mirror of
https://github.com/reactos/wine.git
synced 2024-11-28 22:20:26 +00:00
380 lines
19 KiB
Plaintext
380 lines
19 KiB
Plaintext
The Wine development release 1.7.51 is now available.
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What's new in this release (see below for details):
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- XAudio2 implementation using OpenAL Soft.
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- Support for the new Universal C Runtime DLL.
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- Dropdown menu support in the standard Open Dialog.
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- Grayscale rendering mode in DirectWrite.
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- Various bug fixes.
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The source is available from the following locations:
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http://prdownloads.sourceforge.net/wine/wine-1.7.51.tar.bz2
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http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.51.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.7.51 (total 37):
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9848 flipviewer fails to load
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14915 FlushFileBuffers() fails on disk volume, sets ERROR_INVALID_HANDLE when handle supposedly valid
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19425 notepad: running notepad with a non-existent file and choosing yes to create a new file should do so immediately (appinstall)
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22978 SimCity2000: race condition causes crash in MCI during startup
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28186 uninstaller has no proper usage message
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28770 Diablo 2 - sound works in menu, stops after starting game
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28911 cnet download app cannot download anything
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29017 4th Dimension 6.5.4 crashes
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29380 Sonic Generations: needs "C:\users\<username>\My Documents\My Games" to exist
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29381 Sonic Generations: configuration tool turns into a zombie process when closed
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29880 Sonic Generations: no audio
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30170 Afterburner 3D: screen not drawn properly (orm=fbo)
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32213 Tales of Pirates II Randomly Closes out.
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32527 No Navigation in panel / Heredis 9
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34008 Multiple DirectX10 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_10_x support (Bioshock Infinite, Age of Mythology: Extended Edition, GRID )
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34244 DARK (2013) doesn't launches without native quartz
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36300 valgrind shows an invalid read in msxml3/tests/saxreader.c
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36498 Project64: about page is black
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36589 valgrind shows uninitialized memory use in usp10/tests/usp10.c
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36875 Incorrect check in PlayEnhMetaFileRecord() with case == EMR_SCALEWINDOWEXTEX
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37266 LTSpice netlist text unreadable (monospaced text glyphs are misplaced and overlapping)
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37451 python 3.1.1: test_test_decimal failed
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37865 echo/ not works as expected (like echo. and echo:)
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37915 Multiple games and applications need proper handling of Vista+ 'PROCESS_QUERY_LIMITED_INFORMATION' right (UPlay games, MS Visual Studio 2015 installer)
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38343 Unimplemented function mfplat.dll.MFGetPluginControl
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38672 valgrind shows uninitialized memory in update_net_wm_states()
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38751 El Matador, Exodus from the Earth have rendering issues when anti-aliasing enabled
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38841 PunkBuster 'PnkBstrB.exe' initialization fails (K32EnumProcessModules write to NULL pointer)
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38870 regsvr32: Flags should be processed before files
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38927 IVONA Voices (SAPI TTS): Trial period (30 days) prematurely expires as soon as wineserver session ends
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39014 Multiple games render pink artifacts (O2Jam, Stranded II, SpaceRace)
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39077 o2jam doesnt close completely after exit the game, it stays on the process
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39111 Reinstalling Nvidia Physx adds path multiple times to 'HKLM\System\CurrentControlSet\Control\Session Manager\Environment\Path'
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39127 Multiple applications wrapped with XenoCode Postbuild 2009 application sandboxing crash with stack overflow ('NtWaitForSingleObject' must not call 'NtWaitForMultipleObjects')
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39148 Guild Wars and Guild Wars 2 don't exit properly
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39165 dlls/xaudio2_7 fails to compile (unconditional dependency on OpenAL)
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39174 TP Link CPL administration tool crashed on : unimplemented function wpcap.dll.pcap_parsesrcstr
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----------------------------------------------------------------
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Changes since 1.7.50:
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Aaryaman Vasishta (6):
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d3drm: Thunk IDirect3DRMTexture2::AddRef to version 3.
