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https://github.com/reactos/wine.git
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7a49e82dac
- store the result of the Interlocked functions and use only this.
217 lines
8.7 KiB
C
217 lines
8.7 KiB
C
/*
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* IDirect3DSurface9 implementation
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*
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* Copyright 2002-2005 Jason Edmeades
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* Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "d3d9_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface);
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/* IDirect3DSurface9 IUnknown parts follow: */
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HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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if (IsEqualGUID(riid, &IID_IUnknown)
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|| IsEqualGUID(riid, &IID_IDirect3DResource9)
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|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
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IDirect3DSurface9Impl_AddRef(iface);
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*ppobj = This;
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return D3D_OK;
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}
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WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
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return ref;
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}
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ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
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if (ref == 0) {
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IWineD3DSurface_Release(This->wineD3DSurface);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
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HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
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}
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DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_SetPriority(This->wineD3DSurface, PriorityNew);
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}
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DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_GetPriority(This->wineD3DSurface);
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}
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void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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IWineD3DSurface_PreLoad(This->wineD3DSurface);
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return ;
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}
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D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_GetType(This->wineD3DSurface);
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}
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/* IDirect3DSurface9 Interface follow: */
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HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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HRESULT res;
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/* The container returned from IWineD3DSurface_GetContainer is either a IWineD3DDevice or
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opne of the subclasses of resource */
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IUnknown *IWineContainer = NULL;
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res = IWineD3DSurface_GetContainer(This->wineD3DSurface, riid, (void **)&IWineContainer);
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if (res == D3D_OK) {
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IWineD3DDevice *myDevice = NULL;
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IWineD3DResource_GetDevice((IWineD3DSurface *)This->wineD3DSurface, &myDevice);
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if (IWineContainer == (IUnknown *)myDevice) {
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IWineD3DDevice_GetParent((IWineD3DDevice *)IWineContainer, (IUnknown **)ppContainer);
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IWineD3DDevice_Release((IWineD3DDevice *)IWineContainer);
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} else {
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IWineD3DResource_GetParent((IWineD3DResource *)IWineContainer, (IUnknown **)ppContainer);
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IWineD3DResource_Release((IWineD3DResource *)IWineContainer);
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}
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IWineD3DDevice_Release(myDevice);
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}
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return res;
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}
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HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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WINED3DSURFACE_DESC wined3ddesc;
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UINT tmpInt = -1;
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/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
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wined3ddesc.Format = &pDesc->Format;
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wined3ddesc.Type = &pDesc->Type;
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wined3ddesc.Usage = &pDesc->Usage;
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wined3ddesc.Pool = &pDesc->Pool;
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wined3ddesc.Size = &tmpInt;
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wined3ddesc.MultiSampleType = &pDesc->MultiSampleType;
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wined3ddesc.MultiSampleQuality = &pDesc->MultiSampleQuality;
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wined3ddesc.Width = &pDesc->Width;
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wined3ddesc.Height = &pDesc->Height;
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return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_LockRect(This->wineD3DSurface, pLockedRect, pRect, Flags);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_UnlockRect(This->wineD3DSurface);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_GetDC(This->wineD3DSurface, phdc);
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}
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HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
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IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
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return IWineD3DSurface_ReleaseDC(This->wineD3DSurface, hdc);
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}
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IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
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{
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IDirect3DSurface9Impl_QueryInterface,
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IDirect3DSurface9Impl_AddRef,
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IDirect3DSurface9Impl_Release,
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IDirect3DSurface9Impl_GetDevice,
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IDirect3DSurface9Impl_SetPrivateData,
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IDirect3DSurface9Impl_GetPrivateData,
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IDirect3DSurface9Impl_FreePrivateData,
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IDirect3DSurface9Impl_SetPriority,
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IDirect3DSurface9Impl_GetPriority,
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IDirect3DSurface9Impl_PreLoad,
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IDirect3DSurface9Impl_GetType,
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IDirect3DSurface9Impl_GetContainer,
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IDirect3DSurface9Impl_GetDesc,
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IDirect3DSurface9Impl_LockRect,
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IDirect3DSurface9Impl_UnlockRect,
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IDirect3DSurface9Impl_GetDC,
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IDirect3DSurface9Impl_ReleaseDC
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};
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/* Internal function called back during the CreateTexture and CreateCubeTextures to create the surface(s) */
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HRESULT WINAPI D3D9CB_CreateSurface(IUnknown *pDevice,
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UINT Width,
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UINT Height,
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D3DFORMAT Format,
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D3DPOOL Pool,
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IWineD3DSurface **ppSurface,
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HANDLE * pSharedHandle) {
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HRESULT res = D3D_OK;
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IDirect3DSurface9Impl *d3dSurface = NULL;
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res = IDirect3DDevice9_CreateOffscreenPlainSurface((IDirect3DDevice9 *)pDevice, Width, Height,
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Format, Pool, (IDirect3DSurface9 **)&d3dSurface, pSharedHandle);
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if (res == D3D_OK) {
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*ppSurface = d3dSurface->wineD3DSurface;
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} else {
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*ppSurface = NULL;
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}
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return res;
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}
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