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423 lines
15 KiB
C
423 lines
15 KiB
C
#ifndef __WINE_DSOUND_H
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#define __WINE_DSOUND_H
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#include "windows.h"
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#include "winbase.h"
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#include "mmsystem.h"
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#include "d3d.h" /*FIXME: Need to break out d3dtypes.h */
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DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
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DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
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DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
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DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
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DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
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DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
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DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
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DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
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DEFINE_GUID(IID_IKsPropertySet, 0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93);
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typedef struct IDirectSound IDirectSound,*LPDIRECTSOUND;
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typedef struct IDirectSoundNotify IDirectSoundNotify,*LPDIRECTSOUNDNOTIFY;
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typedef struct IDirectSoundBuffer IDirectSoundBuffer,*LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
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typedef struct IDirectSound3DListener IDirectSound3DListener,*LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
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typedef struct IDirectSound3DBuffer IDirectSound3DBuffer,*LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
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#define _FACDS 0x878
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#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code)
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#define DS_OK 0
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#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
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#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
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#define DSERR_INVALIDPARAM E_INVALIDARG
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#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
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#define DSERR_GENERIC E_FAIL
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#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
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#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
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#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
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#define DSERR_UNSUPPORTED E_NOTIMPL
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#define DSERR_NODRIVER MAKE_DSHRESULT(120)
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#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
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#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
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#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
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#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
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#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
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#define DSCAPS_PRIMARYMONO 0x00000001
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#define DSCAPS_PRIMARYSTEREO 0x00000002
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#define DSCAPS_PRIMARY8BIT 0x00000004
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#define DSCAPS_PRIMARY16BIT 0x00000008
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#define DSCAPS_CONTINUOUSRATE 0x00000010
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#define DSCAPS_EMULDRIVER 0x00000020
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#define DSCAPS_CERTIFIED 0x00000040
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#define DSCAPS_SECONDARYMONO 0x00000100
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#define DSCAPS_SECONDARYSTEREO 0x00000200
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#define DSCAPS_SECONDARY8BIT 0x00000400
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#define DSCAPS_SECONDARY16BIT 0x00000800
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#define DSSCL_NORMAL 1
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#define DSSCL_PRIORITY 2
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#define DSSCL_EXCLUSIVE 3
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#define DSSCL_WRITEPRIMARY 4
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typedef struct _DSCAPS
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{
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DWORD dwSize;
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DWORD dwFlags;
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DWORD dwMinSecondarySampleRate;
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DWORD dwMaxSecondarySampleRate;
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DWORD dwPrimaryBuffers;
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DWORD dwMaxHwMixingAllBuffers;
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DWORD dwMaxHwMixingStaticBuffers;
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DWORD dwMaxHwMixingStreamingBuffers;
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DWORD dwFreeHwMixingAllBuffers;
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DWORD dwFreeHwMixingStaticBuffers;
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DWORD dwFreeHwMixingStreamingBuffers;
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DWORD dwMaxHw3DAllBuffers;
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DWORD dwMaxHw3DStaticBuffers;
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DWORD dwMaxHw3DStreamingBuffers;
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DWORD dwFreeHw3DAllBuffers;
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DWORD dwFreeHw3DStaticBuffers;
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DWORD dwFreeHw3DStreamingBuffers;
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DWORD dwTotalHwMemBytes;
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DWORD dwFreeHwMemBytes;
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DWORD dwMaxContigFreeHwMemBytes;
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DWORD dwUnlockTransferRateHwBuffers;
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DWORD dwPlayCpuOverheadSwBuffers;
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DWORD dwReserved1;
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DWORD dwReserved2;
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} DSCAPS,*LPDSCAPS;
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#define DSBPLAY_LOOPING 0x00000001
