wine/dlls/riched20/undo.c

488 lines
14 KiB
C

/*
* RichEdit - functions dealing with editor object
*
* Copyright 2004 by Krzysztof Foltman
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "editor.h"
WINE_DEFAULT_DEBUG_CHANNEL(richedit);
static void destroy_undo_item( struct undo_item *undo )
{
switch( undo->type )
{
case undo_insert_run:
heap_free( undo->u.insert_run.str );
ME_ReleaseStyle( undo->u.insert_run.style );
break;
case undo_split_para:
ME_DestroyString( undo->u.split_para.eol_str );
break;
default:
break;
}
heap_free( undo );
}
static void empty_redo_stack(ME_TextEditor *editor)
{
struct undo_item *cursor, *cursor2;
LIST_FOR_EACH_ENTRY_SAFE( cursor, cursor2, &editor->redo_stack, struct undo_item, entry )
{
list_remove( &cursor->entry );
destroy_undo_item( cursor );
}
}
void ME_EmptyUndoStack(ME_TextEditor *editor)
{
struct undo_item *cursor, *cursor2;
if (editor->nUndoMode == umIgnore)
return;
TRACE("Emptying undo stack\n");
editor->nUndoStackSize = 0;
LIST_FOR_EACH_ENTRY_SAFE( cursor, cursor2, &editor->undo_stack, struct undo_item, entry )
{
list_remove( &cursor->entry );
destroy_undo_item( cursor );
}
empty_redo_stack( editor );
}
static struct undo_item *add_undo( ME_TextEditor *editor, enum undo_type type )
{
struct undo_item *undo, *item;
struct list *head;
if (editor->nUndoMode == umIgnore) return NULL;
if (editor->nUndoLimit == 0) return NULL;
undo = heap_alloc( sizeof(*undo) );
if (!undo) return NULL;
undo->type = type;
if (editor->nUndoMode == umAddToUndo || editor->nUndoMode == umAddBackToUndo)
{
head = list_head( &editor->undo_stack );
if (head)
{
item = LIST_ENTRY( head, struct undo_item, entry );
if (item->type == undo_potential_end_transaction)
item->type = undo_end_transaction;
}
if (editor->nUndoMode == umAddToUndo)
TRACE("Pushing id=%d to undo stack, deleting redo stack\n", type);
else
TRACE("Pushing id=%d to undo stack\n", type);
list_add_head( &editor->undo_stack, &undo->entry );
if (type == undo_end_transaction || type == undo_potential_end_transaction)
editor->nUndoStackSize++;
if (editor->nUndoStackSize > editor->nUndoLimit)
{
struct undo_item *cursor2;
/* remove oldest undo from stack */
LIST_FOR_EACH_ENTRY_SAFE_REV( item, cursor2, &editor->undo_stack, struct undo_item, entry )
{
BOOL done = (item->type == undo_end_transaction);
list_remove( &item->entry );
destroy_undo_item( item );
if (done) break;
}
editor->nUndoStackSize--;
}
/* any new operation (not redo) clears the redo stack */
if (editor->nUndoMode == umAddToUndo) empty_redo_stack( editor );
}
else if (editor->nUndoMode == umAddToRedo)
{
TRACE("Pushing id=%d to redo stack\n", type);
list_add_head( &editor->redo_stack, &undo->entry );
}
return undo;
}
BOOL add_undo_insert_run( ME_TextEditor *editor, int pos, const WCHAR *str, int len, int flags, ME_Style *style )
{
struct undo_item *undo = add_undo( editor, undo_insert_run );
if (!undo) return FALSE;
undo->u.insert_run.str = heap_alloc( (len + 1) * sizeof(WCHAR) );
if (!undo->u.insert_run.str)
{
ME_EmptyUndoStack( editor );
return FALSE;
}
memcpy( undo->u.insert_run.str, str, len * sizeof(WCHAR) );
undo->u.insert_run.str[len] = 0;
undo->u.insert_run.pos = pos;
undo->u.insert_run.len = len;
undo->u.insert_run.flags = flags;
undo->u.insert_run.style = style;
ME_AddRefStyle( style );
return TRUE;
}
BOOL add_undo_set_para_fmt( ME_TextEditor *editor, const ME_Paragraph *para )
{
struct undo_item *undo = add_undo( editor, undo_set_para_fmt );
if (!undo) return FALSE;
undo->u.set_para_fmt.pos = para->nCharOfs;
undo->u.set_para_fmt.fmt = *para->pFmt;
undo->u.set_para_fmt.border = para->border;
return TRUE;
}
BOOL add_undo_set_char_fmt( ME_TextEditor *editor, int pos, int len, const CHARFORMAT2W *fmt )
{
struct undo_item *undo = add_undo( editor, undo_set_char_fmt );
if (!undo) return FALSE;
undo->u.set_char_fmt.pos = pos;
undo->u.set_char_fmt.len = len;
undo->u.set_char_fmt.fmt = *fmt;
return TRUE;
}
BOOL add_undo_join_paras( ME_TextEditor *editor, int pos )
{
struct undo_item *undo = add_undo( editor, undo_join_paras );
if (!undo) return FALSE;
undo->u.join_paras.pos = pos;
return TRUE;
}
BOOL add_undo_split_para( ME_TextEditor *editor, const ME_Paragraph *para, ME_String *eol_str, const ME_Cell *cell )
{
struct undo_item *undo = add_undo( editor, undo_split_para );
if (!undo) return FALSE;
undo->u.split_para.pos = para->nCharOfs - eol_str->nLen;
undo->u.split_para.eol_str = eol_str;
undo->u.split_para.fmt = *para->pFmt;
undo->u.split_para.border = para->border;
undo->u.split_para.flags = para->prev_para->member.para.nFlags & ~MEPF_CELL;
if (cell)
{
undo->u.split_para.cell_border = cell->border;
undo->u.split_para.cell_right_boundary = cell->nRightBoundary;
}
return TRUE;
}
BOOL add_undo_delete_run( ME_TextEditor *editor, int pos, int len )
{
struct undo_item *undo = add_undo( editor, undo_delete_run );
if (!undo) return FALSE;
undo->u.delete_run.pos = pos;
undo->u.delete_run.len = len;
return TRUE;
}
/**
* Commits preceding changes into a transaction that can be undone together.
