wine/dlls/wined3d
2006-05-10 12:17:18 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
baseshader.c wined3d: Created generate_base_shader which will be shared by pixel & vertex shaders. 2006-05-10 12:17:18 +02:00
basetexture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
cubetexture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
device.c wined3d: Add IWineD3DDevice::DrawPrimitiveStrided. 2006-05-08 14:51:13 +02:00
directx.c wined3d: Add check for GL Shading Language 100 Extension. 2006-05-09 12:39:24 +02:00
drawprim.c wined3d: rhw vertex fixup. 2006-05-09 20:45:27 +02:00
indexbuffer.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
Makefile.in wined3d: Addline cleanup. 2006-05-09 11:55:45 +02:00
palette.c wined3d: Update the device palette if the primary palette is changed. 2006-05-10 11:23:08 +02:00
pixelshader.c wined3d: Place # of textures, addresses, & temps used inside the baseShader struct to prepare for GenerateShader merge. 2006-05-10 12:16:22 +02:00
query.c janitorial: Remove redundant NULL pointer checks before HeapFree'ing them. 2006-05-10 11:31:41 +02:00
resource.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
stateblock.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
surface.c wined3d: Update the DIB section's palette on GetDC. 2006-05-10 11:23:22 +02:00
swapchain.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
texture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
utils.c wined3d: Implement IWineD3DSurface::GetDC and IWineD3DSurface::ReleaseDC. 2006-05-08 20:58:27 +02:00
vertexbuffer.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
vertexdeclaration.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
vertexshader.c wined3d: Rename the TEMP variables in vertexshader.c to R from T for consistency. 2006-05-10 12:17:01 +02:00
volume.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
volumetexture.c wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
wined3d_main.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
wined3d_private.h wined3d: Place # of textures, addresses, & temps used inside the baseShader struct to prepare for GenerateShader merge. 2006-05-10 12:16:22 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00