.. |
.gitignore
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Renamed all .cvsignore files to .gitignore.
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2005-11-26 13:10:33 +01:00 |
baseshader.c
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wined3d: Clean up register use maps.
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2006-05-22 11:40:38 +02:00 |
basetexture.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
cubetexture.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
device.c
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wined3d: Sort of oversized surface support.
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2006-05-20 14:06:09 +02:00 |
directx.c
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wined3d: Add more device caps.
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2006-05-20 14:05:38 +02:00 |
drawprim.c
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wined3d: Allow use of pixel shaders with drawStridedSlow.
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2006-05-22 11:40:00 +02:00 |
indexbuffer.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
Makefile.in
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wined3d: Implement IWineGDISurface.
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2006-05-15 14:02:03 +02:00 |
palette.c
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wined3d: Update the device palette if the primary palette is changed.
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2006-05-10 11:23:08 +02:00 |
pixelshader.c
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wined3d: Simplify input/output modifier line handling.
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2006-05-22 11:41:23 +02:00 |
query.c
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janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
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2006-05-10 11:31:41 +02:00 |
resource.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
stateblock.c
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wined3d: Fix incorrect sizeof.
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2006-05-15 16:04:07 +02:00 |
surface_gdi.c
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wined3d: Implement IWineGDISurface.
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2006-05-15 14:02:03 +02:00 |
surface.c
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wined3d: Sort of oversized surface support.
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2006-05-20 14:06:09 +02:00 |
swapchain.c
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wined3d: Support for single buffering.
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2006-05-15 14:02:18 +02:00 |
texture.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
utils.c
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wined3d: Add missing render states to the dumping function.
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2006-05-16 12:41:51 +02:00 |
vertexbuffer.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
vertexdeclaration.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
vertexshader.c
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wined3d: Only run parse_decl_usage on vshader INPUT registers.
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2006-05-22 11:38:55 +02:00 |
volume.c
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wined3d: Initialize volume format.
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2006-05-11 12:11:42 +02:00 |
volumetexture.c
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
wined3d_main.c
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wined3d: Check registry for UseGLSL enabled.
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2006-05-18 16:40:32 +02:00 |
wined3d_private.h
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wined3d: Clean up register use maps.
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2006-05-22 11:40:38 +02:00 |
wined3d.spec
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WineDirect3DCreate has 3 args in the source.
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2005-03-21 10:52:32 +00:00 |