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https://github.com/reactos/wine.git
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0f273c17ff
Make it an unsigned int to save some space on Win64, if we need to transfer more than 4Gb over the server pipe something is seriously wrong.
146 lines
6.9 KiB
C
146 lines
6.9 KiB
C
/*
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* Wine server processes
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*
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* Copyright (C) 1999 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __WINE_SERVER_PROCESS_H
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#define __WINE_SERVER_PROCESS_H
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#include "object.h"
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struct msg_queue;
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struct atom_table;
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struct handle_table;
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struct startup_info;
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/* process startup state */
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enum startup_state { STARTUP_IN_PROGRESS, STARTUP_DONE, STARTUP_ABORTED };
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/* process structures */
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struct process_dll
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{
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struct list entry; /* entry in per-process dll list */
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struct file *file; /* dll file */
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void *base; /* dll base address (in process addr space) */
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size_t size; /* dll size */
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void *name; /* ptr to ptr to name (in process addr space) */
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int dbg_offset; /* debug info offset */
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int dbg_size; /* debug info size */
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data_size_t namelen; /* length of dll file name */
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WCHAR *filename; /* dll file name */
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};
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struct process
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{
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struct object obj; /* object header */
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struct list entry; /* entry in system-wide process list */
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struct process *parent; /* parent process */
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struct list thread_list; /* thread list */
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struct thread *debugger; /* thread debugging this process */
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struct handle_table *handles; /* handle entries */
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struct fd *msg_fd; /* fd for sendmsg/recvmsg */
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process_id_t id; /* id of the process */
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process_id_t group_id; /* group id of the process */
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int exit_code; /* process exit code */
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int running_threads; /* number of threads running in this process */
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struct timeval start_time; /* absolute time at process start */
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struct timeval end_time; /* absolute time at process end */
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int priority; /* priority class */
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int affinity; /* process affinity mask */
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int suspend; /* global process suspend count */
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unsigned int create_flags; /* process creation flags */
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struct list locks; /* list of file locks owned by the process */
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struct list classes; /* window classes owned by the process */
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struct console_input*console; /* console input */
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enum startup_state startup_state; /* startup state */
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struct startup_info *startup_info; /* startup info while init is in progress */
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struct event *idle_event; /* event for input idle */
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struct msg_queue *queue; /* main message queue */
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obj_handle_t winstation; /* main handle to process window station */
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obj_handle_t desktop; /* handle to desktop to use for new threads */
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struct token *token; /* security token associated with this process */
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struct list dlls; /* list of loaded dlls */
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void *peb; /* PEB address in client address space */
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void *ldt_copy; /* pointer to LDT copy in client addr space */
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};
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struct process_snapshot
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{
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struct process *process; /* process ptr */
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int count; /* process refcount */
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int threads; /* number of threads */
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int priority; /* priority class */
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int handles; /* number of handles */
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};
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struct module_snapshot
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{
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void *base; /* module base addr */
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size_t size; /* module size */
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data_size_t namelen; /* length of file name */
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WCHAR *filename; /* module file name */
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};
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/* process functions */
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extern unsigned int alloc_ptid( void *ptr );
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extern void free_ptid( unsigned int id );
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extern void *get_ptid_entry( unsigned int id );
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extern struct thread *create_process( int fd, struct thread *parent_thread, int inherit_all );
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extern data_size_t init_process( struct thread *thread );
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extern struct thread *get_process_first_thread( struct process *process );
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extern struct process *get_process_from_id( process_id_t id );
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extern struct process *get_process_from_handle( obj_handle_t handle, unsigned int access );
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extern int process_set_debugger( struct process *process, struct thread *thread );
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extern int debugger_detach( struct process* process, struct thread* debugger );
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extern int set_process_debug_flag( struct process *process, int flag );
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extern void add_process_thread( struct process *process,
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struct thread *thread );
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extern void remove_process_thread( struct process *process,
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struct thread *thread );
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extern void suspend_process( struct process *process );
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extern void resume_process( struct process *process );
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extern void kill_all_processes( struct process *skip, int exit_code );
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extern void kill_process( struct process *process, struct thread *skip, int exit_code );
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extern void kill_console_processes( struct thread *renderer, int exit_code );
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extern void kill_debugged_processes( struct thread *debugger, int exit_code );
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extern void break_process( struct process *process );
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extern void detach_debugged_processes( struct thread *debugger );
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extern struct process_snapshot *process_snap( int *count );
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extern struct module_snapshot *module_snap( struct process *process, int *count );
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extern void enum_processes( int (*cb)(struct process*, void*), void *user);
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extern int read_process_memory( struct process *process, const void *ptr, data_size_t size, char *dest );
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extern int write_process_memory( struct process *process, void *ptr, data_size_t size, const char *src );
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inline static process_id_t get_process_id( struct process *process ) { return process->id; }
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inline static int is_process_init_done( struct process *process )
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{
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return process->startup_state == STARTUP_DONE;
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}
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inline static struct process_dll *get_process_exe_module( struct process *process )
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{
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struct list *ptr = list_head( &process->dlls );
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return ptr ? LIST_ENTRY( ptr, struct process_dll, entry ) : NULL;
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}
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#endif /* __WINE_SERVER_PROCESS_H */
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