.. |
tests
|
d3d8: Test depth stencil size mismatches.
|
2011-03-14 13:10:32 +01:00 |
buffer.c
|
wined3d: Get rid of wined3d_buffer_get_desc().
|
2011-03-11 11:40:47 +01:00 |
cubetexture.c
|
wined3d: Get rid of IWineD3DCubeTexture::Unmap().
|
2011-03-14 12:39:27 +01:00 |
d3d8_main.c
|
wined3d: Remove COM from IWineD3D.
|
2011-02-02 12:22:42 +01:00 |
d3d8_private.h
|
wined3d: Remove COM from the buffer implementation.
|
2011-03-04 16:25:58 +01:00 |
d3d8.spec
|
d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
device.c
|
d3d8: Disallow z buffers smaller than the color buffer.
|
2011-03-14 13:10:08 +01:00 |
directx.c
|
wined3d: Remove COM from IWineD3D.
|
2011-02-02 12:22:42 +01:00 |
Makefile.in
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
shader.c
|
d3d8: Merge vertex and pixel shader implementations into a single file.
|
2010-09-02 11:50:40 +02:00 |
surface.c
|
wined3d: Get rid of IWineD3DSurface::GetDesc().
|
2011-03-11 11:40:31 +01:00 |
swapchain.c
|
d3d8: COM cleanup for the IDirect3DSwapChain8 iface.
|
2011-01-31 13:01:08 +01:00 |
texture.c
|
wined3d: Get rid of IWineD3DTexture::Unmap().
|
2011-03-14 12:39:27 +01:00 |
version.rc
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
|
wined3d: Remove COM from the vertex declaration.
|
2011-02-03 13:15:17 +01:00 |
volume.c
|
wined3d: Get rid of IWineD3DVolume::GetDesc().
|
2011-03-11 11:40:37 +01:00 |
volumetexture.c
|
wined3d: Get rid of IWineD3DVolumeTexture::Unmap().
|
2011-03-15 17:14:06 +01:00 |