wine/server/fd.c
Alexandre Julliard cf27a7fa3b Changed fd operations to take a struct fd instead of a struct object.
Removed get_file_info function from object operations.
Added get_device_id request to avoid abusing get_file_info.
2003-02-14 20:27:09 +00:00

309 lines
8.6 KiB
C

/*
* Server-side file descriptor management
*
* Copyright (C) 2003 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include "object.h"
#include "file.h"
#include "handle.h"
#include "process.h"
#include "request.h"
#include "console.h"
struct fd
{
struct object obj; /* object header */
const struct fd_ops *fd_ops; /* file descriptor operations */
struct object *user; /* object using this file descriptor */
int unix_fd; /* unix file descriptor */
int mode; /* file protection mode */
};
static void fd_dump( struct object *obj, int verbose );
static void fd_destroy( struct object *obj );
static const struct object_ops fd_ops =
{
sizeof(struct fd), /* size */
fd_dump, /* dump */
no_add_queue, /* add_queue */
NULL, /* remove_queue */
NULL, /* signaled */
NULL, /* satisfied */
default_get_fd, /* get_fd */
fd_destroy /* destroy */
};
static void fd_dump( struct object *obj, int verbose )
{
struct fd *fd = (struct fd *)obj;
fprintf( stderr, "Fd unix_fd=%d mode=%06o user=%p\n", fd->unix_fd, fd->mode, fd->user );
}
static void fd_destroy( struct object *obj )
{
#if 0
struct fd *fd = (struct fd *)obj;
close( fd->unix_fd );
#endif
}
/* allocate an object that has an associated fd */
void *alloc_fd_object( const struct object_ops *ops,
const struct fd_ops *fd_user_ops, int unix_fd )
{
struct object *user;
struct fd *fd = alloc_object( &fd_ops, -1 );
if (!fd) return NULL;
if (!(user = alloc_object( ops, unix_fd )))
{
release_object( fd );
return NULL;
}
fd->fd_ops = fd_user_ops;
fd->user = user;
fd->unix_fd = unix_fd;
fd->mode = 0;
user->fd_obj = fd;
return user;
}
/* retrieve the object that is using an fd */
void *get_fd_user( struct fd *fd )
{
return fd->user;
}
/* retrieve the unix fd for an object */
int get_unix_fd( struct fd *fd )
{
if (fd) return fd->unix_fd;
return -1;
}
/* set the unix fd for an object; can only be done once */
void set_unix_fd( struct object *obj, int unix_fd )
{
struct fd *fd = obj->fd_obj;
assert( fd );
assert( fd->unix_fd == -1 );
fd->unix_fd = unix_fd;
obj->fd = unix_fd;
}
/* callback for event happening in the main poll() loop */
void fd_poll_event( struct object *obj, int event )
{
struct fd *fd = obj->fd_obj;
return fd->fd_ops->poll_event( fd, event );
}
/* check if events are pending and if yes return which one(s) */
int check_fd_events( struct fd *fd, int events )
{
struct pollfd pfd;
pfd.fd = fd->unix_fd;
pfd.events = events;
if (poll( &pfd, 1, 0 ) <= 0) return 0;
return pfd.revents;
}
/* default add_queue() routine for objects that poll() on an fd */
int default_fd_add_queue( struct object *obj, struct wait_queue_entry *entry )
{
struct fd *fd = obj->fd_obj;
if (!obj->head) /* first on the queue */
set_select_events( obj, fd->fd_ops->get_poll_events( fd ) );
add_queue( obj, entry );
return 1;
}
/* default remove_queue() routine for objects that poll() on an fd */
void default_fd_remove_queue( struct object *obj, struct wait_queue_entry *entry )
{
grab_object( obj );
remove_queue( obj, entry );
if (!obj->head) /* last on the queue is gone */
set_select_events( obj, 0 );
release_object( obj );
}
/* default signaled() routine for objects that poll() on an fd */
int default_fd_signaled( struct object *obj, struct thread *thread )
{
struct fd *fd = obj->fd_obj;
int events = fd->fd_ops->get_poll_events( fd );
if (check_fd_events( fd, events ))
{
