wine/dlls/ddraw
2011-11-29 13:23:00 +01:00
..
tests ddraw: Create the wined3d swapchain when setting the cooperative level. 2011-11-29 13:22:54 +01:00
clipper.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
ddraw_classes.idl
ddraw_private.h ddraw: Rename the wineD3D field in IDirectDrawImpl to wined3d. 2011-11-29 13:23:00 +01:00
ddraw.c ddraw: Rename the wineD3D field in IDirectDrawImpl to wined3d. 2011-11-29 13:23:00 +01:00
ddraw.spec
device.c ddraw: Rename the wineD3D field in IDirectDrawImpl to wined3d. 2011-11-29 13:23:00 +01:00
executebuffer.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
light.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
main.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
Makefile.in
material.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
palette.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
surface.c ddraw: Create the wined3d swapchain when setting the cooperative level. 2011-11-29 13:22:54 +01:00
utils.c ddraw: Get rid of some ERRs in PixelFormat_DD2WineD3D(). 2011-09-13 09:19:40 +02:00
version.rc
vertexbuffer.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
viewport.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00