wine/dlls/ddraw
2011-11-24 17:10:09 +01:00
..
tests ddraw: Fail surface creation if the cooperative level isn't set yet. 2011-11-24 17:09:57 +01:00
clipper.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
ddraw_classes.idl ddraw: Convert dll registration to the IRegistrar mechanism. 2010-12-07 12:54:12 +01:00
ddraw_private.h ddraw: We can't render to the desktop window either. 2011-11-18 14:26:16 +01:00
ddraw.c wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef. 2011-11-24 17:10:09 +01:00
ddraw.spec
device.c ddraw: Set the render target to the wined3d frontbuffer on D3D device cleanup. 2011-11-24 17:09:48 +01:00
executebuffer.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
light.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
main.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
Makefile.in ddraw: Just pass NULL as swapchain parent. 2011-03-08 12:28:20 +01:00
material.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
palette.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
surface.c wined3d: Get rid of the WINED3DGAMMARAMP typedef. 2011-11-22 10:52:45 +01:00
utils.c ddraw: Get rid of some ERRs in PixelFormat_DD2WineD3D(). 2011-09-13 09:19:40 +02:00
version.rc resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00
vertexbuffer.c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
viewport.c wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00