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#define DSBSTATUS_PLAYING 0x00000001
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#define DSBSTATUS_BUFFERLOST 0x00000002
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#define DSBSTATUS_LOOPING 0x00000004
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#define DSBLOCK_FROMWRITECURSOR 0x00000001
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#define DSBLOCK_ENTIREBUFFER 0x00000002
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#define DSBCAPS_PRIMARYBUFFER 0x00000001
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#define DSBCAPS_STATIC 0x00000002
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#define DSBCAPS_LOCHARDWARE 0x00000004
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#define DSBCAPS_LOCSOFTWARE 0x00000008
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#define DSBCAPS_CTRL3D 0x00000010
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#define DSBCAPS_CTRLFREQUENCY 0x00000020
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#define DSBCAPS_CTRLPAN 0x00000040
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#define DSBCAPS_CTRLVOLUME 0x00000080
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#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
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#define DSBCAPS_CTRLDEFAULT 0x000000E0 /* Pan + volume + frequency. */
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#define DSBCAPS_CTRLALL 0x000001F0 /* All control capabilities */
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#define DSBCAPS_STICKYFOCUS 0x00004000
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#define DSBCAPS_GLOBALFOCUS 0x00008000
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#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/
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#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
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#define DSBPAN_LEFT -10000
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#define DSBPAN_RIGHT 10000
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#define DSBVOLUME_MAX 0
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#define DSBVOLUME_MIN -10000
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#define DSBFREQUENCY_MIN 100
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#define DSBFREQUENCY_MAX 100000
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#define DSBFREQUENCY_ORIGINAL 0
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typedef struct _DSBCAPS
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{
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DWORD dwSize;
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DWORD dwFlags;
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DWORD dwBufferBytes;
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DWORD dwUnlockTransferRate;
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DWORD dwPlayCpuOverhead;
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} DSBCAPS,*LPDSBCAPS;
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#define DSSCL_NORMAL 1
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#define DSSCL_PRIORITY 2
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#define DSSCL_EXCLUSIVE 3
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#define DSSCL_WRITEPRIMARY 4
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typedef struct _DSBUFFERDESC
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{
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DWORD dwSize;
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DWORD dwFlags;
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DWORD dwBufferBytes;
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DWORD dwReserved;
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LPWAVEFORMATEX lpwfxFormat;
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} DSBUFFERDESC,*LPDSBUFFERDESC;
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typedef struct _DSBPOSITIONNOTIFY
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{
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DWORD dwOffset;
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HANDLE32 hEventNotify;
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} DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY;
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typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
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#define DSSPEAKER_HEADPHONE 1
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#define DSSPEAKER_MONO 2
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#define DSSPEAKER_QUAD 3
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#define DSSPEAKER_STEREO 4
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#define DSSPEAKER_SURROUND 5
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#define DSSPEAKER_GEOMETRY_MIN 0x00000005 /* 5 degrees */
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#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A /* 10 degrees */
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#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 /* 20 degrees */
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#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 /* 180 degrees */
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typedef LPVOID* LPLPVOID;
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typedef BOOL32 (CALLBACK *LPDSENUMCALLBACK32W)(LPGUID,LPWSTR,LPWSTR,LPVOID);
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typedef BOOL32 (CALLBACK *LPDSENUMCALLBACK32A)(LPGUID,LPSTR,LPSTR,LPVOID);
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extern HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND * ppDS,IUnknown *pUnkOuter );
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#define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn)
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#define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn)
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#define PURE
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#define FAR
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#define THIS_ THIS,
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#define THIS LPDIRECTSOUND this
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typedef struct tagLPDIRECTSOUND_VTABLE
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/*** IDirectSound methods ***/
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STDMETHOD( CreateSoundBuffer)(THIS_ LPDSBUFFERDESC, LPLPDIRECTSOUNDBUFFER, IUnknown FAR *) PURE;
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STDMETHOD( GetCaps)(THIS_ LPDSCAPS ) PURE;
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STDMETHOD( DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER, LPLPDIRECTSOUNDBUFFER ) PURE;
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STDMETHOD( SetCooperativeLevel)(THIS_ HWND32, DWORD ) PURE;
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STDMETHOD( Compact)(THIS ) PURE;
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STDMETHOD( GetSpeakerConfig)(THIS_ LPDWORD ) PURE;
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STDMETHOD( SetSpeakerConfig)(THIS_ DWORD ) PURE;
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STDMETHOD( Initialize)(THIS_ LPGUID ) PURE;
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} *LPDIRECTSOUND_VTABLE;
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struct IDirectSound {