/* stop waiting on select() if we are signaled */
set_select_events( obj, 0 );
return 1;
}
/* restart waiting on select() if we are no longer signaled */
if (obj->head) set_select_events( obj, events );
return 0;
}
/* default handler for poll() events */
void default_poll_event( struct fd *fd, int event )
{
/* an error occurred, stop polling this fd to avoid busy-looping */
if (event & (POLLERR | POLLHUP)) set_select_events( fd->user, -1 );
wake_up( fd->user, 0 );
}
/* default flush() routine */
int no_flush( struct fd *fd )
{
set_error( STATUS_OBJECT_TYPE_MISMATCH );
return 0;
}
/* default get_file_info() routine */
int no_get_file_info( struct fd *fd, struct get_file_info_reply *info, int *flags )
{
set_error( STATUS_OBJECT_TYPE_MISMATCH );
*flags = 0;
return FD_TYPE_INVALID;
}
/* default queue_async() routine */
void no_queue_async( struct fd *fd, void* ptr, unsigned int status, int type, int count )
{
set_error( STATUS_OBJECT_TYPE_MISMATCH );
}
/* same as get_handle_obj but retrieve the struct fd associated to the object */
static struct fd *get_handle_fd_obj( struct process *process, obj_handle_t handle,
unsigned int access )
{
struct fd *fd = NULL;
struct object *obj;
if ((obj = get_handle_obj( process, handle, access, NULL )))
{
if (obj->fd_obj) fd = (struct fd *)grab_object( obj->fd_obj );
else set_error( STATUS_OBJECT_TYPE_MISMATCH );
release_object( obj );
}
return fd;
}
/* flush a file buffers */
DECL_HANDLER(flush_file)
{
struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 );
if (fd)
{
fd->fd_ops->flush( fd );
release_object( fd );
}
}
/* get a Unix fd to access a file */
DECL_HANDLER(get_handle_fd)
{
struct fd *fd;
reply->fd = -1;
reply->type = FD_TYPE_INVALID;
if ((fd = get_handle_fd_obj( current->process, req->handle, req->access )))
{
int unix_fd = get_handle_unix_fd( current->process, req->handle, req->access );
if (unix_fd != -1) reply->fd = unix_fd;
else if (!get_error())
{
unix_fd = fd->unix_fd;
if (unix_fd != -1) send_client_fd( current->process, unix_fd, req->handle );
}
reply->type = fd->fd_ops->get_file_info( fd, NULL, &reply->flags );
release_object( fd );
}
else /* check for console handle (FIXME: should be done in the client) */
{
struct object *obj;
if ((obj = get_handle_obj( current->process, req->handle, req->access, NULL )))
{
if (is_console_object( obj )) reply->type = FD_TYPE_CONSOLE;
release_object( obj );
}
}
}
/* get a file information */
DECL_HANDLER(get_file_info)
{
struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 );
if (fd)
{
int flags;
fd->fd_ops->get_file_info( fd, reply, &flags );
release_object( fd );
}
}
/* create / reschedule an async I/O */
DECL_HANDLER(register_async)
{
struct fd *fd = get_handle_fd_obj( current->process, req->handle, 0 );
/*
* The queue_async method must do the following:
*
* 1. Get the async_queue for the request of given type.
* 2. Call find_async() to look for the specific client request in the queue (=> NULL if not found).
* 3. If status is STATUS_PENDING:
* a) If no async request found in step 2 (new request): call create_async() to initialize one.
* b) Set request's status to STATUS_PENDING.
* c) If the "queue" field of the async request is NULL: call async_insert() to put it into the queue.
* Otherwise:
* If the async request was found in step 2, destroy it by calling destroy_async().
* 4. Carry out any operations necessary to adjust the object's poll events
* Usually: set_elect_events (obj, obj->ops->get_poll_events()).
*
* See also the implementations in file.c, serial.c, and sock.c.
*/
if (fd)
{
fd->fd_ops->queue_async( fd, req->overlapped, req->status, req->type, req->count );
release_object( fd );
}
}