*
* This should be called after all the changes occur associated with an event
* so that the group of changes can be undone atomically as a transaction.
*
* This will have no effect the undo mode is set to ignore changes, or if no
* changes preceded calling this function before the last time it was called.
*
* This can also be used to conclude a coalescing transaction (used for grouping
* typed characters).
*/
void ME_CommitUndo(ME_TextEditor *editor)
{
struct undo_item *item;
struct list *head;
if (editor->nUndoMode == umIgnore)
return;
assert(editor->nUndoMode == umAddToUndo);
/* no transactions, no need to commit */
head = list_head( &editor->undo_stack );
if (!head) return;
/* no need to commit empty transactions */
item = LIST_ENTRY( head, struct undo_item, entry );
if (item->type == undo_end_transaction) return;
if (item->type == undo_potential_end_transaction)
{
item->type = undo_end_transaction;
return;
}
add_undo( editor, undo_end_transaction );
}
/**
* Groups subsequent changes with previous ones for an undo if coalescing.
*
* Has no effect if the previous changes were followed by a ME_CommitUndo. This
* function will only have an affect if the previous changes were followed by
* a call to ME_CommitCoalescingUndo, which allows the transaction to be
* continued.
*
* This allows multiple consecutively typed characters to be grouped together
* to be undone by a single undo operation.
*/
void ME_ContinueCoalescingTransaction(ME_TextEditor *editor)
{
struct undo_item *item;
struct list *head;
if (editor->nUndoMode == umIgnore)
return;
assert(editor->nUndoMode == umAddToUndo);
head = list_head( &editor->undo_stack );
if (!head) return;
item = LIST_ENTRY( head, struct undo_item, entry );
if (item->type == undo_potential_end_transaction)
{
list_remove( &item->entry );
editor->nUndoStackSize--;
destroy_undo_item( item );
}
}
/**
* Commits preceding changes into a undo transaction that can be expanded.
*
* This function allows the transaction to be reopened with
* ME_ContinueCoalescingTransaction in order to continue the transaction. If an
* undo item is added to the undo stack as a result of a change without the
* transaction being reopened, then the transaction will be ended, and the
* changes will become a part of the next transaction.
*
* This is used to allow typed characters to be grouped together since each
* typed character results in a single event, and each event adding undo items
* must be committed. Using this function as opposed to ME_CommitUndo allows
* multiple events to be grouped, and undone together.
