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wine
/
dlls
/
d3dx9_36
History
Dylan Smith
417534fdb7
d3dx9: Implement ID3DXMesh::DrawSubset.
2011-04-28 11:10:22 +02:00
..
tests
d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
2011-04-28 11:10:00 +02:00
core.c
d3dx9: Add argument check to D3DXCreateBuffer().
2011-04-04 13:43:09 +02:00
d3dx9_36_main.c
…
d3dx9_36_private.h
d3dx9: Parse effect parameter type definition.
2011-04-12 12:50:06 +02:00
d3dx9_36.spec
…
effect.c
d3dx9: Fix flags for annotation structures.
2011-04-26 15:31:28 +02:00
font.c
…
line.c
…
Makefile.in
…
math.c
…
mesh.c
d3dx9: Implement ID3DXMesh::DrawSubset.
2011-04-28 11:10:22 +02:00
shader.c
…
sprite.c
…
surface.c
d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
2011-04-26 16:18:08 +02:00
texture.c
…
util.c
d3dx9: Print a FIXME when encountering an unknown surface format.
2011-04-26 16:18:03 +02:00
version.rc
…
volume.c
…