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204 lines
6.3 KiB
C
204 lines
6.3 KiB
C
/*
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* Desktop window class.
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*
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* Copyright 1994 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winnls.h"
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#include "controls.h"
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static HBRUSH hbrushPattern;
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static HBITMAP hbitmapWallPaper;
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static SIZE bitmapSize;
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static BOOL fTileWallPaper;
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/*********************************************************************
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* desktop class descriptor
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*/
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const struct builtin_class_descr DESKTOP_builtin_class =
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{
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(LPCWSTR)DESKTOP_CLASS_ATOM, /* name */
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CS_DBLCLKS, /* style */
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WINPROC_DESKTOP, /* proc */
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0, /* extra */
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IDC_ARROW, /* cursor */
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(HBRUSH)(COLOR_BACKGROUND+1) /* brush */
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};
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/***********************************************************************
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* DESKTOP_LoadBitmap
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*/
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static HBITMAP DESKTOP_LoadBitmap( const WCHAR *filename )
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{
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HBITMAP hbitmap;
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if (!filename[0]) return 0;
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hbitmap = LoadImageW( 0, filename, IMAGE_BITMAP, 0, 0, LR_CREATEDIBSECTION | LR_LOADFROMFILE );
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if (!hbitmap)
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{
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WCHAR buffer[MAX_PATH];
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UINT len = GetWindowsDirectoryW( buffer, MAX_PATH - 2 );
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if (buffer[len - 1] != '\\') buffer[len++] = '\\';
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lstrcpynW( buffer + len, filename, MAX_PATH - len );
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hbitmap = LoadImageW( 0, buffer, IMAGE_BITMAP, 0, 0, LR_CREATEDIBSECTION | LR_LOADFROMFILE );
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}
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return hbitmap;
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}
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/***********************************************************************
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* init_wallpaper
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*/
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static void init_wallpaper( const WCHAR *wallpaper )
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{
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HBITMAP hbitmap = DESKTOP_LoadBitmap( wallpaper );
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if (hbitmapWallPaper) DeleteObject( hbitmapWallPaper );
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hbitmapWallPaper = hbitmap;
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if (hbitmap)
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{
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BITMAP bmp;
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GetObjectA( hbitmap, sizeof(bmp), &bmp );
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bitmapSize.cx = (bmp.bmWidth != 0) ? bmp.bmWidth : 1;
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bitmapSize.cy = (bmp.bmHeight != 0) ? bmp.bmHeight : 1;
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fTileWallPaper = GetProfileIntA( "desktop", "TileWallPaper", 0 );
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}
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}
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/***********************************************************************
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* DesktopWndProc
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*/
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LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam )
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{
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if (message == WM_NCCREATE) return TRUE;
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return 0; /* all other messages are ignored */
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}
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/***********************************************************************
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* PaintDesktop (USER32.@)
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*
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*/
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BOOL WINAPI PaintDesktop(HDC hdc)
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{
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HWND hwnd = GetDesktopWindow();
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/* check for an owning thread; otherwise don't paint anything (non-desktop mode) */
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if (GetWindowThreadProcessId( hwnd, NULL ))
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{
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RECT rect;
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GetClientRect( hwnd, &rect );
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/* Paint desktop pattern (only if wall paper does not cover everything) */
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if (!hbitmapWallPaper ||
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(!fTileWallPaper && ((bitmapSize.cx < rect.right) || (bitmapSize.cy < rect.bottom))))
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{
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HBRUSH brush = hbrushPattern;
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if (!brush) brush = (HBRUSH)GetClassLongPtrW( hwnd, GCLP_HBRBACKGROUND );
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/* Set colors in case pattern is a monochrome bitmap */
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SetBkColor( hdc, RGB(0,0,0) );
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SetTextColor( hdc, GetSysColor(COLOR_BACKGROUND) );
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FillRect( hdc, &rect, brush );
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}
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/* Paint wall paper */
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if (hbitmapWallPaper)
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{
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INT x, y;
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HDC hMemDC = CreateCompatibleDC( hdc );
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SelectObject( hMemDC, hbitmapWallPaper );
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if (fTileWallPaper)
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{
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for (y = 0; y < rect.bottom; y += bitmapSize.cy)
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for (x = 0; x < rect.right; x += bitmapSize.cx)
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BitBlt( hdc, x, y, bitmapSize.cx, bitmapSize.cy, hMemDC, 0, 0, SRCCOPY );
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}
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else
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{
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x = (rect.left + rect.right - bitmapSize.cx) / 2;
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y = (rect.top + rect.bottom - bitmapSize.cy) / 2;
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if (x < 0) x = 0;
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if (y < 0) y = 0;
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BitBlt( hdc, x, y, bitmapSize.cx, bitmapSize.cy, hMemDC, 0, 0, SRCCOPY );
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}
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DeleteDC( hMemDC );
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}
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}
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return TRUE;
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}
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/***********************************************************************
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* SetDeskWallPaper (USER32.@)
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*
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* FIXME: is there a unicode version?
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*/
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BOOL WINAPI SetDeskWallPaper( LPCSTR filename )
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{
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return SystemParametersInfoA( SPI_SETDESKWALLPAPER, MAX_PATH, (void *)filename, SPIF_UPDATEINIFILE );
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}
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/***********************************************************************
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* update_wallpaper
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*/
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BOOL update_wallpaper( const WCHAR *wallpaper, const WCHAR *pattern )
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{
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int pat[8];
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if (hbrushPattern) DeleteObject( hbrushPattern );
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hbrushPattern = 0;
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memset( pat, 0, sizeof(pat) );
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if (pattern)
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{
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char buffer[64];
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WideCharToMultiByte( CP_ACP, 0, pattern, -1, buffer, sizeof(buffer), NULL, NULL );
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if (sscanf( buffer, " %d %d %d %d %d %d %d %d",
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&pat[0], &pat[1], &pat[2], &pat[3],
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&pat[4], &pat[5], &pat[6], &pat[7] ))
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{
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WORD ptrn[8];
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HBITMAP hbitmap;
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int i;
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for (i = 0; i < 8; i++) ptrn[i] = pat[i] & 0xffff;
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hbitmap = CreateBitmap( 8, 8, 1, 1, ptrn );
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hbrushPattern = CreatePatternBrush( hbitmap );
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DeleteObject( hbitmap );
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}
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}
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init_wallpaper( wallpaper );
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RedrawWindow( GetDesktopWindow(), 0, 0, RDW_INVALIDATE | RDW_ERASE | RDW_NOCHILDREN );
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return TRUE;
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}
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