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LPDIRECTSOUND_VTABLE lpvtbl;
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DWORD ref;
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DWORD priolevel;
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int nrofbuffers;
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LPDIRECTSOUNDBUFFER *buffers;
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LPDIRECTSOUNDBUFFER primary;
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LPDIRECTSOUND3DLISTENER listener;
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WAVEFORMATEX wfx; /* current main waveformat */
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};
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#undef THIS
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#define THIS LPDIRECTSOUNDBUFFER this
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typedef struct tagLPDIRECTSOUNDBUFFER_VTABLE
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/*** IDirectSoundBuffer methods ***/
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STDMETHOD( GetCaps)(THIS_ LPDSBCAPS ) PURE;
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STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD,LPDWORD ) PURE;
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STDMETHOD( GetFormat)(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
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STDMETHOD( GetVolume)(THIS_ LPLONG ) PURE;
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STDMETHOD( GetPan)(THIS_ LPLONG ) PURE;
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STDMETHOD( GetFrequency)(THIS_ LPDWORD ) PURE;
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STDMETHOD( GetStatus)(THIS_ LPDWORD ) PURE;
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STDMETHOD( Initialize)(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) PURE;
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STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
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STDMETHOD( Play)(THIS_ DWORD,DWORD,DWORD ) PURE;
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STDMETHOD(SetCurrentPosition)(THIS_ DWORD ) PURE;
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STDMETHOD( SetFormat)(THIS_ LPWAVEFORMATEX ) PURE;
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STDMETHOD( SetVolume)(THIS_ LONG ) PURE;
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STDMETHOD( SetPan)(THIS_ LONG ) PURE;
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STDMETHOD( SetFrequency)(THIS_ DWORD ) PURE;
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STDMETHOD( Stop)(THIS ) PURE;
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STDMETHOD( Unlock)(THIS_ LPVOID,DWORD,LPVOID,DWORD ) PURE;
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STDMETHOD( Restore)(THIS ) PURE;
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} *LPDIRECTSOUNDBUFFER_VTABLE;
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struct IDirectSoundBuffer {
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LPDIRECTSOUNDBUFFER_VTABLE lpvtbl;
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WAVEFORMATEX wfx;
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DWORD ref;
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LPBYTE buffer;
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LPDIRECTSOUND3DBUFFER ds3db;
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DWORD playflags,playing;
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DWORD playpos,writepos,buflen;
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DWORD nAvgBytesPerSec;
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DWORD freq;
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ULONG freqAdjust;
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LONG volume,pan;
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LONG lVolAdjust,rVolAdjust;
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LPDIRECTSOUNDBUFFER parent; /* for duplicates */
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LPDIRECTSOUND dsound;
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DSBUFFERDESC dsbd;
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LPDSBPOSITIONNOTIFY notifies;
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int nrofnotifies;
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CRITICAL_SECTION lock;
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};
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#undef THIS
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#define WINE_NOBUFFER 0x80000000
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#define DSBPN_OFFSETSTOP -1
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#define THIS LPDIRECTSOUNDNOTIFY this
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typedef struct IDirectSoundNotify_VTable {
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/* IUnknown methods */
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STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/* IDirectSoundNotify methods */
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STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE;
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} *LPDIRECTSOUNDNOTIFY_VTABLE,IDirectSoundNotify_VTable;
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struct IDirectSoundNotify {
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LPDIRECTSOUNDNOTIFY_VTABLE lpvtbl;
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DWORD ref;
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LPDIRECTSOUNDBUFFER dsb;
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};
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#undef THIS
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#define DS3DMODE_NORMAL 0x00000000
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#define DS3DMODE_HEADRELATIVE 0x00000001
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#define DS3DMODE_DISABLE 0x00000002
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#define DS3D_IMMEDIATE 0x00000000
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#define DS3D_DEFERRED 0x00000001
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#define DS3D_MINDISTANCEFACTOR 0.0f
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#define DS3D_MAXDISTANCEFACTOR 10.0f
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#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
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#define DS3D_MINROLLOFFFACTOR 0.0f
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#define DS3D_MAXROLLOFFFACTOR 10.0f
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#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
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#define DS3D_MINDOPPLERFACTOR 0.0f
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#define DS3D_MAXDOPPLERFACTOR 10.0f
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#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
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#define DS3D_DEFAULTMINDISTANCE 1.0f
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#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
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#define DS3D_MINCONEANGLE 0
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#define DS3D_MAXCONEANGLE 360
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#define DS3D_DEFAULTCONEANGLE 360
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#define DS3D_DEFAULTCONEOUTSIDEVOLUME 0
