface,
|
|
DWORD flags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%u): stub\n", iface, This, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetSceneFogMethod(IDirect3DRMFrame3* iface,
|
|
LPDWORD flags)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, flags);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetMaterialOverride(IDirect3DRMFrame3* iface,
|
|
LPD3DRMMATERIALOVERRIDE override)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, override);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetMaterialOverride(IDirect3DRMFrame3* iface,
|
|
LPD3DRMMATERIALOVERRIDE override)
|
|
{
|
|
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
|
|
|
FIXME("(%p/%p)->(%p): stub\n", iface, This, override);
|
|
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
static const struct IDirect3DRMFrame3Vtbl Direct3DRMFrame3_Vtbl =
|
|
{
|
|
/*** IUnknown methods ***/
|
|
IDirect3DRMFrame3Impl_QueryInterface,
|
|
IDirect3DRMFrame3Impl_AddRef,
|
|
IDirect3DRMFrame3Impl_Release,
|
|
/*** IDirect3DRMObject methods ***/
|
|
IDirect3DRMFrame3Impl_Clone,
|
|
IDirect3DRMFrame3Impl_AddDestroyCallback,
|
|
IDirect3DRMFrame3Impl_DeleteDestroyCallback,
|
|
IDirect3DRMFrame3Impl_SetAppData,
|
|
IDirect3DRMFrame3Impl_GetAppData,
|
|
IDirect3DRMFrame3Impl_SetName,
|
|
IDirect3DRMFrame3Impl_GetName,
|
|
IDirect3DRMFrame3Impl_GetClassName,
|
|
/*** IDirect3DRMFrame3 methods ***/
|
|
IDirect3DRMFrame3Impl_AddChild,
|
|
IDirect3DRMFrame3Impl_AddLight,
|
|
IDirect3DRMFrame3Impl_AddMoveCallback,
|
|
IDirect3DRMFrame3Impl_AddTransform,
|
|
IDirect3DRMFrame3Impl_AddTranslation,
|
|
IDirect3DRMFrame3Impl_AddScale,
|
|
IDirect3DRMFrame3Impl_AddRotation,
|
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IDirect3DRMFrame3Impl_AddVisual,
|
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IDirect3DRMFrame3Impl_GetChildren,
|
|
IDirect3DRMFrame3Impl_GetColor,
|
|
IDirect3DRMFrame3Impl_GetLights,
|
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IDirect3DRMFrame3Impl_GetMaterialMode,
|
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IDirect3DRMFrame3Impl_GetParent,
|
|
IDirect3DRMFrame3Impl_GetPosition,
|
|
IDirect3DRMFrame3Impl_GetRotation,
|
|
IDirect3DRMFrame3Impl_GetScene,
|
|
IDirect3DRMFrame3Impl_GetSortMode,
|
|
IDirect3DRMFrame3Impl_GetTexture,
|
|
IDirect3DRMFrame3Impl_GetTransform,
|
|
IDirect3DRMFrame3Impl_GetVelocity,
|
|
IDirect3DRMFrame3Impl_GetOrientation,
|
|
IDirect3DRMFrame3Impl_GetVisuals,
|
|
IDirect3DRMFrame3Impl_InverseTransform,
|
|
IDirect3DRMFrame3Impl_Load,
|
|
IDirect3DRMFrame3Impl_LookAt,
|
|
IDirect3DRMFrame3Impl_Move,
|
|
IDirect3DRMFrame3Impl_DeleteChild,
|
|
IDirect3DRMFrame3Impl_DeleteLight,
|
|
IDirect3DRMFrame3Impl_DeleteMoveCallback,
|
|
