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149 lines
6.0 KiB
C
149 lines
6.0 KiB
C
/*
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* Process definitions
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*
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* Derived from the mingw header written by Colin Peters.
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* Modified for Wine use by Jon Griffiths and Francois Gouget.
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* This file is in the public domain.
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*/
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#ifndef __WINE_PROCESS_H
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#define __WINE_PROCESS_H
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#ifndef __WINE_USE_MSVCRT
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#define __WINE_USE_MSVCRT
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#endif
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#ifndef _WCHAR_T_DEFINED
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#define _WCHAR_T_DEFINED
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#ifndef __cplusplus
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typedef unsigned short wchar_t;
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#endif
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#endif
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/* Process creation flags */
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#define _P_WAIT 0
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#define _P_NOWAIT 1
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#define _P_OVERLAY 2
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#define _P_NOWAITO 3
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#define _P_DETACH 4
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#define _WAIT_CHILD 0
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#define _WAIT_GRANDCHILD 1
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#ifndef __stdcall
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# ifdef __i386__
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# ifdef __GNUC__
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# define __stdcall __attribute__((__stdcall__))
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# elif defined(_MSC_VER)
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/* Nothing needs to be done. __stdcall already exists */
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# else
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# error You need to define __stdcall for your compiler
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# endif
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# else /* __i386__ */
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# define __stdcall
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# endif /* __i386__ */
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#endif /* __stdcall */
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*_beginthread_start_routine_t)(void *);
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typedef unsigned int (__stdcall *_beginthreadex_start_routine_t)(void *);
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unsigned long _beginthread(_beginthread_start_routine_t,unsigned int,void*);
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unsigned long _beginthreadex(void*,unsigned int,_beginthreadex_start_routine_t,void*,unsigned int,unsigned int*);
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int _cwait(int*,int,int);
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void _endthread(void);
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void _endthreadex(unsigned int);
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int _execl(const char*,const char*,...);
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int _execle(const char*,const char*,...);
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int _execlp(const char*,const char*,...);
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int _execlpe(const char*,const char*,...);
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int _execv(const char*,char* const *);
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int _execve(const char*,char* const *,const char* const *);
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int _execvp(const char*,char* const *);
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int _execvpe(const char*,char* const *,const char* const *);
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int _getpid(void);
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int _spawnl(int,const char*,const char*,...);
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int _spawnle(int,const char*,const char*,...);
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int _spawnlp(int,const char*,const char*,...);
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int _spawnlpe(int,const char*,const char*,...);
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int _spawnv(int,const char*,const char* const *);
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int _spawnve(int,const char*,const char* const *,const char* const *);
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int _spawnvp(int,const char*,const char* const *);
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int _spawnvpe(int,const char*,const char* const *,const char* const *);
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void _c_exit(void);
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void _cexit(void);
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void _exit(int);
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void abort(void);
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void exit(int);
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int system(const char*);
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#ifndef _WPROCESS_DEFINED
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#define _WPROCESS_DEFINED
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int _wexecl(const wchar_t*,const wchar_t*,...);
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int _wexecle(const wchar_t*,const wchar_t*,...);
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int _wexeclp(const wchar_t*,const wchar_t*,...);
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int _wexeclpe(const wchar_t*,const wchar_t*,...);
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int _wexecv(const wchar_t*,const wchar_t* const *);
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int _wexecve(const wchar_t*,const wchar_t* const *,const wchar_t* const *);
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int _wexecvp(const wchar_t*,const wchar_t* const *);
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int _wexecvpe(const wchar_t*,const wchar_t* const *,const wchar_t* const *);
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int _wspawnl(int,const wchar_t*,const wchar_t*,...);
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int _wspawnle(int,const wchar_t*,const wchar_t*,...);
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int _wspawnlp(int,const wchar_t*,const wchar_t*,...);
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int _wspawnlpe(int,const wchar_t*,const wchar_t*,...);
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int _wspawnv(int,const wchar_t*,const wchar_t* const *);
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int _wspawnve(int,const wchar_t*,const wchar_t* const *,const wchar_t* const *);
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int _wspawnvp(int,const wchar_t*,const wchar_t* const *);
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int _wspawnvpe(int,const wchar_t*,const wchar_t* const *,const wchar_t* const *);
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int _wsystem(const wchar_t*);
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#endif /* _WPROCESS_DEFINED */
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#ifdef __cplusplus
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}
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#endif
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#define P_WAIT _P_WAIT
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#define P_NOWAIT _P_NOWAIT
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#define P_OVERLAY _P_OVERLAY
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#define P_NOWAITO _P_NOWAITO
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#define P_DETACH _P_DETACH
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#define WAIT_CHILD _WAIT_CHILD
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#define WAIT_GRANDCHILD _WAIT_GRANDCHILD
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static inline int cwait(int *status, int pid, int action) { return _cwait(status, pid, action); }
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static inline int getpid(void) { return _getpid(); }
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static inline int execv(const char* name, char* const* argv) { return _execv(name, argv); }
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static inline int execve(const char* name, char* const* argv, const char* const* envv) { return _execve(name, argv, envv); }
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static inline int execvp(const char* name, char* const* argv) { return _execvp(name, argv); }
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static inline int execvpe(const char* name, char* const* argv, const char* const* envv) { return _execvpe(name, argv, envv); }
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static inline int spawnv(int flags, const char* name, const char* const* argv) { return _spawnv(flags, name, argv); }
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static inline int spawnve(int flags, const char* name, const char* const* argv, const char* const* envv) { return _spawnve(flags, name, argv, envv); }
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static inline int spawnvp(int flags, const char* name, const char* const* argv) { return _spawnvp(flags, name, argv); }
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static inline int spawnvpe(int flags, const char* name, const char* const* argv, const char* const* envv) { return _spawnvpe(flags, name, argv, envv); }
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#if defined(__GNUC__) && (__GNUC__ < 4)
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extern int execl(const char*,const char*,...) __attribute__((alias("_execl")));
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extern int execle(const char*,const char*,...) __attribute__((alias("_execle")));
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extern int execlp(const char*,const char*,...) __attribute__((alias("_execlp")));
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extern int execlpe(const char*,const char*,...) __attribute__((alias("_execlpe")));
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extern int spawnl(int,const char*,const char*,...) __attribute__((alias("_spawnl")));
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extern int spawnle(int,const char*,const char*,...) __attribute__((alias("_spawnle")));
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extern int spawnlp(int,const char*,const char*,...) __attribute__((alias("_spawnlp")));
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extern int spawnlpe(int,const char*,const char*,...) __attribute__((alias("_spawnlpe")));
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#else
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#define execl _execl
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#define execle _execle
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#define execlp _execlp
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#define execlpe _execlpe
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#define spawnl _spawnl
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#define spawnle _spawnle
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#define spawnlp _spawnlp
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#define spawnlpe _spawnlpe
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#endif /* __GNUC__ */
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#endif /* __WINE_PROCESS_H */
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