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d3drm: Thunk IDirect3DRMTexture2::Release to version 3.
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d3drm: Thunk IDirect3DRMTexture2::QueryInterface to version 3.
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d3drm: Fix spelling mistake in Set/GetDecalTransparentColor macros.
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d3drm: Thunk relevant texture methods from version 2->3.
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d3drm: Add stubs for IDirect3DRMTexture methods.
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Alistair Leslie-Hughes (1):
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gdi32/tests: Add enhanced metafile GetPath test.
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Andrew Eikum (16):
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xaudio2: Stub IXAudio2SubmixVoice.
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xaudio2: Implement IXAudio2::GetDeviceDetails.
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xaudio2: Implement IXAudio2SourceVoice::SetOutputVoices.
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xaudio2: Implement device activation.
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xaudio2: Implement IXAudio2SourceVoice::Play.
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xaudio2: Zero the returned struct GetPerformanceData.
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xaudio2: Implement IXAudio2::RegisterForCallbacks.
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xaudio2: Fix return value for RegisterForCallbacks.
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xaudio2: Implement the audio mixing thread.
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xaudio2: Implement IXAudio2SourceVoice::SubmitSourceBuffer.
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xaudio2: Implement IXAudio2SourceVoice::GetState.
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configure: Require openal-soft at build-time for xaudio2.
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xaudio2: Implement IXAudio2SourceVoice::SetVolume.
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xaudio2: Implement IXAudio2SourceVoice::FlushSourceBuffers.
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xaudio2: Add a simple audio streaming test.
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xaudio2/tests: Add callback tests.
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Andrey Gusev (1):
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Assorted spelling and typos fixes.
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André Hentschel (3):
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winedbg: Update minidump output.
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winedump: Update minidump output.
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wpcap: Partially implement pcap_parsesrcstr.
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Aric Stewart (1):
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hidclass.sys: Implement creating/destroying HID devices.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Bruno Jesus (4):
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msvidc32: Improve trace messages from CRAM_DecompressQuery.
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po: Update Brazilian Portuguese translation.
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mciavi32: Add partial support for MCI_DGV_PLAY_REPEAT.
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quartz: Skip AVI bad chunks while looking for the LIST chunk.
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Daniel Lehman (6):
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wininet: Use stored server name in HTTP_ProcessCookies.
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kernel32: Return LOCALE_INVARIANT from ConvertDefaultLocale.
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msvcrt: Use msvcrt free instead of HeapFree on tls data.
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wrc: Add support for LANG_INVARIANT.
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kernel32: Add Invariant string table.
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kernel32/tests: Add tests for Invariant.
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Dmitry Timoshkov (7):
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winhttp: Add support for WinHttpRequestOption_URLCodePage.
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kernel32/tests: Avoid intermittent test failures.
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winhttp/tests: Add a test for IWinHttpRequest::Invoke.
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winhttp/tests: Add more IWinHttpRequest_Invoke tests.
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msscript.ocx: Add missing 'vararg' attribute to the Run() methods.
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oleaut32/tests: Avoid using a reserved keyword '_restrict' in an idl.
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oleaut32/tests: Add a test for calling a varargs method using typelib marshaller.
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Erich Hoover (1):
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winspool.drv: Allow spooling directly to a postscript file.
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Florian Pelz (5):
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po: German translation: Fix grammar errors.
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po: German translation: Fix capitalization.
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po: German translation: Fix punctuation.
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po: German translation: Fix hyphenation.
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po: German translation: Fix mistranslations.
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François Gouget (4):
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xaudio2_7: Make some functions static.
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xaudio2_7: Remove an unused NONAMELESSSTRUCT directive.
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ole32: A cosmetic fix for the CoMarshalInterface() trace.
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dwrite: Make opentype_get_font_strings_from_id() static.
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Gerald Pfeifer (5):
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include: Base D3DVSD_TOKENTYPEMASK on an unsigned constant to avoid avoid shift overflows.
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quartz: Replace four occurrences of 1 << 31 by 1u << 31 to avoid shift overflow.
