mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 04:39:45 +00:00
350 lines
21 KiB
C
350 lines
21 KiB
C
/*
|
|
* Copyright (C) 2008 Tony Wasserka
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include <d3dx9.h>
|
|
|
|
#ifndef __WINE_D3DX9TEX_H
|
|
#define __WINE_D3DX9TEX_H
|
|
|
|
/**********************************************
|
|
***************** Definitions ****************
|
|
**********************************************/
|
|
#define D3DX_FILTER_NONE 0x00000001
|
|
#define D3DX_FILTER_POINT 0x00000002
|
|
#define D3DX_FILTER_LINEAR 0x00000003
|
|
#define D3DX_FILTER_TRIANGLE 0x00000004
|
|
#define D3DX_FILTER_BOX 0x00000005
|
|
#define D3DX_FILTER_MIRROR_U 0x00010000
|
|
#define D3DX_FILTER_MIRROR_V 0x00020000
|
|
#define D3DX_FILTER_MIRROR_W 0x00040000
|
|
#define D3DX_FILTER_MIRROR 0x00070000
|
|
#define D3DX_FILTER_DITHER 0x00080000
|
|
#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
|
|
#define D3DX_FILTER_SRGB_IN 0x00200000
|
|
#define D3DX_FILTER_SRGB_OUT 0x00400000
|
|
#define D3DX_FILTER_SRGB 0x00600000
|
|
|
|
#define D3DX_NORMALMAP_MIRROR_U 0x00010000
|
|
#define D3DX_NORMALMAP_MIRROR_V 0x00020000
|
|
#define D3DX_NORMALMAP_MIRROR 0x00030000
|
|
#define D3DX_NORMALMAP_INVERTSIGN 0x00080000
|
|
#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
|
|
|
|
#define D3DX_CHANNEL_RED 0x00000001
|
|
#define D3DX_CHANNEL_BLUE 0x00000002
|
|
#define D3DX_CHANNEL_GREEN 0x00000004
|
|
#define D3DX_CHANNEL_ALPHA 0x00000008
|
|
#define D3DX_CHANNEL_LUMINANCE 0x00000010
|
|
|
|
/**********************************************
|
|
****************** Typedefs ******************
|
|
**********************************************/
|
|
typedef enum _D3DXIMAGE_FILEFORMAT
|
|
{
|
|
D3DXIFF_BMP,
|
|
D3DXIFF_JPG,
|
|
D3DXIFF_TGA,
|
|
D3DXIFF_PNG,
|
|
D3DXIFF_DDS,
|
|
D3DXIFF_PPM,
|
|
D3DXIFF_DIB,
|
|
D3DXIFF_HDR,
|
|
D3DXIFF_PFM,
|
|
D3DXIFF_FORCE_DWORD = 0x7fffffff
|
|
} D3DXIMAGE_FILEFORMAT;
|
|
|
|
typedef struct _D3DXIMAGE_INFO
|
|
{
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Depth;
|
|
UINT MipLevels;
|
|
D3DFORMAT Format;
|
|
D3DRESOURCETYPE ResourceType;
|
|
D3DXIMAGE_FILEFORMAT ImageFileFormat;
|
|
} D3DXIMAGE_INFO;
|
|
|
|
/**********************************************
|
|
****************** Functions *****************
|
|
**********************************************/
|
|
/* Typedefs for callback functions */
|
|
typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
|
|
const D3DXVECTOR2 *texelsize, void *data);
|
|
typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
|
|
const D3DXVECTOR3 *texelsize, void *data);
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
/* Image Information */
|
|
HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info);
|
|
HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
|
|
#define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
|
|
|
|
HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info);
|
|
HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
|
|
#define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
|
|
|
|
HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info);
|
|
|
|
|
|
/* Surface Loading/Saving */
|
|
HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
|
|
const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
|
|
const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
|
|
const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
|
|
const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
#define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
|
|
|
|
HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
|
|
const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
|
|
const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
|
|
const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
|
|
const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
#define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
|
|
|
|
HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
|
|
const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
|
|
const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
|
|
HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
|
|
const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
|
|
const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
|
|
|
|
HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|
|
const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
|
|
D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
|
|
DWORD filter, D3DCOLOR color_key);
|
|
|
|
HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
|
|
D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
|
|
const PALETTEENTRY *srcpalette, const RECT *srcrect);
|
|
|
|
HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
|
|
HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
|
|
#define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
|
|
|
|
|
|
/* Volume Loading/Saving */
|
|
HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
|
|
const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
|
|
const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
|
|
|
|
HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
|
|
const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
|
|
const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
|
|
|
|
HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
|
|
const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
|
|
|
|
HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
|
|
const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
|
|
|
|
HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
|
|
const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
|
|
D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
|
|
const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
|
|
|
|
HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
|
|
HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
|
|
#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
|
|
|
|
|
|
/* Texture, cube texture and volume texture creation */
|
|
HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
|
|
UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
|
|
HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
|
|
UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
|
|
HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
|
|
UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
|
|
|
|
HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
|
|
UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
|
|
UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
|
|
UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
|
|
|
|
HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
|
|
const char *srcfile, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
|
|
const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
|
|
#define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
|
|
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
|
|
const char *srcfile, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
|
|
const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
|
|
#define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
|
|
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
|
|
const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
|
|
const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
|
|
#define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
|
|
|
|
HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
|
|
HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
|
|
HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
|
|
#define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
|
|
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
|
|
HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
|
|
HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
|
|
#define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
|
|
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
|
|
HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
|
|
HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
|
|
#define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
|
|
|
|
HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
|
|
UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
|
|
UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
|
|
#define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
|
|
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
|
|
UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
|
|
UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
|
|
#define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
|
|
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
|
|
UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
|
|
UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
|
|
#define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
|
|
|
|
HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
|
const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
|
const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
|
|
#define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
|
|
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
|
const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
|
const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
|
|
#define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
|
|
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
|
const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
|
|
const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
|
|
#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
|
|
|
|
HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
|
|
const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
|
|
const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
|
|
const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
|
|
|
|
HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
|
|
UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
|
|
HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
|
|
UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
|
|
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
|
|
UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
|
|
D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
|
|
PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
|
|
|
|
HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
|
|
HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
|
|
HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
|
|
struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
|
|
#define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
|
|
|
|
/* Other functions */
|
|
HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
|
|
const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
|
|
#define D3DXFilterCubeTexture D3DXFilterTexture
|
|
#define D3DXFilterVolumeTexture D3DXFilterTexture
|
|
|
|
HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
|
|
HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
|
|
HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
|
|
|
|
HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD *function,
|
|
const D3DXVECTOR4 *constants, UINT numconstants);
|
|
HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD *function,
|
|
const D3DXVECTOR4 *constants, UINT numconstants);
|
|
HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const DWORD *function,
|
|
const D3DXVECTOR4 *constants, UINT numconstants);
|
|
|
|
HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
|
|
const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __WINE_D3DX9TEX_H */
|