wine/dlls/winedos/int09.c
Jukka Heinonen 76f93fb6bc Add IRQ acknowledge handler for internal IRQs.
Change DPMI asynchronous event handling.
Always use alternate stack in DPMI relays and check for pending events
after original stack has been restored.
2003-06-23 03:35:51 +00:00

248 lines
7.5 KiB
C

/*
* DOS interrupt 09h handler (IRQ1 - KEYBOARD)
*
* Copyright 1999 Ove Kåven
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "miscemu.h"
#include "wine/debug.h"
#include "dosexe.h"
WINE_DEFAULT_DEBUG_CHANNEL(int);
#define QUEUELEN 31
static struct
{
BYTE queuelen,queue[QUEUELEN],ascii[QUEUELEN];
} kbdinfo;
/*
* Update the BIOS data segment's keyboard status flags (mem 0x40:0x17/0x18)
* if modifier/special keys have been pressed.
* FIXME: we merely toggle key status and don't actively set it instead,
* so we might be out of sync with the real current system status of these keys.
* Probably doesn't matter too much, though.
*/
void DOSVM_Int09UpdateKbdStatusFlags(BYTE scan, BOOL extended, BIOSDATA *data, BOOL *modifier)
{
BYTE realscan = scan & 0x7f; /* remove 0x80 make/break flag */
BYTE bit1 = 255, bit2 = 255;
INPUT_RECORD msg;
DWORD res;
*modifier = TRUE;
switch (realscan)
{
case 0x36: /* r shift */
bit1 = 0;
break;
case 0x2a: /* l shift */
bit1 = 1;
break;
case 0x1d: /* l/r control */
bit1 = 2;
if (!extended) /* left control only */
bit2 = 0;
break;
case 0x37: /* SysRq inner parts */
/* SysRq scan code sequence: 38, e0, 37, e0, b7, b8 */
FIXME("SysRq not handled yet.\n");
break;
case 0x38: /* l/r menu/alt, SysRq outer parts */
bit1 = 3;
if (!extended) /* left alt only */
bit2 = 1;
break;
case 0x46: /* scroll lock */
bit1 = 4;
if (!extended) /* left ctrl only */
bit2 = 4;
break;
case 0x45: /* num lock, pause */
if (extended) /* distinguish from non-extended Pause key */
{ /* num lock */
bit1 = 5;
bit2 = 5;
}
else
{ /* pause */
if (!(scan & 0x80)) /* "make" code */
bit2 = 3;
}
break;
case 0x3a: /* caps lock */
bit1 = 6;
bit2 = 6;
break;
case 0x52: /* insert */
bit1 = 7;
bit2 = 7;
*modifier = FALSE; /* insert is no modifier: thus pass to int16 */
break;
}
/* now that we know which bits to set, update them */
if (!(scan & 0x80)) /* "make" code (keypress) */
{
if (bit2 != 255)
{
if (bit2 == 3)
{
data->KbdFlags2 |= 1 << bit2; /* set "Pause" flag */
TRACE("PAUSE key, sleeping !\n");
/* wait for keypress to unlock pause */
do {
Sleep(55);
} while (!(ReadConsoleInputA(GetStdHandle(STD_INPUT_HANDLE),&msg,1,&res) && (msg.EventType == KEY_EVENT)));
data->KbdFlags2 &= ~(1 << bit2); /* release "Pause" flag */
}
else
data->KbdFlags2 |= 1 << bit2;
}
if (bit1 != 255)
{
if (bit1 < 4) /* key "pressed" flag */
data->KbdFlags1 |= 1 << bit1;
else /* key "active" flag */
data->KbdFlags1 ^= 1 << bit1;
}
}
else /* "break" / release */
{
if (bit2 != 255)
data->KbdFlags2 &= ~(1 << bit2);
if (bit1 < 4) /* is it a key "pressed" bit ? */
data->KbdFlags1 &= ~(1 << bit1);
}
TRACE("ext. %d, bits %d/%d, KbdFlags %02x/%02x\n", extended, bit1, bit2, data->KbdFlags1, data->KbdFlags2);
}
/**********************************************************************
* DOSVM_Int09Handler (WINEDOS16.109)
*
* Handler for int 09h.