*/
void ME_CommitCoalescingUndo(ME_TextEditor *editor)
{
struct undo_item *item;
struct list *head;
if (editor->nUndoMode == umIgnore)
return;
assert(editor->nUndoMode == umAddToUndo);
head = list_head( &editor->undo_stack );
if (!head) return;
/* no need to commit empty transactions */
item = LIST_ENTRY( head, struct undo_item, entry );
if (item->type == undo_end_transaction ||
item->type == undo_potential_end_transaction)
return;
add_undo( editor, undo_potential_end_transaction );
}
static void ME_PlayUndoItem(ME_TextEditor *editor, struct undo_item *undo)
{
if (editor->nUndoMode == umIgnore)
return;
TRACE("Playing undo/redo item, id=%d\n", undo->type);
switch(undo->type)
{
case undo_potential_end_transaction:
case undo_end_transaction:
assert(0);
case undo_set_para_fmt:
{
ME_Cursor tmp;
ME_DisplayItem *para;
ME_CursorFromCharOfs(editor, undo->u.set_para_fmt.pos, &tmp);
para = ME_FindItemBack(tmp.pRun, diParagraph);
add_undo_set_para_fmt( editor, &para->member.para );
*para->member.para.pFmt = undo->u.set_para_fmt.fmt;
para->member.para.border = undo->u.set_para_fmt.border;
para->member.para.nFlags |= MEPF_REWRAP;
break;
}
case undo_set_char_fmt:
{
ME_Cursor start, end;
ME_CursorFromCharOfs(editor, undo->u.set_char_fmt.pos, &start);
end = start;
ME_MoveCursorChars(editor, &end, undo->u.set_char_fmt.len);
ME_SetCharFormat(editor, &start, &end, &undo->u.set_char_fmt.fmt);
break;
}
case undo_insert_run:
{
ME_Cursor tmp;
ME_CursorFromCharOfs(editor, undo->u.insert_run.pos, &tmp);
ME_InsertRunAtCursor(editor, &tmp, undo->u.insert_run.style,
undo->u.insert_run.str,
undo->u.insert_run.len,
undo->u.insert_run.flags);
break;
}
case undo_delete_run:
{
ME_Cursor tmp;
ME_CursorFromCharOfs(editor, undo->u.delete_run.pos, &tmp);
ME_InternalDeleteText(editor, &tmp, undo->u.delete_run.len, TRUE);
break;
}
case undo_join_paras:
{
ME_Cursor tmp;
ME_CursorFromCharOfs(editor, undo->u.join_paras.pos, &tmp);
ME_JoinParagraphs(editor, tmp.pPara, TRUE);
break;
}
case undo_split_para:
{
ME_Cursor tmp;
ME_DisplayItem *this_para, *new_para;
BOOL bFixRowStart;
int paraFlags = undo->u.split_para.flags & (MEPF_ROWSTART|MEPF_CELL|MEPF_ROWEND);
ME_CursorFromCharOfs(editor, undo->u.split_para.pos, &tmp);
if (tmp.nOffset)
ME_SplitRunSimple(editor, &tmp);
this_para = tmp.pPara;
bFixRowStart = this_para->member.para.nFlags & MEPF_ROWSTART;
if (bFixRowStart)
{
/* Re-insert the paragraph before the table, making sure the nFlag value
* is correct. */
this_para->member.para.nFlags &= ~MEPF_ROWSTART;
}
new_para = ME_SplitParagraph(editor, tmp.pRun, tmp.pRun->member.run.style,
undo->u.split_para.eol_str->szData, undo->u.split_para.eol_str->nLen, paraFlags);
if (bFixRowStart)
new_para->member.para.nFlags |= MEPF_ROWSTART;
*new_para->member.para.pFmt = undo->u.split_para.fmt;
new_para->member.para.border = undo->u.split_para.border;
if (paraFlags)
{
ME_DisplayItem *pCell = new_para->member.para.pCell;
pCell->member.cell.nRightBoundary = undo->u.split_para.cell_right_boundary;
pCell->member.cell.border = undo->u.split_para.cell_border;
}
break;
}
}
}
BOOL ME_Undo(ME_TextEditor *editor)
{
ME_UndoMode nMode = editor->nUndoMode;
struct list *head;
struct undo_item *undo, *cursor2;
if (editor->nUndoMode == umIgnore) return FALSE;
assert(nMode == umAddToUndo || nMode == umIgnore);
head = list_head( &editor->undo_stack );
if (!head) return FALSE;
/* watch out for uncommitted transactions ! */
undo = LIST_ENTRY( head, struct undo_item, entry );
assert(undo->type == undo_end_transaction
|| undo->type == undo_potential_end_transaction);
editor->nUndoMode = umAddToRedo;
list_remove( &undo->entry );
destroy_undo_item( undo );
LIST_FOR_EACH_ENTRY_SAFE( undo, cursor2, &editor->undo_stack, struct undo_item, entry )
{
if (undo->type == undo_end_transaction) break;
ME_PlayUndoItem( editor, undo );
list_remove( &undo->entry );
destroy_undo_item( undo );
}
ME_MoveCursorFromTableRowStartParagraph(editor);
add_undo( editor, undo_end_transaction );
ME_CheckTablesForCorruption(editor);
editor->nUndoStackSize--;
editor->nUndoMode = nMode;
ME_UpdateRepaint(editor, FALSE);
return TRUE;
}
BOOL ME_Redo(ME_TextEditor *editor)
{
ME_UndoMode nMode = editor->nUndoMode;
struct list *head;
struct undo_item *undo, *cursor2;
assert(nMode == umAddToUndo || nMode == umIgnore);
if (editor->nUndoMode == umIgnore) return FALSE;
head = list_head( &editor->redo_stack );
if (!head) return FALSE;
/* watch out for uncommitted transactions ! */
undo = LIST_ENTRY( head, struct undo_item, entry );
assert( undo->type == undo_end_transaction );
editor->nUndoMode = umAddBackToUndo;
list_remove( &undo->entry );
destroy_undo_item( undo );
LIST_FOR_EACH_ENTRY_SAFE( undo, cursor2, &editor->redo_stack, struct undo_item, entry )
{
if (undo->type == undo_end_transaction) break;
ME_PlayUndoItem( editor, undo );
list_remove( &undo->entry );
destroy_undo_item( undo );
}
ME_MoveCursorFromTableRowStartParagraph(editor);
add_undo( editor, undo_end_transaction );
ME_CheckTablesForCorruption(editor);
editor->nUndoMode = nMode;
ME_UpdateRepaint(editor, FALSE);
return TRUE;
}