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361 lines
12 KiB
C
361 lines
12 KiB
C
/*
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* NDR data marshalling
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*
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* Copyright 2006 Mike McCormack (for CodeWeavers)
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* Copyright 2006-2007 Robert Shearman (for CodeWeavers)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "ndr_misc.h"
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#include "rpc_assoc.h"
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#include "rpcndr.h"
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#include "wine/rpcfc.h"
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#include "wine/debug.h"
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#include "wine/list.h"
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WINE_DEFAULT_DEBUG_CHANNEL(ole);
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#define NDR_CONTEXT_HANDLE_MAGIC 0x4352444e
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typedef struct ndr_context_handle
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{
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ULONG attributes;
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GUID uuid;
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} ndr_context_handle;
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struct context_handle_entry
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{
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struct list entry;
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DWORD magic;
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RPC_BINDING_HANDLE handle;
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ndr_context_handle wire_data;
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};
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static struct list context_handle_list = LIST_INIT(context_handle_list);
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static CRITICAL_SECTION ndr_context_cs;
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static CRITICAL_SECTION_DEBUG ndr_context_debug =
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{
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0, 0, &ndr_context_cs,
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{ &ndr_context_debug.ProcessLocksList, &ndr_context_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": ndr_context") }
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};
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static CRITICAL_SECTION ndr_context_cs = { &ndr_context_debug, -1, 0, 0, 0, 0 };
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static struct context_handle_entry *get_context_entry(NDR_CCONTEXT CContext)
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{
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struct context_handle_entry *che = CContext;
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if (che->magic != NDR_CONTEXT_HANDLE_MAGIC)
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return NULL;
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return che;
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}
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static struct context_handle_entry *context_entry_from_guid(LPCGUID uuid)
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{
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struct context_handle_entry *che;
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LIST_FOR_EACH_ENTRY(che, &context_handle_list, struct context_handle_entry, entry)
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if (IsEqualGUID(&che->wire_data.uuid, uuid))
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return che;
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return NULL;
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}
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RPC_BINDING_HANDLE WINAPI NDRCContextBinding(NDR_CCONTEXT CContext)
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{
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struct context_handle_entry *che;
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RPC_BINDING_HANDLE handle = NULL;
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TRACE("%p\n", CContext);
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EnterCriticalSection(&ndr_context_cs);
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che = get_context_entry(CContext);
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if (che)
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handle = che->handle;
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LeaveCriticalSection(&ndr_context_cs);
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if (!handle)
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{
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ERR("invalid handle %p\n", CContext);
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RpcRaiseException(ERROR_INVALID_HANDLE);
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}
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return handle;
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}
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void WINAPI NDRCContextMarshall(NDR_CCONTEXT CContext, void *pBuff)
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{
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struct context_handle_entry *che;
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TRACE("%p %p\n", CContext, pBuff);
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if (CContext)
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{
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EnterCriticalSection(&ndr_context_cs);
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che = get_context_entry(CContext);
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memcpy(pBuff, &che->wire_data, sizeof (ndr_context_handle));
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LeaveCriticalSection(&ndr_context_cs);
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}
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else
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{
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ndr_context_handle *wire_data = pBuff;
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wire_data->attributes = 0;
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wire_data->uuid = GUID_NULL;
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}
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}
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/***********************************************************************
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* RpcSmDestroyClientContext [RPCRT4.@]
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*/
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RPC_STATUS WINAPI RpcSmDestroyClientContext(void **ContextHandle)
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{
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RPC_STATUS status = RPC_X_SS_CONTEXT_MISMATCH;
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struct context_handle_entry *che = NULL;
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TRACE("(%p)\n", ContextHandle);
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EnterCriticalSection(&ndr_context_cs);
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che = get_context_entry(*ContextHandle);
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*ContextHandle = NULL;
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if (che)
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{
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status = RPC_S_OK;
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list_remove(&che->entry);
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}
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LeaveCriticalSection(&ndr_context_cs);
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if (che)