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winex11: Make a constant unsigned to avoid shift overflow in get_locale_kbd_layout.
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include: Define HIDP_STATUS constants via unsigned parameters.
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rpcrt4/tests: Cast to ULONGLONG instead of LONGLONG to avoid shift overflow.
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Hans Leidekker (19):
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advapi32: Add well-known SID WinBuiltinAnyPackageSid.
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winhttp: Add support for retrieving the URL codepage.
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msi: Don't add the same environment string more than once.
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msi: Implement Installer::SummaryInformation.
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include: Add missing Network List Manager declarations.
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netprofm: Introduce heap allocation macros.
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netprofm: Clear the object pointer on failure in QueryInterface.
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netprofm: Support IDispatch on the list manager object.
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netprofm: Add a stub implementation of INetworkConnection.
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wininet: Don't trace the password in InternetConnectW.
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netprofm: Add a stub implementation of INetwork.
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netprofm: Implement INetworkConnection::GetNetwork.
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netprofm: Add a stub implementation of INetworkConnectionCost.
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netprofm: Implement IEnumNetworks.
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netprofm: Implement IEnumNetworkConnections.
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netprofm: Implement INetworkListManager::GetNetwork.
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netprofm: Implement INetworkListManager::GetNetworkConnection.
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netprofm: Implement INetworkListManager::IsConnectedToInternet and INetworkListManager::IsConnected.
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netprofm/tests: Add tests.
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Henri Verbeet (7):
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d3d10core: Get rid of some redundant includes.
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d3d11: Get rid of a redundant include.
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d3d11: Make "layers" static in D3D11CoreRegisterLayers().
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d3d11: Use the IUnknown implementation from the d3d11 interface.
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d2d1: Avoid leaking "object" on an error path in d2d_factory_CreateWicBitmapRenderTarget() (Coverity).
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wined3d: Get rid of some powf() calls.
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wined3d: Use unsigned mask constants in shifts.
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Hugh McMaster (7):
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regsvr32: Process flags before files.
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regsvr32: /n and /u /n should be handled as invalid flags.
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regsvr32: Use correct exit code when GetProcAddress fails.
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regsvr32: Use correct exit code when LoadLibraryEx fails.
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regsvr32: Use INVALID_ARG define instead of magic 1.
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regsvr32: Use correct exit code when DllRegisterServer, DllUnregisterServer and DllInstall fail.
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regsvr32: Do not attempt to register '/' or '-'.
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Jacek Caban (12):
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d3d11.idl: Added some missing declarations.
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ntdll: Added new pid debug channel to append process id to debug output.
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ieframe/tests: Fixed random test failures.
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ole32: Create interface stub only if it's not already created.
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ole32: Use proper IUnknown implementation when finding and creating stub manager.
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ole32: Use proper interface pointer in CreateStub call.
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ole32: Added tests for IPSFactoryBuffer::CreateStub calls.
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msi: Fixed varg0 leak in InstallerImpl_SummaryInformation.
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ole32: Quote executable name in CreateProcess call.
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ole32: Catch crashes in stub object destructors when destroying stub manager.
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oleaut32: Ensure that we're using the right interface in CreateStub implementation.
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ole32: Use get_stub_manager_from_object in CoDisconnectObject.
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Jactry Zeng (2):
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riched20: Implement EM_SETFONTSIZE.
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riched20: Repaint paragraph after undo format setting of the paragraph.
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Julian Rüger (1):
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po: Update German translation.
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Józef Kucia (34):
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d3d11/tests: Add test for device interfaces.
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d3d10core/tests: Add test for device feature level.
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d3d11: Allow to pass NULL as device to D3D11CreateDevice.
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d3d11/tests: Add test for D3D11CreateDevice.
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d3dx9: Fix typo in DDS_WIDTH define.
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d3dx9: Fix miplevels handling for DDS file format.
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d3dx9/tests: Add tests for DDS file format size validation.
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d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes.
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d3d11: Add ID3D11Texture2D stub interface.
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d3d11: Implement private data methods in ID3D11Texture2D.
