.. |
arb_program_shader.c
|
wined3d: Use the texture sampling function in a few more instructions (ARB asm shaders).
|
2006-11-28 12:22:24 +01:00 |
baseshader.c
|
wined3d: Move some code specific to the different shader backends into the respective source files.
|
2006-11-28 12:19:19 +01:00 |
basetexture.c
|
wined3d: Add D3DTADDRESS to the WINED3D namespace.
|
2006-10-24 20:06:15 +02:00 |
cubetexture.c
|
d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture.
|
2006-12-06 12:38:51 +01:00 |
device.c
|
wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state table.
|
2006-12-11 16:25:13 +01:00 |
directx.c
|
wined3d: Reduce the number of error messages.
|
2006-12-11 12:18:46 +01:00 |
drawprim.c
|
Revert "d3d: Remove AddRef from IWineD3DDevice_GetSwapChain.".
|
2006-11-30 16:03:59 +01:00 |
glsl_shader.c
|
wined3d: Use the texture sampling function in a few more instructions (GLSL).
|
2006-11-28 12:22:32 +01:00 |
indexbuffer.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
Makefile.in
|
wined3d: Create the state table.
|
2006-12-07 21:10:07 +01:00 |
palette.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
pixelshader.c
|
wined3d: Cast-qual warnings fix.
|
2006-11-27 13:43:10 +01:00 |
query.c
|
wined3d: Corrected names in checkGLcall text.
|
2006-10-10 19:58:29 +02:00 |
resource.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
state.c
|
wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state table.
|
2006-12-11 16:25:13 +01:00 |
stateblock.c
|
wined3d: Remove the unused tween factor stateblock member.
|
2006-12-11 12:47:04 +01:00 |
surface_gdi.c
|
wined3d: D3DLOCK: Use consistently in the WINED3D namespace.
|
2006-10-24 20:06:06 +02:00 |
surface.c
|
wined3d/d3d9: Pitch for DXTn textures can not be 0. With tests.
|
2006-12-04 12:38:16 +01:00 |
swapchain.c
|
d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain.
|
2006-12-06 12:39:00 +01:00 |
texture.c
|
d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture.
|
2006-12-06 12:38:37 +01:00 |
utils.c
|
wined3d: Cast-qual warnings fix.
|
2006-11-27 13:43:05 +01:00 |
vertexbuffer.c
|
wined3d: Fix a comment.
|
2006-11-13 12:58:40 +01:00 |
vertexdeclaration.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
vertexshader.c
|
wined3d: Cast-qual warnings fix.
|
2006-11-27 13:43:10 +01:00 |
volume.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
volumetexture.c
|
d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture.
|
2006-12-06 12:39:14 +01:00 |
wined3d_main.c
|
wined3d: Add FBO support for offscreen rendering.
|
2006-11-17 18:14:13 +01:00 |
wined3d_private_types.h
|
wined3d: Allow the depth buffer to be shared between onscreen and offscreen rendering modes.
|
2006-11-17 18:14:25 +01:00 |
wined3d_private.h
|
wined3d: Remove the unused tween factor stateblock member.
|
2006-12-11 12:47:04 +01:00 |
wined3d.spec
|
WineDirect3DCreate has 3 args in the source.
|
2005-03-21 10:52:32 +00:00 |