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{
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RpcBindingFree(&che->handle);
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HeapFree(GetProcessHeap(), 0, che);
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}
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return status;
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}
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/***********************************************************************
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* RpcSsDestroyClientContext [RPCRT4.@]
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*/
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void WINAPI RpcSsDestroyClientContext(void **ContextHandle)
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{
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RPC_STATUS status = RpcSmDestroyClientContext(ContextHandle);
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if (status != RPC_S_OK)
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RpcRaiseException(status);
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}
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static UINT ndr_update_context_handle(NDR_CCONTEXT *CContext,
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RPC_BINDING_HANDLE hBinding,
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const ndr_context_handle *chi)
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{
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struct context_handle_entry *che = NULL;
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/* a null UUID means we should free the context handle */
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if (IsEqualGUID(&chi->uuid, &GUID_NULL))
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{
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if (*CContext)
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{
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che = get_context_entry(*CContext);
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if (!che)
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return ERROR_INVALID_HANDLE;
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list_remove(&che->entry);
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RpcBindingFree(&che->handle);
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HeapFree(GetProcessHeap(), 0, che);
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che = NULL;
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}
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}
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/* if there's no existing entry matching the GUID, allocate one */
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else if (!(che = context_entry_from_guid(&chi->uuid)))
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{
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che = HeapAlloc(GetProcessHeap(), 0, sizeof *che);
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if (!che)
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return ERROR_NOT_ENOUGH_MEMORY;
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che->magic = NDR_CONTEXT_HANDLE_MAGIC;
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RpcBindingCopy(hBinding, &che->handle);
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list_add_tail(&context_handle_list, &che->entry);
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che->wire_data = *chi;
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}
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*CContext = che;
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return ERROR_SUCCESS;
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}
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/***********************************************************************
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* NDRCContextUnmarshall [RPCRT4.@]
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*/
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void WINAPI NDRCContextUnmarshall(NDR_CCONTEXT *CContext,
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RPC_BINDING_HANDLE hBinding,
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void *pBuff, ULONG DataRepresentation)
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{
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UINT r;
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TRACE("*%p=(%p) %p %p %08x\n",
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CContext, *CContext, hBinding, pBuff, DataRepresentation);
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EnterCriticalSection(&ndr_context_cs);
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r = ndr_update_context_handle(CContext, hBinding, pBuff);
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LeaveCriticalSection(&ndr_context_cs);
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if (r)
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RpcRaiseException(r);
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}
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/***********************************************************************
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* NDRSContextMarshall [RPCRT4.@]
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*/
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void WINAPI NDRSContextMarshall(NDR_SCONTEXT SContext,
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void *pBuff,
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NDR_RUNDOWN userRunDownIn)
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{
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TRACE("(%p %p %p)\n", SContext, pBuff, userRunDownIn);
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NDRSContextMarshall2(I_RpcGetCurrentCallHandle(), SContext, pBuff,
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userRunDownIn, NULL, RPC_CONTEXT_HANDLE_DEFAULT_FLAGS);
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}
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/***********************************************************************
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* NDRSContextMarshallEx [RPCRT4.@]
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*/
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void WINAPI NDRSContextMarshallEx(RPC_BINDING_HANDLE hBinding,
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NDR_SCONTEXT SContext,
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void *pBuff,
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NDR_RUNDOWN userRunDownIn)
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{
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TRACE("(%p %p %p %p)\n", hBinding, SContext, pBuff, userRunDownIn);
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NDRSContextMarshall2(hBinding, SContext, pBuff, userRunDownIn, NULL,
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RPC_CONTEXT_HANDLE_DEFAULT_FLAGS);
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}
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/***********************************************************************
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* NDRSContextMarshall2 [RPCRT4.@]
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*/
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void WINAPI NDRSContextMarshall2(RPC_BINDING_HANDLE hBinding,
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NDR_SCONTEXT SContext,
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void *pBuff,
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NDR_RUNDOWN userRunDownIn,
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void *CtxGuard, ULONG Flags)
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{
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RpcBinding *binding = hBinding;
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RPC_STATUS status;
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ndr_context_handle *ndr = pBuff;