* See http://www.execpc.com/~geezer/osd/kbd/ for a very good description
* of keyboard mapping modes.
*/
void WINAPI DOSVM_Int09Handler( CONTEXT86 *context )
{
BIOSDATA *data = BIOS_DATA;
BYTE ascii, scan = DOSVM_Int09ReadScan(&ascii);
BYTE realscan = scan & 0x7f; /* remove 0x80 make/break flag */
BOOL modifier = FALSE;
static BOOL extended = FALSE; /* indicates start of extended key sequence */
BYTE ch[2];
int cnt, c2;
TRACE("scan=%02x, ascii=%02x[%c]\n",scan, ascii, ascii ? ascii : ' ');
if (scan == 0xe0) /* extended keycode */
extended = TRUE;
/* check for keys concerning keyboard status flags */
if ((realscan == 0x52 /* insert */)
|| (realscan == 0x3a /* caps lock */)
|| (realscan == 0x45 /* num lock (extended) or pause/break */)
|| (realscan == 0x46 /* scroll lock */)
|| (realscan == 0x2a /* l shift */)
|| (realscan == 0x36 /* r shift */)
|| (realscan == 0x37 /* SysRq */)
|| (realscan == 0x38 /* l/r menu/alt, SysRq */)
|| (realscan == 0x1d /* l/r control */))
DOSVM_Int09UpdateKbdStatusFlags(scan, extended, data, &modifier);
if (scan != 0xe0)
extended = FALSE; /* reset extended flag now */
/* only interested in "make" (press) codes, not "break" (release),
* and also not in "modifier key only" (w/o ascii) notifications */
if (!(scan & 0x80) && !(modifier && !ascii))
{
if (ascii) {
/* we already have an ASCII code, no translation necessary */
if (data->KbdFlags1 & 8) /* Alt key ? */
ch[0] = 0; /* ASCII code needs to be 0 if Alt also pressed */
else
ch[0] = ascii;
/* FIXME: need to handle things such as Shift-F1 etc. */
cnt = 1;
} else {
/* translate */
UINT vkey = MapVirtualKeyA(scan&0x7f, 1);
BYTE keystate[256];
GetKeyboardState(keystate);
cnt = ToAscii(vkey, scan, keystate, (LPWORD)ch, 0);
}
if (cnt>0) {
for (c2=0; c2<cnt; c2++)
DOSVM_Int16AddChar(ch[c2], scan);
} else
if (cnt==0) {
/* FIXME: need to handle things like shift-F-keys,
* 0xE0 extended keys, etc */
DOSVM_Int16AddChar(0, scan);
}
}
DOSVM_AcknowledgeIRQ( context );
}
static void KbdRelay( CONTEXT86 *context, void *data )
{
if (kbdinfo.queuelen) {
/* cleanup operation, called from DOSVM_PIC_ioport_out:
* we'll remove current scancode from keyboard buffer here,
* rather than in ReadScan, because some DOS apps depend on
* the scancode being available for reading multiple times... */
if (--kbdinfo.queuelen) {
memmove(kbdinfo.queue,kbdinfo.queue+1,kbdinfo.queuelen);
memmove(kbdinfo.ascii,kbdinfo.ascii+1,kbdinfo.queuelen);
}
}
}
void WINAPI DOSVM_Int09SendScan( BYTE scan, BYTE ascii )
{
if (kbdinfo.queuelen == QUEUELEN) {
ERR("keyboard queue overflow\n");
return;
}
/* add scancode to queue */
kbdinfo.queue[kbdinfo.queuelen] = scan;
kbdinfo.ascii[kbdinfo.queuelen++] = ascii;
/* tell app to read it by triggering IRQ 1 (int 09) */
DOSVM_QueueEvent(1,DOS_PRIORITY_KEYBOARD,KbdRelay,NULL);
}
/**********************************************************************
* KbdReadScan (WINEDOS.@)
*/
BYTE WINAPI DOSVM_Int09ReadScan( BYTE*ascii )
{
if (ascii) *ascii = kbdinfo.ascii[0];
return kbdinfo.queue[0];
}