IDirect3DRMFrame3Impl_DeleteVisual,
|
|
IDirect3DRMFrame3Impl_GetSceneBackground,
|
|
IDirect3DRMFrame3Impl_GetSceneBackgroundDepth,
|
|
IDirect3DRMFrame3Impl_GetSceneFogColor,
|
|
IDirect3DRMFrame3Impl_GetSceneFogEnable,
|
|
IDirect3DRMFrame3Impl_GetSceneFogMode,
|
|
IDirect3DRMFrame3Impl_GetSceneFogParams,
|
|
IDirect3DRMFrame3Impl_SetSceneBackground,
|
|
IDirect3DRMFrame3Impl_SetSceneBackgroundRGB,
|
|
IDirect3DRMFrame3Impl_SetSceneBackgroundDepth,
|
|
IDirect3DRMFrame3Impl_SetSceneBackgroundImage,
|
|
IDirect3DRMFrame3Impl_SetSceneFogEnable,
|
|
IDirect3DRMFrame3Impl_SetSceneFogColor,
|
|
IDirect3DRMFrame3Impl_SetSceneFogMode,
|
|
IDirect3DRMFrame3Impl_SetSceneFogParams,
|
|
IDirect3DRMFrame3Impl_SetColor,
|
|
IDirect3DRMFrame3Impl_SetColorRGB,
|
|
IDirect3DRMFrame3Impl_GetZbufferMode,
|
|
IDirect3DRMFrame3Impl_SetMaterialMode,
|
|
IDirect3DRMFrame3Impl_SetOrientation,
|
|
IDirect3DRMFrame3Impl_SetPosition,
|
|
IDirect3DRMFrame3Impl_SetRotation,
|
|
IDirect3DRMFrame3Impl_SetSortMode,
|
|
IDirect3DRMFrame3Impl_SetTexture,
|
|
IDirect3DRMFrame3Impl_SetVelocity,
|
|
IDirect3DRMFrame3Impl_SetZbufferMode,
|
|
IDirect3DRMFrame3Impl_Transform,
|
|
IDirect3DRMFrame3Impl_GetBox,
|
|
IDirect3DRMFrame3Impl_GetBoxEnable,
|
|
IDirect3DRMFrame3Impl_GetAxes,
|
|
IDirect3DRMFrame3Impl_GetMaterial,
|
|
IDirect3DRMFrame3Impl_GetInheritAxes,
|
|
IDirect3DRMFrame3Impl_GetHierarchyBox,
|
|
IDirect3DRMFrame3Impl_SetBox,
|
|
IDirect3DRMFrame3Impl_SetBoxEnable,
|
|
IDirect3DRMFrame3Impl_SetAxes,
|
|
IDirect3DRMFrame3Impl_SetInheritAxes,
|
|
IDirect3DRMFrame3Impl_SetMaterial,
|
|
IDirect3DRMFrame3Impl_SetQuaternion,
|
|
IDirect3DRMFrame3Impl_RayPick,
|
|
IDirect3DRMFrame3Impl_Save,
|
|
IDirect3DRMFrame3Impl_TransformVectors,
|
|
IDirect3DRMFrame3Impl_InverseTransformVectors,
|
|
IDirect3DRMFrame3Impl_SetTraversalOptions,
|
|
IDirect3DRMFrame3Impl_GetTraversalOptions,
|
|
IDirect3DRMFrame3Impl_SetSceneFogMethod,
|
|
IDirect3DRMFrame3Impl_GetSceneFogMethod,
|
|
IDirect3DRMFrame3Impl_SetMaterialOverride,
|
|
IDirect3DRMFrame3Impl_GetMaterialOverride
|
|
};
|
|
|
|
HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj)
|
|
{
|
|
IDirect3DRMFrameImpl* object;
|
|
|
|
TRACE("(%p)\n", ppObj);
|
|
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameImpl));
|
|
if (!object)
|
|
{
|
|
ERR("Out of memory\n");
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
object->IDirect3DRMFrame2_iface.lpVtbl = &Direct3DRMFrame2_Vtbl;
|
|
object->IDirect3DRMFrame3_iface.lpVtbl = &Direct3DRMFrame3_Vtbl;
|
|
object->ref = 1;
|
|
|
|
if (IsEqualGUID(riid, &IID_IDirect3DRMFrame3))
|
|
*ppObj = (IUnknown*)&object->IDirect3DRMFrame3_iface;
|
|
else
|
|
*ppObj = (IUnknown*)&object->IDirect3DRMFrame2_iface;
|
|
|
|
return S_OK;
|
|
}
|