wine/dlls/ddraw/dsurface
Lionel Ulmer cec93d0abd - re-activate the color-keying code
- fix yet again texture enumeration to please all games :-/
2003-01-03 21:16:03 +00:00
..
dib.c Fix for stupid applications reading some bytes after the end of the 2003-01-02 20:14:24 +00:00
dib.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
fakezbuffer.c - added some tracing in the fake ZBuffer methods 2003-01-02 19:58:21 +00:00
fakezbuffer.h Avoid structures or arrays of size 0. 2002-07-19 03:18:05 +00:00
gamma.c Vtable fixes. 2002-11-06 19:53:45 +00:00
hal.c Vtable fixes. 2002-11-06 19:53:45 +00:00
hal.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
main.c - re-activate the color-keying code 2003-01-03 21:16:03 +00:00
main.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
thunks.c Vtable fixes. 2002-11-06 19:53:45 +00:00
thunks.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
user.c Vtable fixes. 2002-11-06 19:53:45 +00:00
user.h Wait for the asynchronous update thread to complete if the app 2002-07-20 20:01:57 +00:00
wndproc.c Handle WM_SYNCPAINT with DefWindowProc. 2002-07-10 03:04:58 +00:00
wndproc.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00