mirror of
https://github.com/reactos/wine.git
synced 2024-11-28 14:10:32 +00:00
682ed91017
That fails with the dread "invalid drawable" message.
195 lines
6.1 KiB
Objective-C
195 lines
6.1 KiB
Objective-C
/*
|
|
* MACDRV Cocoa OpenGL code
|
|
*
|
|
* Copyright 2012, 2013 Ken Thomases for CodeWeavers Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#import "cocoa_opengl.h"
|
|
|
|
#include "macdrv_cocoa.h"
|
|
#include "cocoa_event.h"
|
|
|
|
|
|
@interface WineOpenGLContext ()
|
|
@property (retain, nonatomic) NSView* latentView;
|
|
@end
|
|
|
|
|
|
@implementation WineOpenGLContext
|
|
@synthesize latentView, needsUpdate;
|
|
|
|
- (void) dealloc
|
|
{
|
|
[latentView release];
|
|
[super dealloc];
|
|
}
|
|
|
|
/* On at least some versions of Mac OS X, -[NSOpenGLContext clearDrawable] has the
|
|
undesirable side effect of ordering the view's GL surface off-screen. This isn't
|
|
done when just changing the context's view to a different view (which I would
|
|
think would be analogous, since the old view and surface end up without a
|
|
context attached). So, we finesse things by first setting the context's view to
|
|
a different view (the content view of an off-screen window) and then letting the
|
|
original implementation proceed. */
|
|
- (void) clearDrawableLeavingSurfaceOnScreen
|
|
{
|
|
static NSWindow* dummyWindow;
|
|
static dispatch_once_t once;
|
|
|
|
dispatch_once(&once, ^{
|
|
OnMainThread(^{
|
|
dummyWindow = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 100, 100)
|
|
styleMask:NSBorderlessWindowMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
});
|
|
});
|
|
|
|
[self setView:[dummyWindow contentView]];
|
|
[self clearDrawable];
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
/***********************************************************************
|
|
* macdrv_create_opengl_context
|
|
*
|
|
* Returns a Cocoa OpenGL context created from a CoreGL context. The
|
|
* caller is responsible for calling macdrv_dispose_opengl_context()
|
|
* when done with the context object.
|
|
*/
|
|
macdrv_opengl_context macdrv_create_opengl_context(void* cglctx)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context;
|
|
|
|
context = [[WineOpenGLContext alloc] initWithCGLContextObj:cglctx];
|
|
|
|
[pool release];
|
|
return (macdrv_opengl_context)context;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_dispose_opengl_context
|
|
*
|
|
* Destroys a Cocoa OpenGL context previously created by
|
|
* macdrv_create_opengl_context();
|
|
*/
|
|
void macdrv_dispose_opengl_context(macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
if ([context view])
|
|
macdrv_remove_view_opengl_context((macdrv_view)[context view], c);
|
|
if ([context latentView])
|
|
macdrv_remove_view_opengl_context((macdrv_view)[context latentView], c);
|
|
[context clearDrawableLeavingSurfaceOnScreen];
|
|
[context release];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_make_context_current
|
|
*/
|
|
void macdrv_make_context_current(macdrv_opengl_context c, macdrv_view v)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
NSView* view = (NSView*)v;
|
|
|
|
if (context)
|
|
{
|
|
if ([context view])
|
|
macdrv_remove_view_opengl_context((macdrv_view)[context view], c);
|
|
if ([context latentView])
|
|
macdrv_remove_view_opengl_context((macdrv_view)[context latentView], c);
|
|
context.needsUpdate = FALSE;
|
|
if (view)
|
|
{
|
|
__block BOOL viewIsValidDrawable;
|
|
|
|
macdrv_add_view_opengl_context(v, c);
|
|
|
|
OnMainThread(^{
|
|
viewIsValidDrawable = [[view window] windowNumber] > 0 &&
|
|
!NSIsEmptyRect([view visibleRect]);
|
|
});
|
|
if (viewIsValidDrawable)
|
|
{
|
|
[context setView:view];
|
|
[context setLatentView:nil];
|
|
}
|
|
else
|
|
[context setLatentView:view];
|
|
|
|
[context makeCurrentContext];
|
|
}
|
|
else
|
|
{
|
|
[WineOpenGLContext clearCurrentContext];
|
|
[context clearDrawableLeavingSurfaceOnScreen];
|
|
}
|
|
}
|
|
else
|
|
[WineOpenGLContext clearCurrentContext];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_update_opengl_context
|
|
*/
|
|
void macdrv_update_opengl_context(macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
if (context.needsUpdate)
|
|
{
|
|
context.needsUpdate = FALSE;
|
|
if (context.latentView)
|
|
{
|
|
[context setView:context.latentView];
|
|
context.latentView = nil;
|
|
}
|
|
else
|
|
[context update];
|
|
}
|
|
|
|
[pool release];
|
|
}
|
|
|
|
/***********************************************************************
|
|
* macdrv_flush_opengl_context
|
|
*
|
|
* Performs an implicit glFlush() and then swaps the back buffer to the
|
|
* front (if the context is double-buffered).
|
|
*/
|
|
void macdrv_flush_opengl_context(macdrv_opengl_context c)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
WineOpenGLContext *context = (WineOpenGLContext*)c;
|
|
|
|
macdrv_update_opengl_context(c);
|
|
[context flushBuffer];
|
|
|
|
[pool release];
|
|
}
|