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d3d11: Implement d3d11_texture2d_GetDevice.
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d3d11: Implement d3d11_texture2d_GetDesc().
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d3d11: Move d3d11 device implementation to top of file.
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d3d11: Fix compilation on GCC with -O0.
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d3d11: Fix resource misc flags conversion.
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d3d11: Implement d3d11_device_CreateTexture2D().
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d3d11/tests: Port test_create_texture2d() from d3d10core.
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d3d11/tests: Add test for 2D texture interfaces.
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d3d11: Rename d3d10_texture2d to d3d_texture2d.
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d3d10core/tests: Use win_skip() instead of skip().
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d3d10core/tests: Port test_texture2d_interfaces() from d3d11.
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d3d11: Rename d3d10_texture3d to d3d_texture3d.
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d3d11: Add ID3D11Texture3D interface stub.
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d3d11: Implement d3d11_texture3d_GetDevice().
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d3d11: Implement d3d11_texture3d_GetDesc().
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d3d11: Implement d3d11_device_CreateTexture3D().
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d3d11/tests: Port test_create_texture3d() from d3d10core.
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d3d11/tests: Add test for 3D texture interfaces.
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d3d11: Rename d3d10_{get, set}_private_data functions to d3d_{get, set}_private_data.
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d3d11: Implement private data methods for ID3D11Texture3D.
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d3d11: Rename d3d10_buffer to d3d_buffer.
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d3d11: Add ID3D11Buffer interface stub.
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d3d11: Implement private data methods for ID3D11Buffer.
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d3d11: Implement d3d11_buffer_GetDevice().
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Martin Storsjo (21):
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ucrtbase: Add the new universal CRT DLL.
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make_specfiles: Use cdecl for stub redirects to ucrtbase, just like to msvcr*.
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api-ms-win-crt-conio-l1-1-0: Add stub dll.
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api-ms-win-crt-convert-l1-1-0: Add stub dll.
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api-ms-win-crt-environment-l1-1-0: Add stub dll.
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api-ms-win-crt-filesystem-l1-1-0: Add stub dll.
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api-ms-win-crt-heap-l1-1-0: Add stub dll.
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api-ms-win-crt-locale-l1-1-0: Add stub dll.
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api-ms-win-crt-math-l1-1-0: Add stub dll.
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api-ms-win-crt-multibyte-l1-1-0: Add stub dll.
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api-ms-win-crt-private-l1-1-0: Add stub dll.
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api-ms-win-crt-process-l1-1-0: Add stub dll.
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api-ms-win-crt-runtime-l1-1-0: Add stub dll.
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api-ms-win-crt-stdio-l1-1-0: Add stub dll.
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api-ms-win-crt-string-l1-1-0: Add stub dll.
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api-ms-win-crt-time-l1-1-0: Add stub dll.
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api-ms-win-crt-utility-l1-1-0: Add stub dll.
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ucrtbase: Hook up the _set_app_type, _set_new_handler and _set_new_mode functions.
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ucrtbase: Hook up _crt_atexit.
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ucrtbase: Add stub functions for narrow environment.
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msvcrt: Test that the normal strtod doesn't handle the "NAN" string.
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Matt Durgavich (1):
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advapi32/tests: Fix for crashes on Mac OS X.
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Michael Müller (2):
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ntdll: Use helper function for NtWaitForMultipleObjects and NtWaitForSingleObject.
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wininet: Set Host header in HttpSendRequestW instead of HttpOpenRequestW.
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Nikolay Sivov (22):
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dwrite: Handle failure when getting texture bounds (Coverity).
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dwrite: Handle QI failure (Coverity).
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kernel32/tests: Fix GetGeoInfo() test failure on Win10.
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usp10/tests: Fix some tests failures caused by Tahoma changes (Win10).
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user32/tests: Fix a test failure on Win8/Win10.
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dwrite: Return advances using freetype cache system.
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dwrite: Use proper pixel format when accessing dib memory directly.
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dwrite: Cleanup rendering interface with freetype.
