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wine
/
dlls
/
wined3d
History
Lei Zhang
f00670df61
wined3d: Various spelling fixes.
2007-06-06 13:40:01 +02:00
..
arb_program_shader.c
…
baseshader.c
…
basetexture.c
…
clipper.c
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context.c
…
cubetexture.c
…
device.c
wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead.
2007-06-06 12:10:47 +02:00
directx.c
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drawprim.c
wined3d: Make sure the color buffer is not modified by depth_blt().
2007-06-06 12:10:39 +02:00
glsl_shader.c
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indexbuffer.c
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Makefile.in
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palette.c
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pixelshader.c
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query.c
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resource.c
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state.c
wined3d: Keep GL_TEXTURE_2D enabled when using dummy textures.
2007-05-31 13:08:09 +02:00
stateblock.c
wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead.
2007-06-06 12:10:47 +02:00
surface_gdi.c
…
surface.c
wined3d: Various spelling fixes.
2007-06-06 13:40:01 +02:00
swapchain.c
…
texture.c
…
utils.c
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vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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volume.c
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volumetexture.c
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wined3d_main.c
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wined3d_private_types.h
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wined3d_private.h
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wined3d.spec
…