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typedef struct _DS3DLISTENER {
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DWORD dwSize;
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D3DVECTOR vPosition;
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D3DVECTOR vVelocity;
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D3DVECTOR vOrientFront;
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D3DVECTOR vOrientTop;
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D3DVALUE flDistanceFactor;
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D3DVALUE flRolloffFactor;
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D3DVALUE flDopplerFactor;
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} DS3DLISTENER, *LPDS3DLISTENER;
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typedef const DS3DLISTENER *LPCDS3DLISTENER;
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#define THIS LPDIRECTSOUND3DLISTENER this
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typedef struct IDirectSound3DListener_VTable
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{
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/* IUnknown methods */
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STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/* IDirectSound3DListener methods */
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STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER) PURE;
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STDMETHOD(GetDistanceFactor) (THIS_ LPD3DVALUE) PURE;
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STDMETHOD(GetDopplerFactor) (THIS_ LPD3DVALUE) PURE;
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STDMETHOD(GetOrientation) (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE;
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STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
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STDMETHOD(GetRolloffFactor) (THIS_ LPD3DVALUE) PURE;
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STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
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STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER, DWORD) PURE;
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STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE, DWORD) PURE;
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STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE, DWORD) PURE;
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STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
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STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
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STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE, DWORD) PURE;
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STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
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STDMETHOD(CommitDeferredSettings) (THIS) PURE;
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} *LPDIRECTSOUND3DLISTENER_VTABLE, IDirectSound3DListener_VTable;
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struct IDirectSound3DListener {
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LPDIRECTSOUND3DLISTENER_VTABLE lpvtbl;
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DWORD ref;
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LPDIRECTSOUNDBUFFER dsb;
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DS3DLISTENER ds3dl;
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CRITICAL_SECTION lock;
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};
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#undef THIS
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typedef struct _DS3DBUFFER {
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DWORD dwSize;
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D3DVECTOR vPosition;
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D3DVECTOR vVelocity;
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DWORD dwInsideConeAngle;
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DWORD dwOutsideConeAngle;
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D3DVECTOR vConeOrientation;
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LONG lConeOutsideVolume;
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D3DVALUE flMinDistance;
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D3DVALUE flMaxDistance;
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DWORD dwMode;
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} DS3DBUFFER, *LPDS3DBUFFER;
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typedef const DS3DBUFFER *LPCDS3DBUFFER;
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#define THIS LPDIRECTSOUND3DBUFFER this
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typedef struct IDirectSound3DBuffer_VTable
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{
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/* IUnknown methods */
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STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/* IDirectSound3DBuffer methods */
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STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER) PURE;
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STDMETHOD(GetConeAngles) (THIS_ LPDWORD, LPDWORD) PURE;
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STDMETHOD(GetConeOrientation) (THIS_ LPD3DVECTOR) PURE;
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STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE;
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STDMETHOD(GetMaxDistance) (THIS_ LPD3DVALUE) PURE;
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STDMETHOD(GetMinDistance) (THIS_ LPD3DVALUE) PURE;
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STDMETHOD(GetMode) (THIS_ LPDWORD) PURE;
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STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
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STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
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STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER, DWORD) PURE;
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STDMETHOD(SetConeAngles) (THIS_ DWORD, DWORD, DWORD) PURE;
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STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
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STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE;
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STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE, DWORD) PURE;
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STDMETHOD(SetMinDistance) (THIS_ D3DVALUE, DWORD) PURE;
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STDMETHOD(SetMode) (THIS_ DWORD, DWORD) PURE;
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STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
|
|
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
|
|
} *LPDIRECTSOUND3DBUFFER_VTABLE, IDirectSound3DBuffer_VTable;
|
|
|
|
struct IDirectSound3DBuffer {
|
|
LPDIRECTSOUND3DBUFFER_VTABLE lpvtbl;
|
|
DWORD ref;
|
|
LPDIRECTSOUNDBUFFER dsb;
|
|
DS3DBUFFER ds3db;
|
|
LPBYTE buffer;
|
|
DWORD buflen;
|
|
CRITICAL_SECTION lock;
|
|
};
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|
#undef THIS
|
|
#undef STDMETHOD
|
|
#undef STDMETHOD_
|
|
#undef PURE
|
|
#undef FAR
|
|
#undef THIS_
|
|
#endif
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