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dwrite: Bitmap buffer is zeroed on allocation, no need to do it again.
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dwrite: Implement grayscale rendering mode.
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dwrite: Implement family and face name resolution.
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dwrite: Recognize semi light weight patterns.
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dwrite: Force reported English family/face names to resolved values.
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gdi32/tests: Add names to data structure GetFontRealizationInfo returns, explicitly test with older variant fields.
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gdi32: Added GetFontRealizationInfo() export.
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dwrite: Add simulated bold faces for each family when appropriate.
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dwrite: Add simulated oblique faces.
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dwrite: Remove GetFaceNames() hack for simulated case.
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dwrite: Increase a number of allocated family slots for system collection.
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dwrite: Make sure same files are scanned once when building font collection.
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dwrite: Make CreateFontFace() fail with DWRITE_E_FILEFORMAT for supported types in case of type mismatch.
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dwrite/tests: Fix some test failures on Win10.
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Philippe Groarke (1):
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crypt32: Add CERT_OCSP_RESPONSE_PROP_ID setter.
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Piotr Caban (2):
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d2d1: Avoid possible infinite loop in d2d_geometry_intersect_self caused by rounding errors.
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imm32: Don't use functions that use graphics driver in THREAD_DETACH/PROCESS_DETACH.
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Sebastian Lackner (4):
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mfplat: Add missing export of MFGetPluginControl to specfile.
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server: Properly inherit debug_children flag when creating new process.
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notepad: New files should be created immediately.
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include: Fix copy and paste errors in wine_dbgstr_vt.
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Stefan Dösinger (19):
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wined3d: Add a slop for color keying.
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ddraw/tests: Test color keying precision.
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ddraw: Return the right error if range color keys are used.
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wined3d: Handle multisample_quality if type == MULTISAMPLE_NON_MASKABLE.
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d3d9: Validate swap effect and backbuffer count.
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d3d8: Validate swap effect and backbuffer count.
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d3d9/tests: Test presentation parameter combinations.
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d3d8/tests: Test presentation parameter combinations.
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d3d9/tests: Fix backbuffer read vs flip in test_vertex_blending.
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dxgi/tests: We don't need a custom window class.
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dxgi/tests: Test presentation parameter combinations.
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ddraw/tests: Properly clean up in test_texcoordindex.
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dxgi/tests: Remove debug comments.
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wined3d: Return a texture from wined3d_swapchain_get_back_buffer.
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wined3d: Remove wined3d_device_get_back_buffer.
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d3d9/tests: Add more GetBackBuffer error handling tests.
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d3d8/tests: Add more GetBackBuffer error handling tests.
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wined3d: Return a texture from the swapchain resource creation callback.
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d3d11: Set surface and volume parents to NULL.
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Thomas Faber (3):
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access.idl: Do not use annotation attribute on remote method (MIDL).
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netapi32: Correctly reallocate buffer in NetWkstaUserGetInfo.
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kernel32/tests: Run test_thread_fpu_cw on x86 MSVC builds.
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Thomas Faller (3):
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winex11.drv: Fix uninitialized memory.
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msxml3: Fix invalid read.
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usp10: Fix invalid read.
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Vincent Povirk (6):
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comdlg32: Add WS_CLIPSIBLINGS to controls in the item dialog.
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comdlg32: Implement open dropdown menu.
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comdlg32: Show and hide the open dropdown menu dynamically.
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comdlg32: Show open dropdown menu on button press.
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advapi32: RegOpenKeyEx can return special roots when asked for empty subkey.
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mscoree: Don't modify the PATH environment variable.
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YongHao Hu (1):
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include: Add definition of CreateHardLink.
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Zhenbo Li (5):
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mshtml: Add IHTMLOptionElement::defaultSelected property implementation.
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mshtml: Add IHTMLOptionElement::form property implementation.
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mshtml: Remove unnecessary FIXME.
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mshtml/tests: Fix crash on win2000 testbot.
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shell32: Fix return type for helper functions of SHFileOption.
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--
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Alexandre Julliard
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julliard@winehq.org
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