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56 lines
1.4 KiB
C
56 lines
1.4 KiB
C
#ifndef __WINE_WINDOWS_H
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#define __WINE_WINDOWS_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "windef.h"
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#include "shell.h"
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#include "winreg.h"
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#include "winnetwk.h"
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#include "winver.h"
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#include "winreg.h"
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#include "lzexpand.h"
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#include "shellapi.h"
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#include "ole2.h"
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#include "winnls.h"
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/* FIXME: remove the following includes which are not in SDK */
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#include "ntdll.h"
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#include "wine/keyboard16.h"
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#include "wine/shell16.h"
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#include "wine/w32skrnl.h"
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#include "wine/winbase16.h"
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#include "wine/winesound.h"
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#include "wine/winestring.h"
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#include "wine/winuser16.h"
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#if 0
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Where does this belong? Nobody uses this stuff anyway.
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typedef struct {
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BYTE i; /* much more .... */
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} KANJISTRUCT;
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typedef KANJISTRUCT *LPKANJISTRUCT;
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typedef KANJISTRUCT *NPKANJISTRUCT;
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typedef KANJISTRUCT *PKANJISTRUCT;
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BOOL16 WINAPI CheckMenuRadioButton16(HMENU16,UINT16,UINT16,UINT16,BOOL16);
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BOOL32 WINAPI CheckMenuRadioButton32(HMENU32,UINT32,UINT32,UINT32,BOOL32);
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#define CheckMenuRadioButton WINELIB_NAME(CheckMenuRadioButton)
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WORD WINAPI WOWHandle16(HANDLE32,WOW_HANDLE_TYPE);
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BOOL16 WINAPI GetPrivateProfileStruct16(LPCSTR,LPCSTR,LPVOID,UINT16,LPCSTR);
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INT16 WINAPI GetPrivateProfileSection16(LPCSTR,LPSTR,UINT16,LPCSTR);
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#endif /* 0 */
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#ifdef __cplusplus
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}
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#endif
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#endif /* __WINE_WINDOWS_H */
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