wine/include/msvcrt/process.h
2005-04-25 10:48:59 +00:00

149 lines
6.0 KiB
C

/*
* Process definitions
*
* Derived from the mingw header written by Colin Peters.
* Modified for Wine use by Jon Griffiths and Francois Gouget.
* This file is in the public domain.
*/
#ifndef __WINE_PROCESS_H
#define __WINE_PROCESS_H
#ifndef __WINE_USE_MSVCRT
#define __WINE_USE_MSVCRT
#endif
#ifndef _WCHAR_T_DEFINED
#define _WCHAR_T_DEFINED
#ifndef __cplusplus
typedef unsigned short wchar_t;
#endif
#endif
/* Process creation flags */
#define _P_WAIT 0
#define _P_NOWAIT 1
#define _P_OVERLAY 2
#define _P_NOWAITO 3
#define _P_DETACH 4
#define _WAIT_CHILD 0
#define _WAIT_GRANDCHILD 1
#ifndef __stdcall
# ifdef __i386__
# ifdef __GNUC__
# define __stdcall __attribute__((__stdcall__))
# elif defined(_MSC_VER)
/* Nothing needs to be done. __stdcall already exists */
# else
# error You need to define __stdcall for your compiler
# endif
# else /* __i386__ */
# define __stdcall
# endif /* __i386__ */
#endif /* __stdcall */
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*_beginthread_start_routine_t)(void *);
typedef unsigned int (__stdcall *_beginthreadex_start_routine_t)(void *);
unsigned long _beginthread(_beginthread_start_routine_t,unsigned int,void*);
unsigned long _beginthreadex(void*,unsigned int,_beginthreadex_start_routine_t,void*,unsigned int,unsigned int*);
int _cwait(int*,int,int);
void _endthread(void);
void _endthreadex(unsigned int);
int _execl(const char*,const char*,...);
int _execle(const char*,const char*,...);
int _execlp(const char*,const char*,...);
int _execlpe(const char*,const char*,...);
int _execv(const char*,char* const *);
int _execve(const char*,char* const *,const char* const *);
int _execvp(const char*,char* const *);
int _execvpe(const char*,char* const *,const char* const *);
int _getpid(void);
int _spawnl(int,const char*,const char*,...);
int _spawnle(int,const char*,const char*,...);
int _spawnlp(int,const char*,const char*,...);
int _spawnlpe(int,const char*,const char*,...);
int _spawnv(int,const char*,const char* const *);
int _spawnve(int,const char*,const char* const *,const char* const *);
int _spawnvp(int,const char*,const char* const *);
int _spawnvpe(int,const char*,const char* const *,const char* const *);
void _c_exit(void);
void _cexit(void);
void _exit(int);
void abort(void);
void exit(int);
int system(const char*);
#ifndef _WPROCESS_DEFINED
#define _WPROCESS_DEFINED
int _wexecl(const wchar_t*,const wchar_t*,...);
int _wexecle(const wchar_t*,const wchar_t*,...);
int _wexeclp(const wchar_t*,const wchar_t*,...);
int _wexeclpe(const wchar_t*,const wchar_t*,...);
int _wexecv(const wchar_t*,const wchar_t* const *);
int _wexecve(const wchar_t*,const wchar_t* const *,const wchar_t* const *);
int _wexecvp(const wchar_t*,const wchar_t* const *);
int _wexecvpe(const wchar_t*,const wchar_t* const *,const wchar_t* const *);
int _wspawnl(int,const wchar_t*,const wchar_t*,...);
int _wspawnle(int,const wchar_t*,const wchar_t*,...);
int _wspawnlp(int,const wchar_t*,const wchar_t*,...);
int _wspawnlpe(int,const wchar_t*,const wchar_t*,...);
int _wspawnv(int,const wchar_t*,const wchar_t* const *);
int _wspawnve(int,const wchar_t*,const wchar_t* const *,const wchar_t* const *);
int _wspawnvp(int,const wchar_t*,const wchar_t* const *);
int _wspawnvpe(int,const wchar_t*,const wchar_t* const *,const wchar_t* const *);
int _wsystem(const wchar_t*);
#endif /* _WPROCESS_DEFINED */
#ifdef __cplusplus
}
#endif
#define P_WAIT _P_WAIT
#define P_NOWAIT _P_NOWAIT
#define P_OVERLAY _P_OVERLAY
#define P_NOWAITO _P_NOWAITO
#define P_DETACH _P_DETACH
#define WAIT_CHILD _WAIT_CHILD
#define WAIT_GRANDCHILD _WAIT_GRANDCHILD
static inline int cwait(int *status, int pid, int action) { return _cwait(status, pid, action); }
static inline int getpid(void) { return _getpid(); }
static inline int execv(const char* name, char* const* argv) { return _execv(name, argv); }
static inline int execve(const char* name, char* const* argv, const char* const* envv) { return _execve(name, argv, envv); }
static inline int execvp(const char* name, char* const* argv) { return _execvp(name, argv); }
static inline int execvpe(const char* name, char* const* argv, const char* const* envv) { return _execvpe(name, argv, envv); }
static inline int spawnv(int flags, const char* name, const char* const* argv) { return _spawnv(flags, name, argv); }
static inline int spawnve(int flags, const char* name, const char* const* argv, const char* const* envv) { return _spawnve(flags, name, argv, envv); }
static inline int spawnvp(int flags, const char* name, const char* const* argv) { return _spawnvp(flags, name, argv); }
static inline int spawnvpe(int flags, const char* name, const char* const* argv, const char* const* envv) { return _spawnvpe(flags, name, argv, envv); }
#if defined(__GNUC__) && (__GNUC__ < 4)
extern int execl(const char*,const char*,...) __attribute__((alias("_execl")));
extern int execle(const char*,const char*,...) __attribute__((alias("_execle")));
extern int execlp(const char*,const char*,...) __attribute__((alias("_execlp")));
extern int execlpe(const char*,const char*,...) __attribute__((alias("_execlpe")));
extern int spawnl(int,const char*,const char*,...) __attribute__((alias("_spawnl")));
extern int spawnle(int,const char*,const char*,...) __attribute__((alias("_spawnle")));
extern int spawnlp(int,const char*,const char*,...) __attribute__((alias("_spawnlp")));
extern int spawnlpe(int,const char*,const char*,...) __attribute__((alias("_spawnlpe")));
#else
#define execl _execl
#define execle _execle
#define execlp _execlp
#define execlpe _execlpe
#define spawnl _spawnl
#define spawnle _spawnle
#define spawnlp _spawnlp
#define spawnlpe _spawnlpe
#endif /* __GNUC__ */
#endif /* __WINE_PROCESS_H */