wine/dlls/wined3d
2006-04-12 11:17:59 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
basetexture.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
cubetexture.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
device.c wined3d: Add WINED3DBOX to wined3d_types.h. 2006-04-07 14:55:50 +02:00
directx.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
drawprim.c wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h. 2006-04-06 22:23:31 +02:00
indexbuffer.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
Makefile.in
pixelshader.c wined3d: Remove bogus address register warning for pixel shaders. 2006-04-11 14:22:18 +02:00
query.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
resource.c wined3d: Store the private data in IWineD3DResource::SetPrivateData. 2006-04-12 11:17:39 +02:00
stateblock.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
surface.c wined3d: Add some more debugging info. 2006-04-10 16:32:30 +02:00
swapchain.c wined3d: Don't do a logical AND on the swap effect. 2006-04-12 11:17:49 +02:00
texture.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
utils.c wined3d: Add some more debugging info. 2006-04-10 16:32:30 +02:00
vertexbuffer.c wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
vertexdeclaration.c wined3d: Spelling fixes and downgrade a FIXME to a TRACE. 2006-04-12 11:17:59 +02:00
vertexshader.c wined3d: Downgrade some FIXMEs. 2006-04-10 12:23:45 +02:00
volume.c wined3d: Add WINED3DBOX to wined3d_types.h. 2006-04-07 14:55:50 +02:00
volumetexture.c wined3d: Add WINED3DBOX to wined3d_types.h. 2006-04-07 14:55:50 +02:00
wined3d_main.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
wined3d_private.h wined3d: Print all errors in checkGLcall. 2006-04-10 12:24:23 +02:00
wined3d.spec