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TRACE("(%p %p %p %p %p %u)\n",
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hBinding, SContext, pBuff, userRunDownIn, CtxGuard, Flags);
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if (!binding->server || !binding->Assoc)
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RpcRaiseException(ERROR_INVALID_HANDLE);
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if (Flags & RPC_CONTEXT_HANDLE_FLAGS)
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FIXME("unimplemented flags: 0x%x\n", Flags & RPC_CONTEXT_HANDLE_FLAGS);
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if (SContext->userContext)
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{
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status = RpcServerAssoc_UpdateContextHandle(binding->Assoc, SContext, CtxGuard, userRunDownIn);
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if (status != RPC_S_OK)
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RpcRaiseException(status);
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ndr->attributes = 0;
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RpcContextHandle_GetUuid(SContext, &ndr->uuid);
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RPCRT4_RemoveThreadContextHandle(SContext);
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RpcServerAssoc_ReleaseContextHandle(binding->Assoc, SContext, TRUE);
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}
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else
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{
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if (!RpcContextHandle_IsGuardCorrect(SContext, CtxGuard))
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RpcRaiseException(ERROR_INVALID_HANDLE);
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memset(ndr, 0, sizeof(*ndr));
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RPCRT4_RemoveThreadContextHandle(SContext);
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/* Note: release the context handle twice in this case to release
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* one ref being kept around for the data and one ref for the
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* unmarshall/marshall sequence */
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if (!RpcServerAssoc_ReleaseContextHandle(binding->Assoc, SContext, TRUE))
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return; /* this is to cope with the case of the data not being valid
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* before and so not having a further reference */
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RpcServerAssoc_ReleaseContextHandle(binding->Assoc, SContext, FALSE);
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}
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}
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/***********************************************************************
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* NDRSContextUnmarshall [RPCRT4.@]
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*/
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NDR_SCONTEXT WINAPI NDRSContextUnmarshall(void *pBuff,
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ULONG DataRepresentation)
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{
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TRACE("(%p %08x)\n", pBuff, DataRepresentation);
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return NDRSContextUnmarshall2(I_RpcGetCurrentCallHandle(), pBuff,
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DataRepresentation, NULL,
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RPC_CONTEXT_HANDLE_DEFAULT_FLAGS);
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}
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/***********************************************************************
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* NDRSContextUnmarshallEx [RPCRT4.@]
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*/
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NDR_SCONTEXT WINAPI NDRSContextUnmarshallEx(RPC_BINDING_HANDLE hBinding,
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void *pBuff,
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ULONG DataRepresentation)
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{
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TRACE("(%p %p %08x)\n", hBinding, pBuff, DataRepresentation);
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return NDRSContextUnmarshall2(hBinding, pBuff, DataRepresentation, NULL,
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RPC_CONTEXT_HANDLE_DEFAULT_FLAGS);
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}
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/***********************************************************************
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* NDRSContextUnmarshall2 [RPCRT4.@]
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*/
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NDR_SCONTEXT WINAPI NDRSContextUnmarshall2(RPC_BINDING_HANDLE hBinding,
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void *pBuff,
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ULONG DataRepresentation,
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void *CtxGuard, ULONG Flags)
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{
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RpcBinding *binding = hBinding;
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NDR_SCONTEXT SContext;
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RPC_STATUS status;
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const ndr_context_handle *context_ndr = pBuff;
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TRACE("(%p %p %08x %p %u)\n",
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hBinding, pBuff, DataRepresentation, CtxGuard, Flags);
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if (!binding->server || !binding->Assoc)
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RpcRaiseException(ERROR_INVALID_HANDLE);
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if (Flags & RPC_CONTEXT_HANDLE_FLAGS)
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FIXME("unimplemented flags: 0x%x\n", Flags & RPC_CONTEXT_HANDLE_FLAGS);
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if (!pBuff || (!context_ndr->attributes &&
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UuidIsNil((UUID *)&context_ndr->uuid, &status)))
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status = RpcServerAssoc_AllocateContextHandle(binding->Assoc, CtxGuard,
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&SContext);
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else
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{
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if (context_ndr->attributes)
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{
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ERR("non-null attributes 0x%x\n", context_ndr->attributes);
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status = ERROR_INVALID_HANDLE;
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}
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else
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status = RpcServerAssoc_FindContextHandle(binding->Assoc,
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&context_ndr->uuid,
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CtxGuard, Flags,
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&SContext);
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}
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if (status != RPC_S_OK)
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RpcRaiseException(status);
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RPCRT4_PushThreadContextHandle(SContext);
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return SContext;
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}
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