wine/dlls/d3dx9_36
2009-10-27 13:57:31 +01:00
..
tests d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
core.c d3dx9: Merge d3dx8 core into d3dx9. 2009-07-13 10:51:26 +02:00
d3dx9_36_main.c d3dx9_36: Remove unused Wine debug channel. 2008-12-18 13:37:26 +01:00
d3dx9_36_private.h d3dx9: Implement converting and copying ARGB surface data in D3DXLoadSurfaceFromMemory. 2009-10-16 17:32:37 +02:00
d3dx9_36.spec d3dx9: D3DXAssembleShaderFromResource implementation. 2009-10-19 14:46:55 +02:00
font.c d3dx9: Implement ID3DXFont_GetTextMetrics. 2009-06-24 11:31:49 +02:00
Makefile.in d3dx9: Remove the useless d3dx8 import. 2009-07-13 10:54:26 +02:00
math.c d3dx9: Fix D3DXMatrixStack_RotateAxisLocal to make tests pass in Windows. 2009-07-20 12:18:26 +02:00
mesh.c d3dx9_36: Fix compilation on systems that don't support nameless unions. 2009-08-31 12:51:29 +02:00
shader.c d3dx9: D3DXAssembleShaderFromResource implementation. 2009-10-19 14:46:55 +02:00
sprite.c d3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE flag. 2009-03-10 12:57:14 +01:00
surface.c d3dx9: Implement converting and copying ARGB surface data in D3DXLoadSurfaceFromMemory. 2009-10-16 17:32:37 +02:00
util.c d3dx9: Implement converting and copying ARGB surface data in D3DXLoadSurfaceFromMemory. 2009-10-16 17:32:37 +02:00
version.rc d3dx9_*: Add version resources. 2008-06-23 19:58:04 +02:00